
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/SVG/SVGTextContentElement.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::SVG {
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// https://svgwg.org/svg2-draft/text.html#InterfaceSVGTextPositioningElement
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class SVGTextPositioningElement : public SVGTextContentElement {
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WEB_PLATFORM_OBJECT(SVGTextPositioningElement, SVGTextContentElement);
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public:
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virtual void attribute_changed(FlyString const& name, Optional<String> const& old_value, Optional<String> const& value, Optional<FlyString> const& namespace_) override;
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Gfx::FloatPoint get_offset(CSSPixelSize const& viewport_size) const;
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GC::Ref<SVGAnimatedLength> x() const;
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GC::Ref<SVGAnimatedLength> y() const;
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GC::Ref<SVGAnimatedLength> dx() const;
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GC::Ref<SVGAnimatedLength> dy() const;
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protected:
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SVGTextPositioningElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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private:
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Optional<NumberPercentage> m_x;
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Optional<NumberPercentage> m_y;
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Optional<NumberPercentage> m_dx;
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Optional<NumberPercentage> m_dy;
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};
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}
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