ladybird/Servers/NotificationServer/ClientConnection.h
Andreas Kling 9f54ea9bcd NotificationServer: Add a system service for desktop notifications
This patch adds NotificationServer, which runs as the "notify" user
and provides an IPC API for desktop notifications.

LibGUI gains the GUI::Notification class for showing notifications.

NotificationServer is spawned on demand and will unspawn after
dimissing all visible notifications. :^)

Finally, this also comes with a small /bin/notify utility.
2020-02-16 21:58:17 +01:00

49 lines
2 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibIPC/ClientConnection.h>
#include <NotificationServer/NotificationServerEndpoint.h>
namespace NotificationServer {
class ClientConnection final : public IPC::ClientConnection<NotificationServerEndpoint>
, public NotificationServerEndpoint {
C_OBJECT(ClientConnection)
public:
~ClientConnection() override;
virtual void die() override;
private:
explicit ClientConnection(Core::LocalSocket&, int client_id);
virtual OwnPtr<Messages::NotificationServer::GreetResponse> handle(const Messages::NotificationServer::Greet&) override;
virtual void handle(const Messages::NotificationServer::ShowNotification&) override;
};
}