
If a window which has an active modal window is focused, the modal window starts blinking. In this case, the window (and modal) should still be focused. For this, the order of the checks in process_mouse_event_for_window has to be changed. This fixes #8183.
1623 lines
59 KiB
C++
1623 lines
59 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "WindowManager.h"
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#include "Compositor.h"
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#include "EventLoop.h"
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#include "Menu.h"
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#include "Screen.h"
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#include "Window.h"
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#include <AK/Debug.h>
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#include <AK/StdLibExtras.h>
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#include <AK/Vector.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibGfx/Font.h>
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#include <LibGfx/StylePainter.h>
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#include <LibGfx/SystemTheme.h>
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#include <WindowServer/AppletManager.h>
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#include <WindowServer/Button.h>
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#include <WindowServer/ClientConnection.h>
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#include <WindowServer/Cursor.h>
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#include <WindowServer/WindowClientEndpoint.h>
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namespace WindowServer {
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static WindowManager* s_the;
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WindowManager& WindowManager::the()
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{
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VERIFY(s_the);
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return *s_the;
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}
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WindowManager::WindowManager(Gfx::PaletteImpl const& palette)
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: m_palette(palette)
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{
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s_the = this;
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reload_config();
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Compositor::the().did_construct_window_manager({});
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}
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WindowManager::~WindowManager()
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{
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}
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RefPtr<Cursor> WindowManager::get_cursor(String const& name)
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{
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static auto const s_default_cursor_path = "/res/cursors/arrow.x2y2.png";
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return Cursor::create(m_config->read_entry("Cursor", name, s_default_cursor_path), s_default_cursor_path);
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}
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void WindowManager::reload_config()
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{
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m_config = Core::ConfigFile::open("/etc/WindowServer.ini");
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m_double_click_speed = m_config->read_num_entry("Input", "DoubleClickSpeed", 250);
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auto* current_cursor = Compositor::the().current_cursor();
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auto reload_cursor = [&](RefPtr<Cursor>& cursor, const String& name) {
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bool is_current_cursor = current_cursor && current_cursor == cursor.ptr();
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cursor = get_cursor(name);
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if (is_current_cursor)
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Compositor::the().current_cursor_was_reloaded(cursor.ptr());
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};
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reload_cursor(m_hidden_cursor, "Hidden");
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reload_cursor(m_arrow_cursor, "Arrow");
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reload_cursor(m_hand_cursor, "Hand");
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reload_cursor(m_help_cursor, "Help");
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reload_cursor(m_resize_horizontally_cursor, "ResizeH");
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reload_cursor(m_resize_vertically_cursor, "ResizeV");
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reload_cursor(m_resize_diagonally_tlbr_cursor, "ResizeDTLBR");
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reload_cursor(m_resize_diagonally_bltr_cursor, "ResizeDBLTR");
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reload_cursor(m_resize_column_cursor, "ResizeColumn");
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reload_cursor(m_resize_row_cursor, "ResizeRow");
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reload_cursor(m_i_beam_cursor, "IBeam");
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reload_cursor(m_disallowed_cursor, "Disallowed");
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reload_cursor(m_move_cursor, "Move");
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reload_cursor(m_drag_cursor, "Drag");
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reload_cursor(m_wait_cursor, "Wait");
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reload_cursor(m_crosshair_cursor, "Crosshair");
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WindowFrame::reload_config();
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}
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Gfx::Font const& WindowManager::font() const
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{
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return Gfx::FontDatabase::default_font();
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}
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Gfx::Font const& WindowManager::window_title_font() const
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{
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return Gfx::FontDatabase::default_font().bold_variant();
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}
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bool WindowManager::set_screen_layout(ScreenLayout&& screen_layout, bool save, String& error_msg)
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{
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if (!Screen::apply_layout(move(screen_layout), error_msg))
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return false;
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reload_icon_bitmaps_after_scale_change();
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Compositor::the().screen_resolution_changed();
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ClientConnection::for_each_client([&](ClientConnection& client) {
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client.notify_about_new_screen_rects(Screen::rects(), Screen::main().index());
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});
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m_window_stack.for_each_window([](Window& window) {
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window.screens().clear_with_capacity();
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window.recalculate_rect();
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return IterationDecision::Continue;
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});
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if (save)
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Screen::layout().save_config(*m_config);
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return true;
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}
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ScreenLayout WindowManager::get_screen_layout() const
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{
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return Screen::layout();
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}
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bool WindowManager::save_screen_layout(String& error_msg)
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{
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if (!Screen::layout().save_config(*m_config)) {
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error_msg = "Could not save";
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return false;
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}
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return true;
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}
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void WindowManager::set_acceleration_factor(double factor)
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{
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ScreenInput::the().set_acceleration_factor(factor);
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dbgln("Saving acceleration factor {} to config file at {}", factor, m_config->filename());
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m_config->write_entry("Mouse", "AccelerationFactor", String::formatted("{}", factor));
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m_config->sync();
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}
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void WindowManager::set_scroll_step_size(unsigned step_size)
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{
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ScreenInput::the().set_scroll_step_size(step_size);
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dbgln("Saving scroll step size {} to config file at {}", step_size, m_config->filename());
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m_config->write_entry("Mouse", "ScrollStepSize", String::number(step_size));
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m_config->sync();
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}
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void WindowManager::set_double_click_speed(int speed)
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{
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VERIFY(speed >= double_click_speed_min && speed <= double_click_speed_max);
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m_double_click_speed = speed;
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dbgln("Saving double-click speed {} to config file at {}", speed, m_config->filename());
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m_config->write_entry("Input", "DoubleClickSpeed", String::number(speed));
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m_config->sync();
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}
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int WindowManager::double_click_speed() const
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{
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return m_double_click_speed;
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}
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void WindowManager::add_window(Window& window)
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{
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bool is_first_window = m_window_stack.is_empty();
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m_window_stack.add(window);
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if (window.is_fullscreen()) {
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auto& screen = Screen::main(); // TODO: support fullscreen windows on other screens!
