ladybird/Libraries/LibWeb/WebAudio/OscillatorNode.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

78 lines
2.8 KiB
C++

/*
* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/OscillatorNodePrototype.h>
#include <LibWeb/WebAudio/AudioParam.h>
#include <LibWeb/WebAudio/BaseAudioContext.h>
#include <LibWeb/WebAudio/OscillatorNode.h>
namespace Web::WebAudio {
JS_DEFINE_ALLOCATOR(OscillatorNode);
OscillatorNode::~OscillatorNode() = default;
WebIDL::ExceptionOr<JS::NonnullGCPtr<OscillatorNode>> OscillatorNode::create(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, OscillatorOptions const& options)
{
return construct_impl(realm, context, options);
}
// https://webaudio.github.io/web-audio-api/#dom-oscillatornode-oscillatornode
WebIDL::ExceptionOr<JS::NonnullGCPtr<OscillatorNode>> OscillatorNode::construct_impl(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, OscillatorOptions const& options)
{
// FIXME: Invoke "Initialize the AudioNode" steps.
TRY(verify_valid_type(realm, options.type));
auto node = realm.create<OscillatorNode>(realm, context, options);
return node;
}
OscillatorNode::OscillatorNode(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, OscillatorOptions const& options)
: AudioScheduledSourceNode(realm, context)
, m_frequency(AudioParam::create(realm, options.frequency, -context->nyquist_frequency(), context->nyquist_frequency(), Bindings::AutomationRate::ARate))
{
}
// https://webaudio.github.io/web-audio-api/#dom-oscillatornode-type
Bindings::OscillatorType OscillatorNode::type() const
{
return m_type;
}
// https://webaudio.github.io/web-audio-api/#dom-oscillatornode-type
WebIDL::ExceptionOr<void> OscillatorNode::verify_valid_type(JS::Realm& realm, Bindings::OscillatorType type)
{
// The shape of the periodic waveform. It may directly be set to any of the type constant values except
// for "custom". ⌛ Doing so MUST throw an InvalidStateError exception. The setPeriodicWave() method can
// be used to set a custom waveform, which results in this attribute being set to "custom". The default
// value is "sine". When this attribute is set, the phase of the oscillator MUST be conserved.
if (type == Bindings::OscillatorType::Custom)
return WebIDL::InvalidStateError::create(realm, "Oscillator node type cannot be set to 'custom'"_string);
return {};
}
// https://webaudio.github.io/web-audio-api/#dom-oscillatornode-type
WebIDL::ExceptionOr<void> OscillatorNode::set_type(Bindings::OscillatorType type)
{
TRY(verify_valid_type(realm(), type));
m_type = type;
return {};
}
void OscillatorNode::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(OscillatorNode);
}
void OscillatorNode::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_frequency);
}
}