
This patch adds NotificationServer, which runs as the "notify" user and provides an IPC API for desktop notifications. LibGUI gains the GUI::Notification class for showing notifications. NotificationServer is spawned on demand and will unspawn after dimissing all visible notifications. :^) Finally, this also comes with a small /bin/notify utility.
86 lines
3.2 KiB
C++
86 lines
3.2 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "NotificationWindow.h"
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#include <AK/HashTable.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Widget.h>
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#include <LibGfx/Font.h>
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namespace NotificationServer {
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static HashTable<RefPtr<NotificationWindow>> s_windows;
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NotificationWindow::NotificationWindow(const String& text, const String& title)
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{
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s_windows.set(this);
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set_window_type(GUI::WindowType::Tooltip);
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Gfx::Rect rect;
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rect.set_width(200);
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rect.set_height(40);
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rect.set_location(GUI::Desktop::the().rect().top_right().translated(-rect.width() - 8, 26));
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set_rect(rect);
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auto widget = GUI::Widget::construct();
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widget->set_fill_with_background_color(true);
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widget->set_layout(make<GUI::HorizontalBoxLayout>());
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widget->layout()->set_margins({ 4, 4, 4, 4 });
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widget->layout()->set_spacing(4);
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auto left_container = GUI::Widget::construct(widget.ptr());
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left_container->set_layout(make<GUI::VerticalBoxLayout>());
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auto title_label = GUI::Label::construct(title, left_container);
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title_label->set_font(Gfx::Font::default_bold_font());
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title_label->set_text_alignment(Gfx::TextAlignment::CenterLeft);
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auto text_label = GUI::Label::construct(text, left_container);
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text_label->set_text_alignment(Gfx::TextAlignment::CenterLeft);
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auto right_container = GUI::Widget::construct(widget.ptr());
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right_container->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fill);
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right_container->set_preferred_size(40, 0);
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right_container->set_layout(make<GUI::HorizontalBoxLayout>());
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auto button = GUI::Button::construct("Okay", right_container);
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button->on_click = [this](auto&) {
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s_windows.remove(this);
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close();
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};
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set_main_widget(widget);
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}
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NotificationWindow::~NotificationWindow()
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{
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}
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}
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