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Core::EventLoop::current().post_event(window, make<ResizeEvent>(screen.rect()));
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window.set_rect(screen.rect());
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}
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if (window.type() != WindowType::Desktop || is_first_window)
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set_active_window(&window);
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if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
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m_switcher.refresh();
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Compositor::the().invalidate_occlusions();
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window.invalidate(true, true);
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tell_wms_window_state_changed(window);
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}
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void WindowManager::move_to_front_and_make_active(Window& window)
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{
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auto move_window_to_front = [&](Window& wnd, bool make_active, bool make_input) {
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if (wnd.is_accessory()) {
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auto* parent = wnd.parent_window();
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do_move_to_front(*parent, true, false);
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make_active = false;
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for (auto& accessory_window : parent->accessory_windows()) {
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if (accessory_window && accessory_window.ptr() != &wnd)
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do_move_to_front(*accessory_window, false, false);
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}
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}
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do_move_to_front(wnd, make_active, make_input);
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};
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// If a window that is currently blocked by a modal child is being
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// brought to the front, bring the entire stack of modal windows
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// to the front and activate the modal window. Also set the
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// active input window to that same window (which would pull
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// active input from any accessory window)
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for_each_window_in_modal_stack(window, [&](auto& w, bool is_stack_top) {
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move_window_to_front(w, is_stack_top, is_stack_top);
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return IterationDecision::Continue;
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});
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Compositor::the().invalidate_occlusions();
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}
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void WindowManager::do_move_to_front(Window& window, bool make_active, bool make_input)
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{
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m_window_stack.move_to_front(window);
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if (make_active)
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set_active_window(&window, make_input);
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if (m_switcher.is_visible()) {
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m_switcher.refresh();
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if (!window.is_accessory()) {
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m_switcher.select_window(window);
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set_highlight_window(&window);
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}
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}
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for (auto& child_window : window.child_windows()) {
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if (child_window)
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do_move_to_front(*child_window, make_active, make_input);
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}
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}
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void WindowManager::remove_window(Window& window)
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{
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m_window_stack.remove(window);
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auto* active = active_window();
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auto* active_input = active_input_window();
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if (active == &window || active_input == &window || (active && window.is_descendant_of(*active)) || (active_input && active_input != active && window.is_descendant_of(*active_input)))
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pick_new_active_window(&window);
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Compositor::the().invalidate_screen(window.frame().render_rect());
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if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
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m_switcher.refresh();
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Compositor::the().invalidate_occlusions();
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for_each_window_manager([&window](WMClientConnection& conn) {
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if (conn.window_id() < 0 || !(conn.event_mask() & WMEventMask::WindowRemovals))
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return IterationDecision::Continue;
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if (!window.is_internal() && !window.is_modal())
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conn.async_window_removed(conn.window_id(), window.client_id(), window.window_id());
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return IterationDecision::Continue;
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});
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}
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void WindowManager::greet_window_manager(WMClientConnection& conn)
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{
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if (conn.window_id() < 0)
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return;
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m_window_stack.for_each_window([&](Window& other_window) {
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//if (conn.window_id() != other_window.window_id()) {
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tell_wm_about_window(conn, other_window);
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tell_wm_about_window_icon(conn, other_window);
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//}
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return IterationDecision::Continue;
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});
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if (auto* applet_area_window = AppletManager::the().window())
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tell_wms_applet_area_size_changed(applet_area_window->size());
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}
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void WindowManager::tell_wm_about_window(WMClientConnection& conn, Window& window)
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{
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if (conn.window_id() < 0)
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return;
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if (!(conn.event_mask() & WMEventMask::WindowStateChanges))
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return;
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if (window.is_internal())
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return;
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auto* parent = window.parent_window();
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conn.async_window_state_changed(conn.window_id(), window.client_id(), window.window_id(), parent ? parent->client_id() : -1, parent ? parent->window_id() : -1, window.is_active(), window.is_minimized(), window.is_modal_dont_unparent(), window.is_frameless(), (i32)window.type(), window.computed_title(), window.rect(), window.progress());
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}
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void WindowManager::tell_wm_about_window_rect(WMClientConnection& conn, Window& window)
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{
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if (conn.window_id() < 0)
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return;
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if (!(conn.event_mask() & WMEventMask::WindowRectChanges))
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return;
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if (window.is_internal())
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return;
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conn.async_window_rect_changed(conn.window_id(), window.client_id(), window.window_id(), window.rect());
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}
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void WindowManager::tell_wm_about_window_icon(WMClientConnection& conn, Window& window)
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{
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if (conn.window_id() < 0)
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return;
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if (!(conn.event_mask() & WMEventMask::WindowIconChanges))
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return;
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if (window.is_internal())
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return;
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conn.async_window_icon_bitmap_changed(conn.window_id(), window.client_id(), window.window_id(), window.icon().to_shareable_bitmap());
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}
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void WindowManager::tell_wms_window_state_changed(Window& window)
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{
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for_each_window_manager([&](WMClientConnection& conn) {
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tell_wm_about_window(conn, window);
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return IterationDecision::Continue;
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});
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}
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void WindowManager::tell_wms_window_icon_changed(Window& window)
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{
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for_each_window_manager([&](WMClientConnection& conn) {
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tell_wm_about_window_icon(conn, window);
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return IterationDecision::Continue;
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});
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}
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void WindowManager::tell_wms_window_rect_changed(Window& window)
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{
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for_each_window_manager([&](WMClientConnection& conn) {
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tell_wm_about_window_rect(conn, window);
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return IterationDecision::Continue;
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});
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}
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void WindowManager::tell_wms_applet_area_size_changed(Gfx::IntSize const& size)
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{
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for_each_window_manager([&](WMClientConnection& conn) {
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if (conn.window_id() < 0)
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return IterationDecision::Continue;
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conn.async_applet_area_size_changed(conn.window_id(), size);
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return IterationDecision::Continue;
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});
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}
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void WindowManager::tell_wms_super_key_pressed()
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{
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for_each_window_manager([](WMClientConnection& conn) {
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if (conn.window_id() < 0)
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return IterationDecision::Continue;
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conn.async_super_key_pressed(conn.window_id());
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return IterationDecision::Continue;
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});
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}
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static bool window_type_has_title(WindowType type)
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{
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return type == WindowType::Normal || type == WindowType::ToolWindow;
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}
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void WindowManager::notify_modified_changed(Window& window)
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{
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if (m_switcher.is_visible())
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m_switcher.refresh();
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tell_wms_window_state_changed(window);
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}
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void WindowManager::notify_title_changed(Window& window)
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{
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if (!window_type_has_title(window.type()))
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return;
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dbgln_if(WINDOWMANAGER_DEBUG, "[WM] Window({}) title set to '{}'", &window, window.title());
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if (m_switcher.is_visible())
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m_switcher.refresh();
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tell_wms_window_state_changed(window);
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}
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void WindowManager::notify_modal_unparented(Window& window)
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{
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if (window.type() != WindowType::Normal)
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return;
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dbgln_if(WINDOWMANAGER_DEBUG, "[WM] Window({}) was unparented", &window);
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if (m_switcher.is_visible())
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m_switcher.refresh();
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tell_wms_window_state_changed(window);
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}
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void WindowManager::notify_rect_changed(Window& window, Gfx::IntRect const& old_rect, Gfx::IntRect const& new_rect)
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{
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dbgln_if(RESIZE_DEBUG, "[WM] Window({}) rect changed {} -> {}", &window, old_rect, new_rect);
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if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
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m_switcher.refresh();
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tell_wms_window_rect_changed(window);
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if (window.type() == WindowType::Applet)
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AppletManager::the().relayout();
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MenuManager::the().refresh();
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reevaluate_hovered_window(&window);
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}
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void WindowManager::notify_opacity_changed(Window&)
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{
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Compositor::the().invalidate_occlusions();
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}
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void WindowManager::notify_minimization_state_changed(Window& window)
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{
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tell_wms_window_state_changed(window);
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if (window.client())
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window.client()->async_window_state_changed(window.window_id(), window.is_minimized(), window.is_occluded());
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if (window.is_active() && window.is_minimized())
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pick_new_active_window(&window);
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}
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void WindowManager::notify_occlusion_state_changed(Window& window)
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{
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if (window.client())
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window.client()->async_window_state_changed(window.window_id(), window.is_minimized(), window.is_occluded());
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}
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void WindowManager::notify_progress_changed(Window& window)
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{
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tell_wms_window_state_changed(window);
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}
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bool WindowManager::pick_new_active_window(Window* previous_active)
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{
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bool new_window_picked = false;
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Window* first_candidate = nullptr;
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m_window_stack.for_each_visible_window_from_front_to_back([&](Window& candidate) {
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if (candidate.type() != WindowType::Normal && candidate.type() != WindowType::ToolWindow)
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return IterationDecision::Continue;
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if (candidate.is_destroyed())
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return IterationDecision::Continue;
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if (previous_active != first_candidate)
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first_candidate = &candidate;
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if ((!previous_active && !candidate.is_accessory()) || (previous_active && !candidate.is_accessory_of(*previous_active))) {
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set_active_window(&candidate);
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new_window_picked = true;
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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});
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if (!new_window_picked) {
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set_active_window(first_candidate);
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new_window_picked = first_candidate != nullptr;
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}
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return new_window_picked;
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}
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void WindowManager::start_window_move(Window& window, Gfx::IntPoint const& origin)
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{
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MenuManager::the().close_everyone();
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dbgln_if(MOVE_DEBUG, "[WM] Begin moving Window({})", &window);
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move_to_front_and_make_active(window);
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m_move_window = window;
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m_move_window->set_default_positioned(false);
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m_move_origin = origin;
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m_move_window_origin = window.position();
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window.invalidate(true, true);
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}
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void WindowManager::start_window_move(Window& window, MouseEvent const& event)
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{
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start_window_move(window, event.position());
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}
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void WindowManager::start_window_resize(Window& window, Gfx::IntPoint const& position, MouseButton button)
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|
{
|
|
MenuManager::the().close_everyone();
|
|
|
|
move_to_front_and_make_active(window);
|
|
constexpr ResizeDirection direction_for_hot_area[3][3] = {
|
|
{ ResizeDirection::UpLeft, ResizeDirection::Up, ResizeDirection::UpRight },
|
|
{ ResizeDirection::Left, ResizeDirection::None, ResizeDirection::Right },
|
|
{ ResizeDirection::DownLeft, ResizeDirection::Down, ResizeDirection::DownRight },
|
|
};
|
|
Gfx::IntRect outer_rect = window.frame().rect();
|
|
if (!outer_rect.contains(position)) {
|
|
// FIXME: This used to be an VERIFY but crashing WindowServer over this seems silly.
