![]() The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm. |
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CustomElementDefinition.cpp | ||
CustomElementDefinition.h | ||
CustomElementName.cpp | ||
CustomElementName.h | ||
CustomElementReactionNames.cpp | ||
CustomElementReactionNames.h | ||
CustomElementRegistry.cpp | ||
CustomElementRegistry.h | ||
CustomElementRegistry.idl |