ladybird/Userland/Libraries/LibJS/Runtime/ScopeObject.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

40 lines
895 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
struct Variable {
Value value;
DeclarationKind declaration_kind;
};
class ScopeObject : public Object {
JS_OBJECT(ScopeObject, Object);
public:
virtual Optional<Variable> get_from_scope(const FlyString&) const = 0;
virtual void put_to_scope(const FlyString&, Variable) = 0;
virtual bool has_this_binding() const = 0;
virtual Value get_this_binding(GlobalObject&) const = 0;
ScopeObject* parent() { return m_parent; }
const ScopeObject* parent() const { return m_parent; }
protected:
explicit ScopeObject(ScopeObject* parent);
explicit ScopeObject(GlobalObjectTag);
virtual void visit_edges(Visitor&) override;
private:
ScopeObject* m_parent { nullptr };
};
}