|
|
dbgln("FIXME: !outer_rect.contains(position): outer_rect={}, position={}", outer_rect, position);
|
|
}
|
|
int window_relative_x = position.x() - outer_rect.x();
|
|
int window_relative_y = position.y() - outer_rect.y();
|
|
int hot_area_row = min(2, window_relative_y / (outer_rect.height() / 3));
|
|
int hot_area_column = min(2, window_relative_x / (outer_rect.width() / 3));
|
|
m_resize_direction = direction_for_hot_area[hot_area_row][hot_area_column];
|
|
if (m_resize_direction == ResizeDirection::None) {
|
|
VERIFY(!m_resize_window);
|
|
return;
|
|
}
|
|
|
|
dbgln_if(RESIZE_DEBUG, "[WM] Begin resizing Window({})", &window);
|
|
|
|
m_resizing_mouse_button = button;
|
|
m_resize_window = window;
|
|
m_resize_origin = position;
|
|
m_resize_window_original_rect = window.rect();
|
|
|
|
m_active_input_tracking_window = nullptr;
|
|
|
|
window.invalidate(true, true);
|
|
|
|
if (hot_area_row == 0 || hot_area_column == 0) {
|
|
m_resize_window->set_default_positioned(false);
|
|
}
|
|
}
|
|
|
|
void WindowManager::start_window_resize(Window& window, MouseEvent const& event)
|
|
{
|
|
start_window_resize(window, event.position(), event.button());
|
|
}
|
|
|
|
bool WindowManager::process_ongoing_window_move(MouseEvent& event)
|
|
{
|
|
if (!m_move_window)
|
|
return false;
|
|
if (event.type() == Event::MouseUp && event.button() == MouseButton::Left) {
|
|
|
|
dbgln_if(MOVE_DEBUG, "[WM] Finish moving Window({})", m_move_window);
|
|
|
|
m_move_window->invalidate(true, true);
|
|
if (m_move_window->is_resizable()) {
|
|
process_event_for_doubleclick(*m_move_window, event);
|
|
if (event.type() == Event::MouseDoubleClick) {
|
|
dbgln_if(DOUBLECLICK_DEBUG, "[WM] Click up became doubleclick!");
|
|
m_move_window->set_maximized(!m_move_window->is_maximized());
|
|
}
|
|
}
|
|
m_move_window = nullptr;
|
|
return true;
|
|
}
|
|
if (event.type() == Event::MouseMove) {
|
|
if constexpr (MOVE_DEBUG) {
|
|
dbgln("[WM] Moving, origin: {}, now: {}", m_move_origin, event.position());
|
|
if (m_move_window->is_maximized())
|
|
dbgln(" [!] The window is still maximized. Not moving yet.");
|
|
}
|
|
|
|
const int tiling_deadzone = 10;
|
|
const int secondary_deadzone = 2;
|
|
auto& cursor_screen = Screen::closest_to_location(event.position());
|
|
auto desktop = desktop_rect(cursor_screen);
|
|
auto desktop_relative_to_screen = desktop.translated(-cursor_screen.rect().location());
|
|
if (m_move_window->is_maximized()) {
|
|
auto pixels_moved_from_start = event.position().pixels_moved(m_move_origin);
|
|
if (pixels_moved_from_start > 5) {
|
|
// dbgln("[WM] de-maximizing window");
|
|
m_move_origin = event.position();
|
|
if (m_move_origin.y() <= secondary_deadzone + desktop.top())
|
|
return true;
|
|
m_move_window->set_maximized(false, event.position());
|
|
m_move_window_origin = m_move_window->position();
|
|
}
|
|
} else {
|
|
bool is_resizable = m_move_window->is_resizable();
|
|
auto pixels_moved_from_start = event.position().pixels_moved(m_move_origin);
|
|
|
|
auto event_location_relative_to_screen = event.position().translated(-cursor_screen.rect().location());
|
|
if (is_resizable && event_location_relative_to_screen.x() <= tiling_deadzone) {
|
|
if (event_location_relative_to_screen.y() <= tiling_deadzone + desktop_relative_to_screen.top())
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::TopLeft);
|
|
else if (event_location_relative_to_screen.y() >= desktop_relative_to_screen.height() - tiling_deadzone)
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::BottomLeft);
|
|
else
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::Left);
|
|
} else if (is_resizable && event_location_relative_to_screen.x() >= cursor_screen.width() - tiling_deadzone) {
|
|
if (event_location_relative_to_screen.y() <= tiling_deadzone + desktop.top())
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::TopRight);
|
|
else if (event_location_relative_to_screen.y() >= desktop_relative_to_screen.height() - tiling_deadzone)
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::BottomRight);
|
|
else
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::Right);
|
|
} else if (is_resizable && event_location_relative_to_screen.y() <= secondary_deadzone + desktop_relative_to_screen.top()) {
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::Top);
|
|
} else if (is_resizable && event_location_relative_to_screen.y() >= desktop_relative_to_screen.bottom() - secondary_deadzone) {
|
|
m_move_window->set_tiled(&cursor_screen, WindowTileType::Bottom);
|
|
} else if (m_move_window->tiled() == WindowTileType::None) {
|
|
Gfx::IntPoint pos = m_move_window_origin.translated(event.position() - m_move_origin);
|
|
m_move_window->set_position_without_repaint(pos);
|
|
// "Bounce back" the window if it would end up too far outside the screen.
|
|
// If the user has let go of Mod_Super, maybe they didn't intentionally press it to begin with. Therefore, refuse to go into a state where knowledge about super-drags is necessary.
|
|
bool force_titlebar_visible = !(m_keyboard_modifiers & Mod_Super);
|
|
m_move_window->nudge_into_desktop(&cursor_screen, force_titlebar_visible);
|
|
} else if (pixels_moved_from_start > 5) {
|
|
m_move_window->set_untiled(event.position());
|
|
m_move_origin = event.position();
|
|
m_move_window_origin = m_move_window->position();
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool WindowManager::process_ongoing_window_resize(MouseEvent const& event)
|
|
{
|
|
if (!m_resize_window)
|
|
return false;
|
|
|
|
if (event.type() == Event::MouseUp && event.button() == m_resizing_mouse_button) {
|
|
dbgln_if(RESIZE_DEBUG, "[WM] Finish resizing Window({})", m_resize_window);
|
|
|
|
auto max_rect = maximized_window_rect(*m_resize_window);
|
|
if (event.y() > max_rect.bottom()) {
|
|
dbgln_if(RESIZE_DEBUG, "Should Maximize vertically");
|
|
m_resize_window->set_vertically_maximized();
|
|
m_resize_window = nullptr;
|
|
m_resizing_mouse_button = MouseButton::None;
|
|
return true;
|
|
}
|
|
|
|
Core::EventLoop::current().post_event(*m_resize_window, make<ResizeEvent>(m_resize_window->rect()));
|
|
m_resize_window->invalidate(true, true);
|
|
m_resize_window = nullptr;
|
|
m_resizing_mouse_button = MouseButton::None;
|
|
return true;
|
|
}
|
|
|
|
if (event.type() != Event::MouseMove)
|
|
return true;
|
|
|
|
int diff_x = event.x() - m_resize_origin.x();
|
|
int diff_y = event.y() - m_resize_origin.y();
|
|
|
|
int change_w = 0;
|
|
int change_h = 0;
|
|
|
|
switch (m_resize_direction) {
|
|
case ResizeDirection::DownRight:
|
|
change_w = diff_x;
|
|
change_h = diff_y;
|
|
break;
|
|
case ResizeDirection::Right:
|
|
change_w = diff_x;
|
|
break;
|
|
case ResizeDirection::UpRight:
|
|
change_w = diff_x;
|
|
change_h = -diff_y;
|
|
break;
|
|
case ResizeDirection::Up:
|
|
change_h = -diff_y;
|
|
break;
|
|
case ResizeDirection::UpLeft:
|
|
change_w = -diff_x;
|
|
change_h = -diff_y;
|
|
break;
|
|
case ResizeDirection::Left:
|
|
change_w = -diff_x;
|
|
break;
|
|
case ResizeDirection::DownLeft:
|
|
change_w = -diff_x;
|
|
change_h = diff_y;
|
|
break;
|
|
case ResizeDirection::Down:
|
|
change_h = diff_y;
|
|
break;
|
|
default:
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
auto new_rect = m_resize_window_original_rect;
|
|
|
|
// First, size the new rect.
