
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
95 lines
3.6 KiB
C++
95 lines
3.6 KiB
C++
/*
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* Copyright (c) 2023, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/DecodedImageData.h>
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#include <LibWeb/Page/Page.h>
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namespace Web::SVG {
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class SVGDecodedImageData final : public HTML::DecodedImageData {
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GC_CELL(SVGDecodedImageData, HTML::DecodedImageData);
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GC_DECLARE_ALLOCATOR(SVGDecodedImageData);
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public:
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class SVGPageClient;
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static ErrorOr<GC::Ref<SVGDecodedImageData>> create(JS::Realm&, GC::Ref<Page>, URL::URL const&, ByteBuffer encoded_svg);
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virtual ~SVGDecodedImageData() override;
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virtual RefPtr<Gfx::ImmutableBitmap> bitmap(size_t frame_index, Gfx::IntSize) const override;
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<CSSPixelFraction> intrinsic_aspect_ratio() const override;
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// FIXME: Support SVG animations. :^)
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virtual int frame_duration(size_t) const override { return 0; }
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virtual size_t frame_count() const override { return 1; }
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virtual size_t loop_count() const override { return 0; }
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virtual bool is_animated() const override { return false; }
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DOM::Document const& svg_document() const { return *m_document; }
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virtual void visit_edges(Cell::Visitor& visitor) override;
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private:
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SVGDecodedImageData(GC::Ref<Page>, GC::Ref<SVGPageClient>, GC::Ref<DOM::Document>, GC::Ref<SVG::SVGSVGElement>);
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RefPtr<Gfx::Bitmap> render(Gfx::IntSize) const;
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mutable HashMap<Gfx::IntSize, NonnullRefPtr<Gfx::ImmutableBitmap>> m_cached_rendered_bitmaps;
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GC::Ref<Page> m_page;
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GC::Ref<SVGPageClient> m_page_client;
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GC::Ref<DOM::Document> m_document;
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GC::Ref<SVG::SVGSVGElement> m_root_element;
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};
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class SVGDecodedImageData::SVGPageClient final : public PageClient {
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GC_CELL(SVGDecodedImageData::SVGPageClient, PageClient);
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GC_DECLARE_ALLOCATOR(SVGDecodedImageData::SVGPageClient);
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public:
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static GC::Ref<SVGPageClient> create(JS::VM& vm, Page& page)
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{
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return vm.heap().allocate<SVGPageClient>(page);
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}
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virtual ~SVGPageClient() override = default;
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GC::Ref<Page> m_host_page;
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GC::Ptr<Page> m_svg_page;
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virtual Page& page() override { return *m_svg_page; }
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virtual Page const& page() const override { return *m_svg_page; }
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virtual bool is_connection_open() const override { return false; }
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virtual Gfx::Palette palette() const override { return m_host_page->client().palette(); }
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virtual DevicePixelRect screen_rect() const override { return {}; }
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virtual double device_pixels_per_css_pixel() const override { return 1.0; }
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virtual CSS::PreferredColorScheme preferred_color_scheme() const override { return m_host_page->client().preferred_color_scheme(); }
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virtual CSS::PreferredContrast preferred_contrast() const override { return m_host_page->client().preferred_contrast(); }
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virtual CSS::PreferredMotion preferred_motion() const override { return m_host_page->client().preferred_motion(); }
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virtual void request_file(FileRequest) override { }
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virtual void paint_next_frame() override { }
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virtual void process_screenshot_requests() override { }
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virtual void paint(DevicePixelRect const&, Painting::BackingStore&, Web::PaintOptions = {}) override { }
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virtual bool is_ready_to_paint() const override { return true; }
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virtual DisplayListPlayerType display_list_player_type() const override { return m_host_page->client().display_list_player_type(); }
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private:
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explicit SVGPageClient(Page& host_page)
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: m_host_page(host_page)
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{
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}
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virtual void visit_edges(Visitor&) override;
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};
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}
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