
The "paintable" state in Layout::Box was actually not safe to access until after layout had been performed. As a first step towards making this harder to mess up accidentally, this patch moves painting information from Layout::Box to a new class: Painting::Box. Every layout can have a corresponding paint box, and it holds the final used metrics determined by layout. The paint box is created and populated by FormattingState::commit(). I've also added DOM::Node::paint_box() as a convenient way to access the paint box (if available) of a given DOM node. Going forward, I believe this will allow us to better separate data that belongs to layout vs painting, and also open up opportunities for naturally invalidating caches in the paint box (since it's reconstituted by every layout.)
124 lines
3.7 KiB
C++
124 lines
3.7 KiB
C++
/*
|
|
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibGUI/Event.h>
|
|
#include <LibGfx/Font.h>
|
|
#include <LibGfx/Painter.h>
|
|
#include <LibGfx/StylePainter.h>
|
|
#include <LibWeb/DOM/Document.h>
|
|
#include <LibWeb/HTML/BrowsingContext.h>
|
|
#include <LibWeb/Layout/ButtonBox.h>
|
|
#include <LibWeb/Layout/Label.h>
|
|
#include <LibWeb/Painting/Box.h>
|
|
|
|
namespace Web::Layout {
|
|
|
|
ButtonBox::ButtonBox(DOM::Document& document, HTML::HTMLInputElement& element, NonnullRefPtr<CSS::StyleProperties> style)
|
|
: LabelableNode(document, element, move(style))
|
|
{
|
|
}
|
|
|
|
ButtonBox::~ButtonBox()
|
|
{
|
|
}
|
|
|
|
void ButtonBox::prepare_for_replaced_layout()
|
|
{
|
|
set_intrinsic_width(font().width(dom_node().value()));
|
|
set_intrinsic_height(font().glyph_height());
|
|
}
|
|
|
|
void ButtonBox::paint(PaintContext& context, PaintPhase phase)
|
|
{
|
|
if (!is_visible())
|
|
return;
|
|
|
|
LabelableNode::paint(context, phase);
|
|
|
|
if (phase == PaintPhase::Foreground) {
|
|
auto text_rect = enclosing_int_rect(m_paint_box->absolute_rect());
|
|
if (m_being_pressed)
|
|
text_rect.translate_by(1, 1);
|
|
context.painter().draw_text(text_rect, dom_node().value(), font(), Gfx::TextAlignment::Center, computed_values().color());
|
|
}
|
|
}
|
|
|
|
void ButtonBox::handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned)
|
|
{
|
|
if (button != GUI::MouseButton::Primary || !dom_node().enabled())
|
|
return;
|
|
|
|
m_being_pressed = true;
|
|
set_needs_display();
|
|
|
|
m_tracking_mouse = true;
|
|
browsing_context().event_handler().set_mouse_event_tracking_layout_node(this);
|
|
}
|
|
|
|
void ButtonBox::handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned button, unsigned)
|
|
{
|
|
if (!m_tracking_mouse || button != GUI::MouseButton::Primary || !dom_node().enabled())
|
|
return;
|
|
|
|
// NOTE: Handling the click may run arbitrary JS, which could disappear this node.
|
|
NonnullRefPtr protected_this = *this;
|
|
NonnullRefPtr protected_browsing_context = browsing_context();
|
|
|
|
bool is_inside_node_or_label = enclosing_int_rect(m_paint_box->absolute_rect()).contains(position);
|
|
if (!is_inside_node_or_label)
|
|
is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
|
|
|
|
if (is_inside_node_or_label)
|
|
dom_node().did_click_button({});
|
|
|
|
m_being_pressed = false;
|
|
m_tracking_mouse = false;
|
|
|
|
protected_browsing_context->event_handler().set_mouse_event_tracking_layout_node(nullptr);
|
|
}
|
|
|
|
void ButtonBox::handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint& position, unsigned, unsigned)
|
|
{
|
|
if (!m_tracking_mouse || !dom_node().enabled())
|
|
return;
|
|
|
|
bool is_inside_node_or_label = enclosing_int_rect(m_paint_box->absolute_rect()).contains(position);
|
|
if (!is_inside_node_or_label)
|
|
is_inside_node_or_label = Label::is_inside_associated_label(*this, position);
|
|
|
|
if (m_being_pressed == is_inside_node_or_label)
|
|
return;
|
|
|
|
m_being_pressed = is_inside_node_or_label;
|
|
set_needs_display();
|
|
}
|
|
|
|
void ButtonBox::handle_associated_label_mousedown(Badge<Label>)
|
|
{
|
|
m_being_pressed = true;
|
|
set_needs_display();
|
|
}
|
|
|
|
void ButtonBox::handle_associated_label_mouseup(Badge<Label>)
|
|
{
|
|
// NOTE: Handling the click may run arbitrary JS, which could disappear this node.
|
|
NonnullRefPtr protected_this = *this;
|
|
NonnullRefPtr protected_browsing_context = browsing_context();
|
|
|
|
dom_node().did_click_button({});
|
|
m_being_pressed = false;
|
|
}
|
|
|
|
void ButtonBox::handle_associated_label_mousemove(Badge<Label>, bool is_inside_node_or_label)
|
|
{
|
|
if (m_being_pressed == is_inside_node_or_label)
|
|
return;
|
|
|
|
m_being_pressed = is_inside_node_or_label;
|
|
set_needs_display();
|
|
}
|
|
|
|
}
|