ladybird/Userland/DevTools/HackStudio/Debugger/Debugger.cpp
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

295 lines
11 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Debugger.h"
#include <LibDebug/StackFrameUtils.h>
namespace HackStudio {
static Debugger* s_the;
Debugger& Debugger::the()
{
VERIFY(s_the);
return *s_the;
}
void Debugger::initialize(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback)
{
s_the = new Debugger(source_root, move(on_stop_callback), move(on_continue_callback), move(on_exit_callback));
}
bool Debugger::is_initialized()
{
return s_the;
}
Debugger::Debugger(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback)
: m_source_root(source_root)
, m_on_stopped_callback(move(on_stop_callback))
, m_on_continue_callback(move(on_continue_callback))
, m_on_exit_callback(move(on_exit_callback))
{
pthread_mutex_init(&m_ui_action_mutex, nullptr);
pthread_cond_init(&m_ui_action_cond, nullptr);
}
void Debugger::on_breakpoint_change(const String& file, size_t line, BreakpointChange change_type)
{
auto position = create_source_position(file, line);
if (change_type == BreakpointChange::Added) {
Debugger::the().m_breakpoints.append(position);
} else {
Debugger::the().m_breakpoints.remove_all_matching([&](Debug::DebugInfo::SourcePosition val) { return val == position; });
}
auto session = Debugger::the().session();
if (!session)
return;
auto address = session->get_address_from_source_position(position.file_path, position.line_number);
if (!address.has_value()) {
dbgln("Warning: couldn't get instruction address from source");
// TODO: Currently, the GUI will indicate that a breakpoint was inserted/removed at this line,
// regardless of whether we actually succeeded to insert it. (For example a breakpoint on a comment, or an include statement).
// We should indicate failure via a return value from this function, and not update the breakpoint GUI if we fail.
return;
}
if (change_type == BreakpointChange::Added) {
bool success = session->insert_breakpoint(reinterpret_cast<void*>(address.value().address));
VERIFY(success);
} else {
bool success = session->remove_breakpoint(reinterpret_cast<void*>(address.value().address));
VERIFY(success);
}
}
Debug::DebugInfo::SourcePosition Debugger::create_source_position(const String& file, size_t line)
{
if (!file.starts_with('/') && !file.starts_with("./"))
return { String::formatted("./{}", file), line + 1 };
return { file, line + 1 };
}
int Debugger::start_static()
{
Debugger::the().start();
return 0;
}
void Debugger::start()
{
m_debug_session = Debug::DebugSession::exec_and_attach(m_executable_path, m_source_root);
VERIFY(!!m_debug_session);
for (const auto& breakpoint : m_breakpoints) {
dbgln("inserting breakpoint at: {}:{}", breakpoint.file_path, breakpoint.line_number);
auto address = m_debug_session->get_address_from_source_position(breakpoint.file_path, breakpoint.line_number);
if (address.has_value()) {
bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(address.value().address));
VERIFY(success);
} else {
dbgln("couldn't insert breakpoint");
}
}
debugger_loop();
}
int Debugger::debugger_loop()
{
VERIFY(m_debug_session);
m_debug_session->run(Debug::DebugSession::DesiredInitialDebugeeState::Running, [this](Debug::DebugSession::DebugBreakReason reason, Optional<PtraceRegisters> optional_regs) {
if (reason == Debug::DebugSession::DebugBreakReason::Exited) {
dbgln("Program exited");
m_on_exit_callback();
return Debug::DebugSession::DebugDecision::Detach;
}
remove_temporary_breakpoints();
VERIFY(optional_regs.has_value());
const PtraceRegisters& regs = optional_regs.value();
auto source_position = m_debug_session->get_source_position(regs.eip);
if (!source_position.has_value())
return Debug::DebugSession::DebugDecision::SingleStep;
// We currently do no support stepping through assembly source
if (source_position.value().file_path.ends_with(".S"))
return Debug::DebugSession::DebugDecision::SingleStep;
VERIFY(source_position.has_value());
if (m_state.get() == Debugger::DebuggingState::SingleStepping) {
if (m_state.should_stop_single_stepping(source_position.value())) {
m_state.set_normal();
} else {
return Debug::DebugSession::DebugDecision::SingleStep;
}
}
auto control_passed_to_user = m_on_stopped_callback(regs);
if (control_passed_to_user == HasControlPassedToUser::Yes) {
pthread_mutex_lock(&m_ui_action_mutex);
pthread_cond_wait(&m_ui_action_cond, &m_ui_action_mutex);
pthread_mutex_unlock(&m_ui_action_mutex);
if (m_requested_debugger_action != DebuggerAction::Exit)
m_on_continue_callback();
} else {
m_requested_debugger_action = DebuggerAction::Continue;
}
switch (m_requested_debugger_action) {
case DebuggerAction::Continue:
m_state.set_normal();
return Debug::DebugSession::DebugDecision::Continue;
case DebuggerAction::SourceSingleStep:
m_state.set_single_stepping(source_position.value());
return Debug::DebugSession::DebugDecision::SingleStep;
case DebuggerAction::SourceStepOut:
m_state.set_stepping_out();
do_step_out(regs);
return Debug::DebugSession::DebugDecision::Continue;
case DebuggerAction::SourceStepOver:
m_state.set_stepping_over();
do_step_over(regs);
return Debug::DebugSession::DebugDecision::Continue;
case DebuggerAction::Exit:
// NOTE: Is detaching from the debuggee the best thing to do here?