|
|
new_rect.set_width(new_rect.width() + change_w);
|
|
new_rect.set_height(new_rect.height() + change_h);
|
|
m_resize_window->apply_minimum_size(new_rect);
|
|
|
|
if (!m_resize_window->size_increment().is_null()) {
|
|
int horizontal_incs = (new_rect.width() - m_resize_window->base_size().width()) / m_resize_window->size_increment().width();
|
|
new_rect.set_width(m_resize_window->base_size().width() + horizontal_incs * m_resize_window->size_increment().width());
|
|
int vertical_incs = (new_rect.height() - m_resize_window->base_size().height()) / m_resize_window->size_increment().height();
|
|
new_rect.set_height(m_resize_window->base_size().height() + vertical_incs * m_resize_window->size_increment().height());
|
|
}
|
|
|
|
if (m_resize_window->resize_aspect_ratio().has_value()) {
|
|
auto& ratio = m_resize_window->resize_aspect_ratio().value();
|
|
auto base_size = m_resize_window->base_size();
|
|
if (abs(change_w) > abs(change_h)) {
|
|
new_rect.set_height(base_size.height() + (new_rect.width() - base_size.width()) * ratio.height() / ratio.width());
|
|
} else {
|
|
new_rect.set_width(base_size.width() + (new_rect.height() - base_size.height()) * ratio.width() / ratio.height());
|
|
}
|
|
}
|
|
|
|
// Second, set its position so that the sides of the window
|
|
// that end up moving are the same ones as the user is dragging,
|
|
// no matter which part of the logic above caused us to decide
|
|
// to resize by this much.
|
|
switch (m_resize_direction) {
|
|
case ResizeDirection::DownRight:
|
|
case ResizeDirection::Right:
|
|
case ResizeDirection::Down:
|
|
break;
|
|
case ResizeDirection::Left:
|
|
case ResizeDirection::Up:
|
|
case ResizeDirection::UpLeft:
|
|
new_rect.set_right_without_resize(m_resize_window_original_rect.right());
|
|
new_rect.set_bottom_without_resize(m_resize_window_original_rect.bottom());
|
|
break;
|
|
case ResizeDirection::UpRight:
|
|
new_rect.set_bottom_without_resize(m_resize_window_original_rect.bottom());
|
|
break;
|
|
case ResizeDirection::DownLeft:
|
|
new_rect.set_right_without_resize(m_resize_window_original_rect.right());
|
|
break;
|
|
default:
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
if (m_resize_window->rect() == new_rect)
|
|
return true;
|
|
|
|
dbgln_if(RESIZE_DEBUG, "[WM] Resizing, original: {}, now: {}", m_resize_window_original_rect, new_rect);
|
|
|
|
m_resize_window->set_rect(new_rect);
|
|
Core::EventLoop::current().post_event(*m_resize_window, make<ResizeEvent>(new_rect));
|
|
return true;
|
|
}
|
|
|
|
bool WindowManager::process_ongoing_drag(MouseEvent& event)
|
|
{
|
|
if (!m_dnd_client)
|
|
return false;
|
|
|
|
if (event.type() == Event::MouseMove) {
|
|
// We didn't let go of the drag yet, see if we should send some drag move events..
|
|
m_window_stack.for_each_visible_window_from_front_to_back([&](Window& window) {
|
|
if (!window.rect().contains(event.position()))
|
|
return IterationDecision::Continue;
|
|
event.set_drag(true);
|
|
event.set_mime_data(*m_dnd_mime_data);
|
|
deliver_mouse_event(window, event, false);
|
|
return IterationDecision::Break;
|
|
});
|
|
}
|
|
|
|
if (!(event.type() == Event::MouseUp && event.button() == MouseButton::Left))
|
|
return true;
|
|
|
|
if (auto* window = m_window_stack.window_at(event.position())) {
|
|
m_dnd_client->async_drag_accepted();
|
|
if (window->client()) {
|
|
auto translated_event = event.translated(-window->position());
|
|
window->client()->async_drag_dropped(window->window_id(), translated_event.position(), m_dnd_text, m_dnd_mime_data->all_data());
|
|
}
|
|
} else {
|
|
m_dnd_client->async_drag_cancelled();
|
|
}
|
|
|
|
end_dnd_drag();
|
|
return true;
|
|
}
|
|
|
|
void WindowManager::set_cursor_tracking_button(Button* button)
|
|
{
|
|
m_cursor_tracking_button = button;
|
|
}
|
|
|
|
auto WindowManager::DoubleClickInfo::metadata_for_button(MouseButton button) const -> ClickMetadata const&
|
|
{
|
|
switch (button) {
|
|
case MouseButton::Left:
|
|
return m_left;
|
|
case MouseButton::Right:
|
|
return m_right;
|
|
case MouseButton::Middle:
|
|
return m_middle;
|
|
case MouseButton::Back:
|
|
return m_back;
|
|
case MouseButton::Forward:
|
|
return m_forward;
|
|
default:
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
auto WindowManager::DoubleClickInfo::metadata_for_button(MouseButton button) -> ClickMetadata&
|
|
{
|
|
switch (button) {
|
|
case MouseButton::Left:
|
|
return m_left;
|
|
case MouseButton::Right:
|
|
return m_right;
|
|
case MouseButton::Middle:
|
|
return m_middle;
|
|
case MouseButton::Back:
|
|
return m_back;
|
|
case MouseButton::Forward:
|
|
return m_forward;
|
|
default:
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
bool WindowManager::is_considered_doubleclick(MouseEvent const& event, DoubleClickInfo::ClickMetadata const& metadata) const
|
|
{
|
|
int elapsed_since_last_click = metadata.clock.elapsed();
|
|
if (elapsed_since_last_click < m_double_click_speed) {
|
|
auto diff = event.position() - metadata.last_position;
|
|
auto distance_travelled_squared = diff.x() * diff.x() + diff.y() * diff.y();
|
|
if (distance_travelled_squared <= (m_max_distance_for_double_click * m_max_distance_for_double_click))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void WindowManager::start_menu_doubleclick(Window& window, MouseEvent const& event)
|
|
{
|
|
// This is a special case. Basically, we're trying to determine whether
|
|
// double clicking on the window menu icon happened. In this case, the
|
|
// WindowFrame only receives a MouseDown event, and since the window
|
|
// menu popus up, it does not see the MouseUp event. But, if they subsequently
|
|
// click there again, the menu is closed and we receive a MouseUp event.
|
|
// So, in order to be able to detect a double click when a menu is being
|
|
// opened by the MouseDown event, we need to consider the MouseDown event
|
|
// as a potential double-click trigger
|
|
VERIFY(event.type() == Event::MouseDown);
|
|
|
|
auto& metadata = m_double_click_info.metadata_for_button(event.button());
|
|
if (&window != m_double_click_info.m_clicked_window) {
|
|
// we either haven't clicked anywhere, or we haven't clicked on this
|
|
// window. set the current click window, and reset the timers.
