
Before this patch, we were expressing the current selection as a range between two points in the layout tree. This was a made-up concept I called LayoutRange (2x LayoutPosition) and as it turns out, we don't actually need it! Instead, we can just use the Selection API from the Selection API spec. This API expresses selection in terms of the DOM, and we already had many of the building blocks implemented. To ensure that selections get visually updated when the underlying Range of an active Selection is programmatically manipulated, Range now has an "associated Selection". If a range is updated while associated with a selection, we recompute layout tree selection states and repaint the page to make it user-visible.
148 lines
5.2 KiB
C++
148 lines
5.2 KiB
C++
/*
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* Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Utf8View.h>
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#include <LibWeb/DOM/Range.h>
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#include <LibWeb/Layout/InitialContainingBlock.h>
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#include <LibWeb/Layout/LayoutState.h>
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#include <LibWeb/Layout/LineBoxFragment.h>
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#include <LibWeb/Layout/TextNode.h>
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#include <ctype.h>
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namespace Web::Layout {
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bool LineBoxFragment::ends_in_whitespace() const
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{
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auto text = this->text();
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if (text.is_empty())
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return false;
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return isspace(text[text.length() - 1]);
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}
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bool LineBoxFragment::is_justifiable_whitespace() const
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{
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return text() == " ";
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}
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StringView LineBoxFragment::text() const
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{
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if (!is<TextNode>(layout_node()))
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return {};
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return verify_cast<TextNode>(layout_node()).text_for_rendering().substring_view(m_start, m_length);
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}
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CSSPixelRect const LineBoxFragment::absolute_rect() const
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{
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CSSPixelRect rect { {}, size() };
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rect.set_location(m_layout_node.containing_block()->paint_box()->absolute_position());
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rect.translate_by(offset());
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return rect;
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}
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int LineBoxFragment::text_index_at(CSSPixels x) const
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{
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if (!is<TextNode>(layout_node()))
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return 0;
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auto& layout_text = verify_cast<TextNode>(layout_node());
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auto& font = layout_text.font();
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Utf8View view(text());
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CSSPixels relative_x = x - absolute_x();
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float glyph_spacing = font.glyph_spacing();
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if (relative_x < 0)
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return 0;
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CSSPixels width_so_far = 0;
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for (auto it = view.begin(); it != view.end(); ++it) {
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CSSPixels glyph_width = font.glyph_or_emoji_width(*it);
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if ((width_so_far + (glyph_width + glyph_spacing) / 2) > relative_x)
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return m_start + view.byte_offset_of(it);
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width_so_far += glyph_width + glyph_spacing;
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}
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return m_start + m_length;
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}
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CSSPixelRect LineBoxFragment::selection_rect(Gfx::Font const& font) const
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{
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if (layout_node().selection_state() == Node::SelectionState::None)
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return {};
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if (layout_node().selection_state() == Node::SelectionState::Full)
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return absolute_rect();
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if (!is<TextNode>(layout_node()))
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return {};
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auto selection = layout_node().root().selection();
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if (!selection)
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return {};
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auto range = selection->range();
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if (!range)
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return {};
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// FIXME: m_start and m_length should be unsigned and then we won't need these casts.
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auto const start_index = static_cast<unsigned>(m_start);
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auto const end_index = static_cast<unsigned>(m_start) + static_cast<unsigned>(m_length);
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auto text = this->text();
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if (layout_node().selection_state() == Node::SelectionState::StartAndEnd) {
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// we are in the start/end node (both the same)
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if (start_index > range->end_offset())
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return {};
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if (end_index < range->start_offset())
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return {};
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if (range->start_offset() == range->end_offset())
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return {};
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auto selection_start_in_this_fragment = max(0, range->start_offset() - m_start);
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auto selection_end_in_this_fragment = min(m_length, range->end_offset() - m_start);
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auto pixel_distance_to_first_selected_character = font.width(text.substring_view(0, selection_start_in_this_fragment));
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auto pixel_width_of_selection = font.width(text.substring_view(selection_start_in_this_fragment, selection_end_in_this_fragment - selection_start_in_this_fragment)) + 1;
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auto rect = absolute_rect();
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rect.set_x(rect.x() + pixel_distance_to_first_selected_character);
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rect.set_width(pixel_width_of_selection);
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return rect;
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}
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if (layout_node().selection_state() == Node::SelectionState::Start) {
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// we are in the start node
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if (end_index < range->start_offset())
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return {};
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auto selection_start_in_this_fragment = max(0, range->start_offset() - m_start);
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auto selection_end_in_this_fragment = m_length;
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auto pixel_distance_to_first_selected_character = font.width(text.substring_view(0, selection_start_in_this_fragment));
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auto pixel_width_of_selection = font.width(text.substring_view(selection_start_in_this_fragment, selection_end_in_this_fragment - selection_start_in_this_fragment)) + 1;
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auto rect = absolute_rect();
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rect.set_x(rect.x() + pixel_distance_to_first_selected_character);
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rect.set_width(pixel_width_of_selection);
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return rect;
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}
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if (layout_node().selection_state() == Node::SelectionState::End) {
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// we are in the end node
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if (start_index > range->end_offset())
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return {};
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auto selection_start_in_this_fragment = 0;
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auto selection_end_in_this_fragment = min(range->end_offset() - m_start, m_length);
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auto pixel_distance_to_first_selected_character = font.width(text.substring_view(0, selection_start_in_this_fragment));
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auto pixel_width_of_selection = font.width(text.substring_view(selection_start_in_this_fragment, selection_end_in_this_fragment - selection_start_in_this_fragment)) + 1;
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auto rect = absolute_rect();
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rect.set_x(rect.x() + pixel_distance_to_first_selected_character);
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rect.set_width(pixel_width_of_selection);
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return rect;
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}
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return {};
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}
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}
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