ladybird/Servers/WindowServer/WSWindow.cpp
Andreas Kling b4da451c9a WindowServer+LibGUI: Implement automatic cursor tracking.
When a mouse button is pressed inside a window, put that window into an
automatic mouse tracking state where all mouse events are sent to that
window until all mouse buttons are released.

This might feel even better if it only cared about the mouse buttons you
actually pressed while *inside* the windows to get released, I don't know.
I'll have to use it for a while and see how it's like.
2019-03-24 15:01:56 +01:00

184 lines
5.5 KiB
C++

#include "WSWindow.h"
#include "WSWindowManager.h"
#include "WSMessage.h"
#include "WSMessageLoop.h"
#include <WindowServer/WSAPITypes.h>
#include <WindowServer/WSClientConnection.h>
static GraphicsBitmap& default_window_icon()
{
static GraphicsBitmap* s_icon;
if (!s_icon)
s_icon = GraphicsBitmap::load_from_file("/res/icons/16x16/window.png").leak_ref();
return *s_icon;
}
WSWindow::WSWindow(WSMessageReceiver& internal_owner, WSWindowType type)
: m_internal_owner(&internal_owner)
, m_type(type)
, m_icon(default_window_icon())
{
WSWindowManager::the().add_window(*this);
}
WSWindow::WSWindow(WSClientConnection& client, int window_id, bool modal)
: m_client(&client)
, m_type(WSWindowType::Normal)
, m_modal(modal)
, m_window_id(window_id)
, m_icon(default_window_icon())
{
WSWindowManager::the().add_window(*this);
}
WSWindow::~WSWindow()
{
WSWindowManager::the().remove_window(*this);
}
void WSWindow::set_title(String&& title)
{
if (m_title == title)
return;
m_title = move(title);
WSWindowManager::the().notify_title_changed(*this);
}
void WSWindow::set_rect(const Rect& rect)
{
Rect old_rect;
if (m_rect == rect)
return;
old_rect = m_rect;
m_rect = rect;
if (!m_client && (!m_backing_store || old_rect.size() != rect.size())) {
m_backing_store = GraphicsBitmap::create(GraphicsBitmap::Format::RGB32, m_rect.size());
}
WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);
}
// FIXME: Just use the same types.
static WSAPI_MouseButton to_api(MouseButton button)
{
switch (button) {
case MouseButton::None: return WSAPI_MouseButton::NoButton;
case MouseButton::Left: return WSAPI_MouseButton::Left;
case MouseButton::Right: return WSAPI_MouseButton::Right;
case MouseButton::Middle: return WSAPI_MouseButton::Middle;
}
ASSERT_NOT_REACHED();
}
void WSWindow::handle_mouse_event(const WSMouseEvent& event)
{
set_automatic_cursor_tracking_enabled(event.buttons() != 0);
WSAPI_ServerMessage server_message;
server_message.window_id = window_id();
switch (event.type()) {
case WSMessage::MouseMove: server_message.type = WSAPI_ServerMessage::Type::MouseMove; break;
case WSMessage::MouseDown: server_message.type = WSAPI_ServerMessage::Type::MouseDown; break;
case WSMessage::MouseUp: server_message.type = WSAPI_ServerMessage::Type::MouseUp; break;
default: ASSERT_NOT_REACHED();
}
server_message.mouse.position = event.position();
server_message.mouse.button = to_api(event.button());
server_message.mouse.buttons = event.buttons();
server_message.mouse.modifiers = event.modifiers();
m_client->post_message(server_message);
}
void WSWindow::on_message(WSMessage& message)
{
if (m_internal_owner)
return m_internal_owner->on_message(message);
if (is_blocked_by_modal_window())
return;
WSAPI_ServerMessage server_message;
server_message.window_id = window_id();
if (message.is_mouse_event())
return handle_mouse_event(static_cast<const WSMouseEvent&>(message));
switch (message.type()) {
case WSMessage::WindowEntered:
server_message.type = WSAPI_ServerMessage::Type::WindowEntered;
break;
case WSMessage::WindowLeft:
server_message.type = WSAPI_ServerMessage::Type::WindowLeft;
break;
case WSMessage::KeyDown:
server_message.type = WSAPI_ServerMessage::Type::KeyDown;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.modifiers = static_cast<WSKeyEvent&>(message).modifiers();
break;
case WSMessage::KeyUp:
server_message.type = WSAPI_ServerMessage::Type::KeyUp;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.modifiers = static_cast<WSKeyEvent&>(message).modifiers();
break;
case WSMessage::WindowActivated:
server_message.type = WSAPI_ServerMessage::Type::WindowActivated;
break;
case WSMessage::WindowDeactivated:
server_message.type = WSAPI_ServerMessage::Type::WindowDeactivated;
break;
case WSMessage::WindowCloseRequest:
server_message.type = WSAPI_ServerMessage::Type::WindowCloseRequest;
break;
case WSMessage::WindowResized:
server_message.type = WSAPI_ServerMessage::Type::WindowResized;
server_message.window.old_rect = static_cast<WSResizeEvent&>(message).old_rect();
server_message.window.rect = static_cast<WSResizeEvent&>(message).rect();
break;
default:
break;
}
if (server_message.type == WSAPI_ServerMessage::Type::Invalid)
return;
m_client->post_message(server_message);
}
void WSWindow::set_global_cursor_tracking_enabled(bool enabled)
{
m_global_cursor_tracking_enabled = enabled;
}
void WSWindow::set_visible(bool b)
{
if (m_visible == b)
return;
m_visible = b;
invalidate();
}
void WSWindow::set_resizable(bool resizable)
{
if (m_resizable == resizable)
return;
m_resizable = resizable;
}
void WSWindow::invalidate()
{
WSWindowManager::the().invalidate(*this);
}
bool WSWindow::is_active() const
{
return WSWindowManager::the().active_window() == this;
}
bool WSWindow::is_blocked_by_modal_window() const
{
return !is_modal() && client() && client()->is_showing_modal_window();
}