
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same margin on all edges, for example. The constructors follow CSS' style of specifying margins. The added constructors are: - Margins(int all): Sets the same margin on all edges. - Margins(int vertical, int horizontal): Sets the first argument to top and bottom margins, and the second argument to left and right margins. - Margins(int top, int vertical, int bottom): Sets the first argument to the top margin, the second argument to the left and right margins, and the third argument to the bottom margin.
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGUI/Frame.h>
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#include <LibGUI/Painter.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/StylePainter.h>
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REGISTER_WIDGET(GUI, Frame)
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namespace GUI {
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Frame::Frame()
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{
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set_frame_thickness(2);
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set_frame_shape(Gfx::FrameShape::Container);
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set_frame_shadow(Gfx::FrameShadow::Sunken);
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REGISTER_INT_PROPERTY("thickness", frame_thickness, set_frame_thickness);
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REGISTER_ENUM_PROPERTY("shadow", frame_shadow, set_frame_shadow, Gfx::FrameShadow,
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{ Gfx::FrameShadow::Plain, "Plain" },
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{ Gfx::FrameShadow::Raised, "Raised" },
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{ Gfx::FrameShadow::Sunken, "Sunken" });
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REGISTER_ENUM_PROPERTY("shape", frame_shape, set_frame_shape, Gfx::FrameShape,
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{ Gfx::FrameShape::NoFrame, "NoFrame" },
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{ Gfx::FrameShape::Box, "Box" },
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{ Gfx::FrameShape::Container, "Container" },
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{ Gfx::FrameShape::Panel, "Panel" },
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{ Gfx::FrameShape::VerticalLine, "VerticalLine" },
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{ Gfx::FrameShape::HorizontalLine, "HorizontalLine" });
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}
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Frame::~Frame()
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{
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}
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void Frame::set_frame_thickness(int thickness)
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{
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if (m_thickness == thickness)
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return;
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m_thickness = thickness;
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set_content_margins(thickness);
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}
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void Frame::paint_event(PaintEvent& event)
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{
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if (m_shape == Gfx::FrameShape::NoFrame)
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return;
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Painter painter(*this);
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painter.add_clip_rect(event.rect());
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Gfx::StylePainter::paint_frame(painter, rect(), palette(), m_shape, m_shadow, m_thickness, spans_entire_window_horizontally());
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}
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Gfx::IntRect Frame::children_clip_rect() const
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{
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return frame_inner_rect();
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}
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}
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