|
|
|
|
dbgln_if(DOUBLECLICK_DEBUG, "Initial mousedown on Window({}) for menus (previous was {})", &window, m_double_click_info.m_clicked_window);
|
|
|
|
m_double_click_info.m_clicked_window = window;
|
|
m_double_click_info.reset();
|
|
}
|
|
|
|
metadata.last_position = event.position();
|
|
metadata.clock.start();
|
|
}
|
|
|
|
bool WindowManager::is_menu_doubleclick(Window& window, MouseEvent const& event) const
|
|
{
|
|
VERIFY(event.type() == Event::MouseUp);
|
|
|
|
if (&window != m_double_click_info.m_clicked_window)
|
|
return false;
|
|
|
|
auto& metadata = m_double_click_info.metadata_for_button(event.button());
|
|
if (!metadata.clock.is_valid())
|
|
return false;
|
|
|
|
return is_considered_doubleclick(event, metadata);
|
|
}
|
|
|
|
void WindowManager::process_event_for_doubleclick(Window& window, MouseEvent& event)
|
|
{
|
|
// We only care about button presses (because otherwise it's not a doubleclick, duh!)
|
|
VERIFY(event.type() == Event::MouseUp);
|
|
|
|
if (&window != m_double_click_info.m_clicked_window) {
|
|
// we either haven't clicked anywhere, or we haven't clicked on this
|
|
// window. set the current click window, and reset the timers.
|
|
dbgln_if(DOUBLECLICK_DEBUG, "Initial mouseup on Window({}) for menus (previous was {})", &window, m_double_click_info.m_clicked_window);
|
|
|
|
m_double_click_info.m_clicked_window = window;
|
|
m_double_click_info.reset();
|
|
}
|
|
|
|
auto& metadata = m_double_click_info.metadata_for_button(event.button());
|
|
|
|
if (!metadata.clock.is_valid() || !is_considered_doubleclick(event, metadata)) {
|
|
// either the clock is invalid because we haven't clicked on this
|
|
// button on this window yet, so there's nothing to do, or this
|
|
// isn't considered to be a double click. either way, restart the
|
|
// clock
|
|
metadata.clock.start();
|
|
} else {
|
|
dbgln_if(DOUBLECLICK_DEBUG, "Transforming MouseUp to MouseDoubleClick ({} < {})!", metadata.clock.elapsed(), m_double_click_speed);
|
|
|
|
event = MouseEvent(Event::MouseDoubleClick, event.position(), event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
|
|
// invalidate this now we've delivered a doubleclick, otherwise
|
|
// tripleclick will deliver two doubleclick events (incorrectly).
|
|
metadata.clock = {};
|
|
}
|
|
|
|
metadata.last_position = event.position();
|
|
}
|
|
|
|
void WindowManager::deliver_mouse_event(Window& window, MouseEvent const& event, bool process_double_click)
|
|
{
|
|
auto translated_event = event.translated(-window.position());
|
|
window.dispatch_event(translated_event);
|
|
if (process_double_click && translated_event.type() == Event::MouseUp) {
|
|
process_event_for_doubleclick(window, translated_event);
|
|
if (translated_event.type() == Event::MouseDoubleClick)
|
|
window.dispatch_event(translated_event);
|
|
}
|
|
}
|
|
|
|
bool WindowManager::process_ongoing_active_input_mouse_event(MouseEvent const& event)
|
|
{
|
|
if (!m_active_input_tracking_window)
|
|
return false;
|
|
|
|
// At this point, we have delivered the start of an input sequence to a
|
|
// client application. We must keep delivering to that client
|
|
// application until the input sequence is done.
|
|
//
|
|
// This prevents e.g. moving on one window out of the bounds starting
|
|
// a move in that other unrelated window, and other silly shenanigans.
|
|
deliver_mouse_event(*m_active_input_tracking_window, event, true);
|
|
|
|
if (event.type() == Event::MouseUp && event.buttons() == 0) {
|
|
m_active_input_tracking_window = nullptr;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool WindowManager::process_mouse_event_for_titlebar_buttons(MouseEvent const& event)
|
|
{
|
|
if (m_cursor_tracking_button) {
|
|
m_cursor_tracking_button->on_mouse_event(event.translated(-m_cursor_tracking_button->screen_rect().location()));
|
|
return true;
|
|
}
|
|
|
|
// This is quite hackish, but it's how the Button hover effect is implemented.
|
|
if (m_hovered_button && event.type() == Event::MouseMove)
|
|
m_hovered_button->on_mouse_event(event.translated(-m_hovered_button->screen_rect().location()));
|
|
|
|
return false;
|
|
}
|
|
|
|
void WindowManager::process_mouse_event_for_window(HitTestResult& result, MouseEvent const& event)
|
|
{
|
|
auto& window = *result.window;
|
|
auto* blocking_modal_window = window.blocking_modal_window();
|
|
|
|
// First check if we should initiate a move or resize (Super+LMB or Super+RMB).
|
|
// In those cases, the event is swallowed by the window manager.
|
|
if (!blocking_modal_window && window.is_movable()) {
|
|
if (!window.is_fullscreen() && m_keyboard_modifiers == Mod_Super && event.type() == Event::MouseDown && event.button() == MouseButton::Left) {
|
|
start_window_move(window, event);
|
|
return;
|
|
}
|
|
if (window.is_resizable() && m_keyboard_modifiers == Mod_Super && event.type() == Event::MouseDown && event.button() == MouseButton::Right && !window.blocking_modal_window()) {
|
|
start_window_resize(window, event);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (event.type() == Event::MouseDown) {
|
|
if (window.type() == WindowType::Normal || window.type() == WindowType::ToolWindow)
|
|
move_to_front_and_make_active(window);
|
|
else if (window.type() == WindowType::Desktop)
|
|
set_active_window(&window);
|
|
}
|
|
|
|
if (blocking_modal_window) {
|
|
if (event.type() == Event::Type::MouseDown) {
|
|
// We're clicking on something that's blocked by a modal window.
|
|
// Flash the modal window to let the user know about it.
|
|
blocking_modal_window->frame().start_flash_animation();
|
|
}
|
|
// Don't send mouse events to windows blocked by a modal child.
|
|
return;
|
|
}
|
|
|
|
if (result.is_frame_hit) {
|
|
// We are hitting the frame, pass the event along to WindowFrame.
|
|
window.frame().handle_mouse_event(event.translated(-window.frame().rect().location()));
|
|
return;
|
|
}
|
|
|
|
if (!window.global_cursor_tracking()) {
|
|
deliver_mouse_event(window, event, true);
|
|
}
|
|
|
|
if (event.type() == Event::MouseDown)
|
|
m_active_input_tracking_window = window;
|
|
}
|
|
|
|
void WindowManager::process_mouse_event(MouseEvent& event)
|
|
{
|
|
// 0. Forget the resize candidate (window that we could initiate a resize of from the current cursor position.)
|
|
// A new resize candidate may be determined if we hit an appropriate part of a window.
|
|
clear_resize_candidate();
|
|
|
|
// 1. Process ongoing drag events. This is done first to avoid clashing with global cursor tracking.
|
|
if (process_ongoing_drag(event))
|
|
return;
|
|
|
|
// 2. Send the mouse event to all windows with global cursor tracking enabled.
|
|
m_window_stack.for_each_visible_window_from_front_to_back([&](Window& window) {
|
|
if (window.global_cursor_tracking())
|
|
deliver_mouse_event(window, event, false);
|
|
return IterationDecision::Continue;
|
|
});
|
|
|
|
// 3. If there's an active input tracking window, all mouse events go there.
|
|
// Tracking ends after all mouse buttons have been released.
|
|
if (process_ongoing_active_input_mouse_event(event))
|
|
return;
|
|
|
|
// 4. If there's a window being moved around, take care of that.
|
|
if (process_ongoing_window_move(event))
|
|
return;
|
|
|
|
// 5. If there's a window being resized, take care of that.
|
|
if (process_ongoing_window_resize(event))
|
|
return;
|
|
|
|
// 6. If the event is inside a titlebar button, WindowServer implements all
|
|
// the behavior for those buttons internally.
|
|
if (process_mouse_event_for_titlebar_buttons(event))
|
|
return;
|
|
|
|
// 7. If there are menus open, deal with them now. (FIXME: This needs to be cleaned up & simplified!)
