
See: https://www.w3.org/TR/css-shapes-1/#basic-shape-functions This patch only implements the `polygon()` basic shape (with the rest left as FIXMEs).
61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
/*
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* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "BasicShapeStyleValue.h"
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namespace Web::CSS {
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Gfx::Path Polygon::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
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{
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Gfx::Path path;
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bool first = true;
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for (auto const& point : points) {
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Gfx::FloatPoint resolved_point {
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static_cast<float>(point.x.to_px(node, reference_box.width())),
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static_cast<float>(point.y.to_px(node, reference_box.height()))
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};
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if (first)
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path.move_to(resolved_point);
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else
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path.line_to(resolved_point);
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first = false;
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}
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path.close();
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return path;
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}
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String Polygon::to_string() const
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{
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StringBuilder builder;
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builder.append("polygon("sv);
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bool first = true;
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for (auto const& point : points) {
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if (!first)
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builder.append(',');
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builder.appendff("{} {}", point.x, point.y);
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first = false;
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}
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builder.append(')');
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return MUST(builder.to_string());
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}
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BasicShapeStyleValue::~BasicShapeStyleValue() = default;
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Gfx::Path BasicShapeStyleValue::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
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{
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return m_basic_shape.visit([&](auto const& shape) {
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return shape.to_path(reference_box, node);
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});
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}
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String BasicShapeStyleValue::to_string() const
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{
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return m_basic_shape.visit([](auto const& shape) {
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return shape.to_string();
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});
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}
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}
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