71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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namespace Web::SVG {
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SVGGraphicsElement::SVGGraphicsElement(DOM::Document& document, QualifiedName qualified_name)
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: SVGElement(document, move(qualified_name))
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{
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}
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void SVGGraphicsElement::parse_attribute(FlyString const& name, String const& value)
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{
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SVGElement::parse_attribute(name, value);
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if (name == "fill") {
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m_fill_color = Gfx::Color::from_string(value).value_or(Color::Transparent);
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} else if (name == "stroke") {
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m_stroke_color = Gfx::Color::from_string(value).value_or(Color::Transparent);
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} else if (name == "stroke-width") {
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auto result = value.to_int();
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if (result.has_value())
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m_stroke_width = result.value();
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}
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}
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Optional<Gfx::Color> SVGGraphicsElement::fill_color() const
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{
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if (m_fill_color.has_value())
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return m_fill_color;
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if (!layout_node())
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return {};
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// FIXME: In the working-draft spec, `fill` is intended to be a shorthand, with `fill-color`
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// being what we actually want to use. But that's not final or widely supported yet.
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return layout_node()->computed_values().fill();
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}
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Optional<Gfx::Color> SVGGraphicsElement::stroke_color() const
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{
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if (m_stroke_color.has_value())
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return m_stroke_color;
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if (!layout_node())
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return {};
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// FIXME: In the working-draft spec, `stroke` is intended to be a shorthand, with `stroke-color`
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// being what we actually want to use. But that's not final or widely supported yet.
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return layout_node()->computed_values().stroke();
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}
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Optional<float> SVGGraphicsElement::stroke_width() const
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{
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if (m_stroke_width.has_value())
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return m_stroke_width;
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if (!layout_node())
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return {};
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// FIXME: Converting to pixels isn't really correct - values should be in "user units"
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// https://svgwg.org/svg2-draft/coords.html#TermUserUnits
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if (auto width = layout_node()->computed_values().stroke_width(); width.has_value()) {
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// Resolved relative to the "Scaled viewport size": https://www.w3.org/TR/2017/WD-fill-stroke-3-20170413/#scaled-viewport-size
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// FIXME: This isn't right, but it's something.
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auto scaled_viewport_size = CSS::Length::make_px((client_width() + client_height()) * 0.5f);
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return width->resolved(scaled_viewport_size).to_px(*layout_node());
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}
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return {};
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}
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}
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