|
|
bool hitting_menu_in_window_with_active_menu = [&] {
|
|
if (!m_window_with_active_menu)
|
|
return false;
|
|
auto& frame = m_window_with_active_menu->frame();
|
|
return frame.menubar_rect().contains(event.position().translated(-frame.rect().location()));
|
|
}();
|
|
|
|
// FIXME: This is quite hackish, we clear the hovered menu before potentially setting the same menu
|
|
// as hovered again. This makes sure that the hovered state doesn't linger after moving the
|
|
// cursor away from a hovered menu.
|
|
MenuManager::the().set_hovered_menu(nullptr);
|
|
|
|
if (MenuManager::the().has_open_menu()
|
|
|| hitting_menu_in_window_with_active_menu) {
|
|
|
|
if (!hitting_menu_in_window_with_active_menu) {
|
|
MenuManager::the().dispatch_event(event);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// 8. Hit test the window stack to see what's under the cursor.
|
|
auto result = m_window_stack.hit_test(event.position());
|
|
|
|
if (!result.has_value()) {
|
|
// No window is under the cursor.
|
|
if (event.type() == Event::MouseDown) {
|
|
// Clicked outside of any window -> no active window.
|
|
// FIXME: Is this actually necessary? The desktop window should catch everything anyway.
|
|
set_active_window(nullptr);
|
|
}
|
|
return;
|
|
}
|
|
|
|
process_mouse_event_for_window(result.value(), event);
|
|
}
|
|
|
|
void WindowManager::reevaluate_hovered_window(Window* updated_window)
|
|
{
|
|
if (m_dnd_client || m_resize_window || m_move_window || m_cursor_tracking_button || MenuManager::the().has_open_menu())
|
|
return;
|
|
|
|
auto cursor_location = ScreenInput::the().cursor_location();
|
|
auto* currently_hovered = hovered_window();
|
|
if (updated_window) {
|
|
if (!(updated_window == currently_hovered || updated_window->frame().rect().contains(cursor_location) || (currently_hovered && currently_hovered->frame().rect().contains(cursor_location))))
|
|
return;
|
|
}
|
|
|
|
Window* hovered_window = nullptr;
|
|
if (auto* fullscreen_window = active_fullscreen_window()) {
|
|
if (fullscreen_window->hit_test(cursor_location).has_value())
|
|
hovered_window = fullscreen_window;
|
|
} else {
|
|
hovered_window = m_window_stack.window_at(cursor_location);
|
|
}
|
|
|
|
if (set_hovered_window(hovered_window)) {
|
|
if (currently_hovered && m_resize_candidate == currently_hovered)
|
|
clear_resize_candidate();
|
|
|
|
if (hovered_window) {
|
|
// Send a fake MouseMove event. This allows the new hovering window
|
|
// to determine which widget we're hovering, and also update the cursor
|
|
// accordingly. We do this because this re-evaluation of the currently
|
|
// hovered window wasn't triggered by a mouse move event, but rather
|
|
// e.g. a hit-test result change due to a transparent window repaint.
|
|
if (hovered_window->hit_test(cursor_location, false).has_value()) {
|
|
MouseEvent event(Event::MouseMove, cursor_location.translated(-hovered_window->rect().location()), 0, MouseButton::None, 0);
|
|
hovered_window->dispatch_event(event);
|
|
} else if (!hovered_window->is_frameless()) {
|
|
MouseEvent event(Event::MouseMove, cursor_location.translated(-hovered_window->frame().rect().location()), 0, MouseButton::None, 0);
|
|
hovered_window->frame().handle_mouse_event(event);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void WindowManager::clear_resize_candidate()
|
|
{
|
|
if (m_resize_candidate)
|
|
Compositor::the().invalidate_cursor();
|
|
m_resize_candidate = nullptr;
|
|
}
|
|
|
|
Gfx::IntRect WindowManager::desktop_rect(Screen& screen) const
|
|
{
|
|
if (active_fullscreen_window())
|
|
return Screen::main().rect(); // TODO: we should support fullscreen windows on any screen
|
|
auto screen_rect = screen.rect();
|
|
if (screen.is_main_screen())
|
|
screen_rect.set_height(screen.height() - 28);
|
|
return screen_rect;
|
|
}
|
|
|
|
Gfx::IntRect WindowManager::arena_rect_for_type(Screen& screen, WindowType type) const
|
|
{
|
|
switch (type) {
|
|
case WindowType::Desktop:
|
|
return Screen::bounding_rect();
|
|
case WindowType::Normal:
|
|
case WindowType::ToolWindow:
|
|
return desktop_rect(screen);
|
|
case WindowType::Menu:
|
|
case WindowType::WindowSwitcher:
|
|
case WindowType::Taskbar:
|
|
case WindowType::Tooltip:
|
|
case WindowType::Applet:
|
|
case WindowType::Notification:
|
|
return screen.rect();
|
|
default:
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
void WindowManager::event(Core::Event& event)
|
|
{
|
|
if (static_cast<Event&>(event).is_mouse_event()) {
|
|
auto& mouse_event = static_cast<MouseEvent&>(event);
|
|
if (mouse_event.type() != Event::MouseMove)
|
|
m_previous_event_was_super_keydown = false;
|
|
|
|
process_mouse_event(mouse_event);
|
|
set_hovered_window(m_window_stack.window_at(mouse_event.position(), WindowStack::IncludeWindowFrame::No));
|
|
return;
|
|
}
|
|
|
|
if (static_cast<Event&>(event).is_key_event()) {
|
|
process_key_event(static_cast<KeyEvent&>(event));
|
|
return;
|
|
}
|
|
|
|
Core::Object::event(event);
|
|
}
|
|
|
|
void WindowManager::process_key_event(KeyEvent& event)
|
|
{
|
|
m_keyboard_modifiers = event.modifiers();
|
|
|
|
// Escape key cancels an ongoing drag.
|
|
if (event.type() == Event::KeyDown && event.key() == Key_Escape && m_dnd_client) {
|
|
// Notify the drag-n-drop client that the drag was cancelled.
|
|
m_dnd_client->async_drag_cancelled();
|
|
|
|
// Also notify the currently hovered window (if any) that the ongoing drag was cancelled.
