ladybird/Userland/Libraries/LibJS/Runtime/Intl/AbstractOperations.h
Timothy Flynn a1954262f8 LibJS: Handle Unicode locale extensions in the ResolveLocale operation
Currently, all callers of ResolveLocale invoke the operation with an
empty [[RelevantExtensionKeys]] slot, so the block of the method that
deals with those keys was unimplemented. This implements that block now
to prepare for Intl.NumberFormat which has a [[RelevantExtensionKeys]].

Note that the find_key_in_value() method is a simple VERIFY_NOT_REACHED
in just this commit until the Intl.NumberFormat's keys are handled in
its implementation.
2021-09-11 11:05:50 +01:00

49 lines
1.8 KiB
C++

/*
* Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <AK/Variant.h>
#include <AK/Vector.h>
#include <LibJS/Forward.h>
#include <LibJS/Runtime/Intl/DisplayNames.h>
#include <LibJS/Runtime/Value.h>
#include <LibUnicode/Forward.h>
namespace JS::Intl {
using Fallback = Variant<Empty, bool, StringView>;
struct LocaleOptions {
Value locale_matcher;
};
struct LocaleResult {
String locale;
String data_locale;
};
struct PatternPartition {
StringView type;
StringView value;
};
Optional<Unicode::LocaleID> is_structurally_valid_language_tag(StringView locale);
String canonicalize_unicode_locale_id(Unicode::LocaleID& locale);
Vector<String> canonicalize_locale_list(GlobalObject&, Value locales);
Optional<String> best_available_locale(StringView const& locale);
Vector<String> best_fit_supported_locales(Vector<String> const& requested_locales);
Vector<String> lookup_supported_locales(Vector<String> const& requested_locales);
Array* supported_locales(GlobalObject&, Vector<String> const& requested_locales, Value options);
Object* coerce_options_to_object(GlobalObject& global_object, Value options);
Value get_option(GlobalObject& global_object, Value options, PropertyName const& property, Value::Type type, Vector<StringView> const& values, Fallback fallback);
Vector<PatternPartition> partition_pattern(StringView pattern);
String insert_unicode_extension_and_canonicalize(Unicode::LocaleID locale_id, Unicode::LocaleExtension extension);
LocaleResult resolve_locale(Vector<String> const& requested_locales, LocaleOptions const& options, Vector<StringView> const& relevant_extension_keys);
Value canonical_code_for_display_names(GlobalObject&, DisplayNames::Type type, StringView code);
}