ladybird/Libraries/LibWeb/DOM/Comment.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

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/*
* Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/CommentPrototype.h>
#include <LibWeb/DOM/Comment.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/Layout/TextNode.h>
namespace Web::DOM {
JS_DEFINE_ALLOCATOR(Comment);
Comment::Comment(Document& document, String const& data)
: CharacterData(document, NodeType::COMMENT_NODE, data)
{
}
// https://dom.spec.whatwg.org/#dom-comment-comment
WebIDL::ExceptionOr<JS::NonnullGCPtr<Comment>> Comment::construct_impl(JS::Realm& realm, String const& data)
{
auto& window = verify_cast<HTML::Window>(realm.global_object());
return realm.create<Comment>(window.associated_document(), data);
}
void Comment::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(Comment);
}
}