ladybird/Userland/Libraries/LibJS/Runtime/ArgumentsObject.h
Andreas Kling 493a04d5fe LibJS: Add PropertyLookupPhase enum to distinguish Object [[Get]] calls
We can now tell the difference between an own property access and a
subsequent (automatic) prototype chain access.

This will be used to implement caching of prototype chain accesses.
2024-05-04 21:42:59 +02:00

43 lines
1.4 KiB
C++

/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Environment.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class ArgumentsObject final : public Object {
JS_OBJECT(ArgumentsObject, Object);
JS_DECLARE_ALLOCATOR(ArgumentsObject);
public:
virtual void initialize(Realm&) override;
virtual ~ArgumentsObject() override = default;
Environment& environment() { return m_environment; }
virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const override;
virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor const&) override;
virtual ThrowCompletionOr<Value> internal_get(PropertyKey const&, Value receiver, CacheablePropertyMetadata*, PropertyLookupPhase) const override;
virtual ThrowCompletionOr<bool> internal_set(PropertyKey const&, Value value, Value receiver, CacheablePropertyMetadata*) override;
virtual ThrowCompletionOr<bool> internal_delete(PropertyKey const&) override;
// [[ParameterMap]]
Object& parameter_map() { return *m_parameter_map; }
private:
ArgumentsObject(Realm&, Environment&);
virtual void visit_edges(Cell::Visitor&) override;
NonnullGCPtr<Environment> m_environment;
GCPtr<Object> m_parameter_map;
};
}