ladybird/Userland/Libraries/LibJS/Runtime/StringObject.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

34 lines
764 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/PrimitiveString.h>
#include <LibJS/Runtime/StringObject.h>
namespace JS {
StringObject* StringObject::create(GlobalObject& global_object, PrimitiveString& primitive_string)
{
return global_object.heap().allocate<StringObject>(global_object, primitive_string, *global_object.string_prototype());
}
StringObject::StringObject(PrimitiveString& string, Object& prototype)
: Object(prototype)
, m_string(string)
{
}
StringObject::~StringObject()
{
}
void StringObject::visit_edges(Cell::Visitor& visitor)
{
Object::visit_edges(visitor);
visitor.visit(&m_string);
}
}