|
|
if (m_hovered_window && m_hovered_window->client() && m_hovered_window->client() != m_dnd_client)
|
|
m_hovered_window->client()->async_drag_cancelled();
|
|
|
|
end_dnd_drag();
|
|
return;
|
|
}
|
|
|
|
if (event.type() == Event::KeyDown && (event.modifiers() == (Mod_Ctrl | Mod_Super | Mod_Shift) && event.key() == Key_I)) {
|
|
reload_icon_bitmaps_after_scale_change();
|
|
Compositor::the().invalidate_screen();
|
|
return;
|
|
}
|
|
|
|
if (event.type() == Event::KeyDown && event.key() == Key_Super) {
|
|
m_previous_event_was_super_keydown = true;
|
|
} else if (m_previous_event_was_super_keydown) {
|
|
m_previous_event_was_super_keydown = false;
|
|
if (!m_dnd_client && !m_active_input_tracking_window && event.type() == Event::KeyUp && event.key() == Key_Super) {
|
|
tell_wms_super_key_pressed();
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (MenuManager::the().current_menu() && event.key() != Key_Super) {
|
|
MenuManager::the().dispatch_event(event);
|
|
return;
|
|
}
|
|
|
|
if (event.type() == Event::KeyDown && ((event.modifiers() == Mod_Super && event.key() == Key_Tab) || (event.modifiers() == (Mod_Super | Mod_Shift) && event.key() == Key_Tab)))
|
|
m_switcher.show();
|
|
if (m_switcher.is_visible()) {
|
|
m_switcher.on_key_event(event);
|
|
return;
|
|
}
|
|
|
|
if (!m_active_input_window)
|
|
return;
|
|
|
|
if (event.type() == Event::KeyDown && event.modifiers() == Mod_Super && m_active_input_window->type() != WindowType::Desktop) {
|
|
if (event.key() == Key_Down) {
|
|
if (m_active_input_window->is_resizable() && m_active_input_window->is_maximized()) {
|
|
maximize_windows(*m_active_input_window, false);
|
|
return;
|
|
}
|
|
if (m_active_input_window->is_minimizable())
|
|
minimize_windows(*m_active_input_window, true);
|
|
return;
|
|
}
|
|
if (m_active_input_window->is_resizable()) {
|
|
if (event.key() == Key_Up) {
|
|
maximize_windows(*m_active_input_window, !m_active_input_window->is_maximized());
|
|
return;
|
|
}
|
|
if (event.key() == Key_Left) {
|
|
if (m_active_input_window->tiled() == WindowTileType::Left)
|
|
return;
|
|
if (m_active_input_window->tiled() != WindowTileType::None) {
|
|
m_active_input_window->set_untiled();
|
|
return;
|
|
}
|
|
if (m_active_input_window->is_maximized())
|
|
maximize_windows(*m_active_input_window, false);
|
|
m_active_input_window->set_tiled(nullptr, WindowTileType::Left);
|
|
return;
|
|
}
|
|
if (event.key() == Key_Right) {
|
|
if (m_active_input_window->tiled() == WindowTileType::Right)
|
|
return;
|
|
if (m_active_input_window->tiled() != WindowTileType::None) {
|
|
m_active_input_window->set_untiled();
|
|
return;
|
|
}
|
|
if (m_active_input_window->is_maximized())
|
|
maximize_windows(*m_active_input_window, false);
|
|
m_active_input_window->set_tiled(nullptr, WindowTileType::Right);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
m_active_input_window->dispatch_event(event);
|
|
}
|
|
|
|
void WindowManager::set_highlight_window(Window* new_highlight_window)
|
|
{
|
|
if (new_highlight_window == m_window_stack.highlight_window())
|
|
return;
|
|
auto* previous_highlight_window = m_window_stack.highlight_window();
|
|
m_window_stack.set_highlight_window(new_highlight_window);
|
|
if (previous_highlight_window) {
|
|
previous_highlight_window->invalidate(true, true);
|
|
Compositor::the().invalidate_screen(previous_highlight_window->frame().render_rect());
|
|
}
|
|
if (new_highlight_window) {
|
|
new_highlight_window->invalidate(true, true);
|
|
Compositor::the().invalidate_screen(new_highlight_window->frame().render_rect());
|
|
}
|
|
// Invalidate occlusions in case the state change changes geometry
|
|
Compositor::the().invalidate_occlusions();
|
|
}
|
|
|
|
bool WindowManager::is_active_window_or_accessory(Window& window) const
|
|
{
|
|
if (window.is_accessory())
|
|
return window.parent_window()->is_active();
|
|
|
|
return window.is_active();
|
|
}
|
|
|
|
static bool window_type_can_become_active(WindowType type)
|
|
{
|
|
return type == WindowType::Normal || type == WindowType::ToolWindow || type == WindowType::Desktop;
|
|
}
|
|
|
|
void WindowManager::restore_active_input_window(Window* window)
|
|
{
|
|
// If the previous active input window is gone, fall back to the
|
|
// current active window
|
|
if (!window)
|
|
window = active_window();
|
|
// If the current active window is also gone, pick some other window
|
|
if (!window && pick_new_active_window(nullptr))
|
|
return;
|
|
|
|
if (window && !window->is_minimized() && window->is_visible())
|
|
set_active_input_window(window);
|
|
else
|
|
set_active_input_window(nullptr);
|
|
}
|
|
|
|
Window* WindowManager::set_active_input_window(Window* window)
|
|
{
|
|
if (window == m_active_input_window)
|
|
return window;
|
|
|
|
Window* previous_input_window = m_active_input_window;
|
|
if (previous_input_window)
|
|
Core::EventLoop::current().post_event(*previous_input_window, make<Event>(Event::WindowInputLeft));
|
|
|
|
if (window) {
|
|
m_active_input_window = *window;
|
|
Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowInputEntered));
|
|
} else {
|
|
m_active_input_window = nullptr;
|
|
}
|
|
|
|
return previous_input_window;
|
|
}
|
|
|
|
void WindowManager::set_active_window(Window* new_active_window, bool make_input)
|
|
{
|
|
if (new_active_window) {
|
|
if (auto* modal_window = new_active_window->blocking_modal_window()) {
|
|
VERIFY(modal_window->is_modal());
|
|
VERIFY(modal_window != new_active_window);
|
|
new_active_window = modal_window;
|
|
make_input = true;
|
|
}
|
|
|
|
if (!window_type_can_become_active(new_active_window->type()))
|
|
return;
|
|
}
|
|
|
|
auto* new_active_input_window = new_active_window;
|
|
if (new_active_window && new_active_window->is_accessory()) {
|
|
// The parent of an accessory window is always the active
|
|
// window, but input is routed to the accessory window
|
|
new_active_window = new_active_window->parent_window();
|
|
}
|
|
|
|
if (make_input)
|
|
set_active_input_window(new_active_input_window);
|
|
|
|
if (new_active_window == m_window_stack.active_window())
|
|
return;
|
|
|
|
if (auto* previously_active_window = m_window_stack.active_window()) {
|
|
for (auto& child_window : previously_active_window->child_windows()) {
|
|
if (child_window && child_window->type() == WindowType::Tooltip)
|
|
child_window->request_close();
|
|
}
|
|
Core::EventLoop::current().post_event(*previously_active_window, make<Event>(Event::WindowDeactivated));
|
|
previously_active_window->invalidate(true, true);
|
|
m_window_stack.set_active_window(nullptr);
|
|
m_active_input_tracking_window = nullptr;
|
|
tell_wms_window_state_changed(*previously_active_window);
|
|
}
|
|
|
|
if (new_active_window) {
|
|
m_window_stack.set_active_window(new_active_window);
|
|
Core::EventLoop::current().post_event(*new_active_window, make<Event>(Event::WindowActivated));
|
|
new_active_window->invalidate(true, true);
|
|
tell_wms_window_state_changed(*new_active_window);
|
|
}
|
|
|
|
// Window shapes may have changed (e.g. shadows for inactive/active windows)
|
|
Compositor::the().invalidate_occlusions();
|
|
}
|
|
|
|
bool WindowManager::set_hovered_window(Window* window)
|
|
{
|
|
if (m_hovered_window == window)
|
|
return false;
|
|
|
|
if (m_hovered_window)
|
|
Core::EventLoop::current().post_event(*m_hovered_window, make<Event>(Event::WindowLeft));
|
|
|
|
m_hovered_window = window;
|
|
|
|
if (m_hovered_window)
|
|
Core::EventLoop::current().post_event(*m_hovered_window, make<Event>(Event::WindowEntered));
|
|
return true;
|
|
}
|
|
|
|
ClientConnection const* WindowManager::active_client() const
|
|
{
|
|
if (auto* window = m_window_stack.active_window())
|
|
return window->client();
|
|
return nullptr;
