
This was resulting in a whole lot of rebuilding whenever a new IDL interface was added. Instead, just directly include the prototype in every C++ file which needs it. While we only really need a forward declaration in each cpp file; including the full prototype header (which itself only includes LibJS/Object.h, which is already transitively brought in by PlatformObject) - it seems like a small price to pay compared to what feels like a full rebuild of LibWeb whenever a new IDL file is added. Given all of these includes are only needed for the ::initialize method, there is probably a smart way of avoiding this problem altogether. I've considered both using some macro trickery or generating these functions somehow instead.
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/SVGPolygonElementPrototype.h>
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#include <LibWeb/SVG/AttributeNames.h>
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#include <LibWeb/SVG/AttributeParser.h>
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#include <LibWeb/SVG/SVGPolygonElement.h>
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namespace Web::SVG {
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JS_DEFINE_ALLOCATOR(SVGPolygonElement);
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SVGPolygonElement::SVGPolygonElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGGeometryElement(document, qualified_name)
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{
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}
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void SVGPolygonElement::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGPolygonElement);
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}
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void SVGPolygonElement::attribute_changed(FlyString const& name, Optional<String> const& value)
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{
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SVGGeometryElement::attribute_changed(name, value);
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if (name == SVG::AttributeNames::points)
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m_points = AttributeParser::parse_points(value.value_or(String {}));
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}
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Gfx::Path SVGPolygonElement::get_path(CSSPixelSize)
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{
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Gfx::Path path;
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if (m_points.is_empty())
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return path;
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// 1. perform an absolute moveto operation to the first coordinate pair in the list of points
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path.move_to(m_points.first());
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// 2. for each subsequent coordinate pair, perform an absolute lineto operation to that coordinate pair.
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for (size_t point_index = 1; point_index < m_points.size(); ++point_index)
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path.line_to(m_points[point_index]);
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// 3. perform a closepath command
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path.close();
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return path;
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}
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}
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