
This is part of the spec but was missed. This fixes a crash on: https://www.kevs3d.co.uk/dev/phoria/test1d.html
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/Canvas/CanvasState.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/canvas.html#canvaspathdrawingstyles
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template<typename IncludingClass>
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class CanvasPathDrawingStyles {
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public:
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~CanvasPathDrawingStyles() = default;
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-linewidth
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void set_line_width(float line_width)
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{
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// On setting, zero, negative, infinite, and NaN values must be ignored, leaving the value unchanged;
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if (line_width <= 0 || !isfinite(line_width))
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return;
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// other values must change the current value to the new value.
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my_drawing_state().line_width = line_width;
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}
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float line_width() const
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{
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// On getting, it must return the current value.
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return my_drawing_state().line_width;
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}
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protected:
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CanvasPathDrawingStyles() = default;
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private:
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CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
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CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
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};
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}
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