|
|
}
|
|
|
|
Cursor const& WindowManager::active_cursor() const
|
|
{
|
|
if (m_dnd_client)
|
|
return *m_drag_cursor;
|
|
|
|
if (m_move_window)
|
|
return *m_move_cursor;
|
|
|
|
if (m_resize_window || m_resize_candidate) {
|
|
switch (m_resize_direction) {
|
|
case ResizeDirection::Up:
|
|
case ResizeDirection::Down:
|
|
return *m_resize_vertically_cursor;
|
|
case ResizeDirection::Left:
|
|
case ResizeDirection::Right:
|
|
return *m_resize_horizontally_cursor;
|
|
case ResizeDirection::UpLeft:
|
|
case ResizeDirection::DownRight:
|
|
return *m_resize_diagonally_tlbr_cursor;
|
|
case ResizeDirection::UpRight:
|
|
case ResizeDirection::DownLeft:
|
|
return *m_resize_diagonally_bltr_cursor;
|
|
case ResizeDirection::None:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (m_hovered_window) {
|
|
if (auto* modal_window = const_cast<Window&>(*m_hovered_window).blocking_modal_window()) {
|
|
if (modal_window->cursor())
|
|
return *modal_window->cursor();
|
|
} else if (m_hovered_window->cursor()) {
|
|
return *m_hovered_window->cursor();
|
|
}
|
|
}
|
|
|
|
return *m_arrow_cursor;
|
|
}
|
|
|
|
void WindowManager::set_hovered_button(Button* button)
|
|
{
|
|
m_hovered_button = button;
|
|
}
|
|
|
|
void WindowManager::set_resize_candidate(Window& window, ResizeDirection direction)
|
|
{
|
|
m_resize_candidate = window;
|
|
m_resize_direction = direction;
|
|
}
|
|
|
|
ResizeDirection WindowManager::resize_direction_of_window(Window const& window)
|
|
{
|
|
if (&window != m_resize_window)
|
|
return ResizeDirection::None;
|
|
return m_resize_direction;
|
|
}
|
|
|
|
Gfx::IntRect WindowManager::maximized_window_rect(Window const& window, bool relative_to_window_screen) const
|
|
{
|
|
auto& screen = Screen::closest_to_rect(window.frame().rect());
|
|
Gfx::IntRect rect = screen.rect();
|
|
|
|
// Subtract window title bar (leaving the border)
|
|
rect.set_y(rect.y() + window.frame().titlebar_rect().height() + window.frame().menubar_rect().height());
|
|
rect.set_height(rect.height() - window.frame().titlebar_rect().height() - window.frame().menubar_rect().height());
|
|
|
|
if (screen.is_main_screen()) {
|
|
// Subtract taskbar window height if present
|
|
const_cast<WindowManager*>(this)->m_window_stack.for_each_visible_window_of_type_from_back_to_front(WindowType::Taskbar, [&rect](Window& taskbar_window) {
|
|
rect.set_height(rect.height() - taskbar_window.height());
|
|
return IterationDecision::Break;
|
|
});
|
|
}
|
|
|
|
constexpr int tasteful_space_above_maximized_window = 1;
|
|
rect.set_y(rect.y() + tasteful_space_above_maximized_window);
|
|
rect.set_height(rect.height() - tasteful_space_above_maximized_window);
|
|
|
|
if (relative_to_window_screen)
|
|
rect.translate_by(-screen.rect().location());
|
|
return rect;
|
|
}
|
|
|
|
void WindowManager::start_dnd_drag(ClientConnection& client, String const& text, Gfx::Bitmap const* bitmap, Core::MimeData const& mime_data)
|
|
{
|
|
VERIFY(!m_dnd_client);
|
|
m_dnd_client = client;
|
|
m_dnd_text = text;
|
|
m_dnd_bitmap = bitmap;
|
|
m_dnd_mime_data = mime_data;
|
|
Compositor::the().invalidate_cursor();
|
|
m_active_input_tracking_window = nullptr;
|
|
}
|
|
|
|
void WindowManager::end_dnd_drag()
|
|
{
|
|
VERIFY(m_dnd_client);
|
|
Compositor::the().invalidate_cursor();
|
|
m_dnd_client = nullptr;
|
|
m_dnd_text = {};
|
|
m_dnd_bitmap = nullptr;
|
|
}
|
|
|
|
Gfx::IntRect WindowManager::dnd_rect() const
|
|
{
|
|
int bitmap_width = m_dnd_bitmap ? m_dnd_bitmap->width() : 0;
|
|
int bitmap_height = m_dnd_bitmap ? m_dnd_bitmap->height() : 0;
|
|
int width = font().width(m_dnd_text) + bitmap_width;
|
|
int height = max((int)font().glyph_height(), bitmap_height);
|
|
auto location = Compositor::the().current_cursor_rect().center().translated(8, 8);
|
|
return Gfx::IntRect(location, { width, height }).inflated(16, 8);
|
|
}
|
|
|
|
void WindowManager::invalidate_after_theme_or_font_change()
|
|
{
|
|
Compositor::the().set_background_color(m_config->read_entry("Background", "Color", palette().desktop_background().to_string()));
|
|
WindowFrame::reload_config();
|
|
m_window_stack.for_each_window([&](Window& window) {
|
|
window.frame().theme_changed();
|
|
return IterationDecision::Continue;
|
|
});
|
|
ClientConnection::for_each_client([&](ClientConnection& client) {
|
|
client.async_update_system_theme(Gfx::current_system_theme_buffer());
|
|
});
|
|
MenuManager::the().did_change_theme();
|
|
AppletManager::the().did_change_theme();
|
|
Compositor::the().invalidate_occlusions();
|
|
Compositor::the().invalidate_screen();
|
|
}
|
|
|
|
bool WindowManager::update_theme(String theme_path, String theme_name)
|
|
{
|
|
auto new_theme = Gfx::load_system_theme(theme_path);
|
|
if (!new_theme.is_valid())
|
|
return false;
|
|
Gfx::set_system_theme(new_theme);
|
|
m_palette = Gfx::PaletteImpl::create_with_anonymous_buffer(new_theme);
|
|
auto wm_config = Core::ConfigFile::open("/etc/WindowServer.ini");
|
|
wm_config->write_entry("Theme", "Name", theme_name);
|
|
wm_config->remove_entry("Background", "Color");
|
|
wm_config->sync();
|
|
invalidate_after_theme_or_font_change();
|
|
return true;
|
|
}
|
|
|
|
void WindowManager::did_popup_a_menu(Badge<Menu>)
|
|
{
|
|
// Clear any ongoing input gesture
|
|
if (!m_active_input_tracking_window)
|
|
return;
|
|
m_active_input_tracking_window->set_automatic_cursor_tracking_enabled(false);
|
|
m_active_input_tracking_window = nullptr;
|
|
}
|
|
|
|
void WindowManager::minimize_windows(Window& window, bool minimized)
|
|
{
|
|
for_each_window_in_modal_stack(window, [&](auto& w, bool) {
|
|
w.set_minimized(minimized);
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
void WindowManager::maximize_windows(Window& window, bool maximized)
|
|
{
|
|
for_each_window_in_modal_stack(window, [&](auto& w, bool stack_top) {
|
|
if (stack_top)
|
|
w.set_maximized(maximized);
|
|
if (w.is_minimized())
|
|
w.set_minimized(false);
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
Gfx::IntPoint WindowManager::get_recommended_window_position(Gfx::IntPoint const& desired)
|
|
{
|
|
// FIXME: Find a better source for the width and height to shift by.
|
|
Gfx::IntPoint shift(8, Gfx::WindowTheme::current().titlebar_height(Gfx::WindowTheme::WindowType::Normal, palette()) + 10);
|
|
|
|
// FIXME: Find a better source for this.
|
|
int taskbar_height = 28;
|
|
|
|
Window const* overlap_window = nullptr;
|
|
m_window_stack.for_each_visible_window_of_type_from_front_to_back(WindowType::Normal, [&](Window& window) {
|
|
if (window.default_positioned() && (!overlap_window || overlap_window->window_id() < window.window_id())) {
|
|
overlap_window = &window;
|
|
}
|
|
return IterationDecision::Continue;
|
|
});
|
|
|
|
Gfx::IntPoint point;
|
|
if (overlap_window) {
|
|
auto& screen = Screen::closest_to_location(desired);
|
|
point = overlap_window->position() + shift;
|
|
point = { point.x() % screen.width(),
|
|
(point.y() >= (screen.height() - (screen.is_main_screen() ? taskbar_height : 0)))
|
|
? Gfx::WindowTheme::current().titlebar_height(Gfx::WindowTheme::WindowType::Normal, palette())
|
|
: point.y() };
|
|
} else {
|
|
point = desired;
|
|
}
|
|
|
|
return point;
|
|
}
|
|
|
|
void WindowManager::reload_icon_bitmaps_after_scale_change()
|
|
{
|
|
reload_config();
|
|
m_window_stack.for_each_window([&](Window& window) {
|
|
auto& window_frame = window.frame();
|
|
window_frame.theme_changed();
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
void WindowManager::set_window_with_active_menu(Window* window)
|
|
{
|
|
if (m_window_with_active_menu == window)
|
|
return;
|
|
if (window)
|
|
m_window_with_active_menu = window->make_weak_ptr<Window>();
|
|
else
|
|
m_window_with_active_menu = nullptr;
|
|
}
|
|
}
|