// We could display a dialog in the UI, remind the user that there is
// a live debugged process, and ask whether they want to terminate/detach.
dbgln("Debugger exiting");
return Debug::DebugSession::DebugDecision::Detach;
}
VERIFY_NOT_REACHED();
});
m_debug_session.clear();
return 0;
}
void Debugger::DebuggingState::set_normal()
{
m_state = State::Normal;
m_original_source_position.clear();
}
void Debugger::DebuggingState::set_single_stepping(Debug::DebugInfo::SourcePosition original_source_position)
{
m_state = State::SingleStepping;
m_original_source_position = original_source_position;
}
bool Debugger::DebuggingState::should_stop_single_stepping(const Debug::DebugInfo::SourcePosition& current_source_position) const
{
VERIFY(m_state == State::SingleStepping);
return m_original_source_position.value() != current_source_position;
}
void Debugger::remove_temporary_breakpoints()
{
for (auto breakpoint_address : m_state.temporary_breakpoints()) {
VERIFY(m_debug_session->breakpoint_exists((void*)breakpoint_address));
bool rc = m_debug_session->remove_breakpoint((void*)breakpoint_address);
VERIFY(rc);
}
m_state.clear_temporary_breakpoints();
}
void Debugger::DebuggingState::clear_temporary_breakpoints()
{
m_addresses_of_temporary_breakpoints.clear();
}
void Debugger::DebuggingState::add_temporary_breakpoint(u32 address)
{
m_addresses_of_temporary_breakpoints.append(address);
}
void Debugger::do_step_out(const PtraceRegisters& regs)
{
// To step out, we simply insert a temporary breakpoint at the
// instruction the current function returns to, and continue
// execution until we hit that instruction (or some other breakpoint).
insert_temporary_breakpoint_at_return_address(regs);
}
void Debugger::do_step_over(const PtraceRegisters& regs)
{
// To step over, we insert a temporary breakpoint at each line in the current function,
// as well as at the current function's return point, and continue execution.
auto lib = m_debug_session->library_at(regs.eip);
if (!lib)
return;
auto current_function = lib->debug_info->get_containing_function(regs.eip - lib->base_address);
if (!current_function.has_value()) {
dbgln("cannot perform step_over, failed to find containing function of: {:p}", regs.eip);
return;
}
VERIFY(current_function.has_value());
auto lines_in_current_function = lib->debug_info->source_lines_in_scope(current_function.value());
for (const auto& line : lines_in_current_function) {
insert_temporary_breakpoint(line.address_of_first_statement.value() + lib->base_address);
}
insert_temporary_breakpoint_at_return_address(regs);
}
void Debugger::insert_temporary_breakpoint_at_return_address(const PtraceRegisters& regs)
{
auto frame_info = Debug::StackFrameUtils::get_info(*m_debug_session, regs.ebp);
VERIFY(frame_info.has_value());
u32 return_address = frame_info.value().return_address;
insert_temporary_breakpoint(return_address);
}
void Debugger::insert_temporary_breakpoint(FlatPtr address)
{
if (m_debug_session->breakpoint_exists((void*)address))
return;
bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(address));
VERIFY(success);
m_state.add_temporary_breakpoint(address);
}
void Debugger::set_requested_debugger_action(DebuggerAction action)
{
pthread_mutex_lock(continue_mutex());
m_requested_debugger_action = action;
pthread_cond_signal(continue_cond());
pthread_mutex_unlock(continue_mutex());
}
}