
- Don't add multiple numbers to nested steps, just the innermost one (as rendered in the HTML document) - "Otherwise" comments go before the else, not after it - "FIXME:" goes before step number, not between it and the comment text - Always add a period between number and comment text The majority of these were introduced in #13756, but some unrelated ones have been updated as well.
750 lines
30 KiB
C++
750 lines
30 KiB
C++
/*
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* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGUI/DisplayLink.h>
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#include <LibJS/Runtime/AbstractOperations.h>
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#include <LibJS/Runtime/FunctionObject.h>
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#include <LibWeb/Bindings/IDLAbstractOperations.h>
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#include <LibWeb/Bindings/IdleDeadlineWrapper.h>
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#include <LibWeb/CSS/Parser/Parser.h>
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#include <LibWeb/CSS/ResolvedCSSStyleDeclaration.h>
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#include <LibWeb/Crypto/Crypto.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/DOM/EventDispatcher.h>
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#include <LibWeb/HTML/BrowsingContext.h>
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#include <LibWeb/HTML/EventLoop/EventLoop.h>
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#include <LibWeb/HTML/MessageEvent.h>
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#include <LibWeb/HTML/PageTransitionEvent.h>
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#include <LibWeb/HTML/Scripting/ClassicScript.h>
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#include <LibWeb/HTML/Scripting/ExceptionReporter.h>
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#include <LibWeb/HTML/Storage.h>
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#include <LibWeb/HTML/Timer.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/HighResolutionTime/Performance.h>
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#include <LibWeb/Layout/InitialContainingBlock.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/RequestIdleCallback/IdleDeadline.h>
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#include <LibWeb/Selection/Selection.h>
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namespace Web::HTML {
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class RequestAnimationFrameCallback : public RefCounted<RequestAnimationFrameCallback> {
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public:
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explicit RequestAnimationFrameCallback(i32 id, Function<void(i32)> handler)
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: m_id(id)
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, m_handler(move(handler))
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{
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}
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~RequestAnimationFrameCallback() = default;
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i32 id() const { return m_id; }
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bool is_cancelled() const { return !m_handler; }
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void cancel() { m_handler = nullptr; }
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void invoke() { m_handler(m_id); }
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private:
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i32 m_id { 0 };
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Function<void(i32)> m_handler;
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};
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struct RequestAnimationFrameDriver {
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RequestAnimationFrameDriver()
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{
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m_timer = Core::Timer::create_single_shot(16, [] {
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HTML::main_thread_event_loop().schedule();
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});
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}
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NonnullRefPtr<RequestAnimationFrameCallback> add(Function<void(i32)> handler)
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{
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auto id = m_id_allocator.allocate();
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auto callback = adopt_ref(*new RequestAnimationFrameCallback { id, move(handler) });
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m_callbacks.set(id, callback);
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if (!m_timer->is_active())
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m_timer->start();
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return callback;
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}
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bool remove(i32 id)
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{
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auto it = m_callbacks.find(id);
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if (it == m_callbacks.end())
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return false;
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m_callbacks.remove(it);
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m_id_allocator.deallocate(id);
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return true;
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}
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void run()
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{
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auto taken_callbacks = move(m_callbacks);
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for (auto& it : taken_callbacks) {
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if (!it.value->is_cancelled())
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it.value->invoke();
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}
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}
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private:
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HashMap<i32, NonnullRefPtr<RequestAnimationFrameCallback>> m_callbacks;
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IDAllocator m_id_allocator;
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RefPtr<Core::Timer> m_timer;
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};
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static RequestAnimationFrameDriver& request_animation_frame_driver()
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{
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static RequestAnimationFrameDriver driver;
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return driver;
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}
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// https://html.spec.whatwg.org/#run-the-animation-frame-callbacks
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void run_animation_frame_callbacks(DOM::Document&, double)
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{
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// FIXME: Bring this closer to the spec.
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request_animation_frame_driver().run();
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}
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class IdleCallback : public RefCounted<IdleCallback> {
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public:
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explicit IdleCallback(Function<JS::Completion(NonnullRefPtr<RequestIdleCallback::IdleDeadline>)> handler, u32 handle)
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: m_handler(move(handler))
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, m_handle(handle)
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{
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}
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~IdleCallback() = default;
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JS::Completion invoke(NonnullRefPtr<RequestIdleCallback::IdleDeadline> deadline) { return m_handler(move(deadline)); }
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u32 handle() const { return m_handle; }
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private:
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Function<JS::Completion(NonnullRefPtr<RequestIdleCallback::IdleDeadline>)> m_handler;
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u32 m_handle { 0 };
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};
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NonnullRefPtr<Window> Window::create_with_document(DOM::Document& document)
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{
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return adopt_ref(*new Window(document));
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}
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Window::Window(DOM::Document& document)
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: DOM::EventTarget()
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, m_associated_document(document)
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, m_performance(make<HighResolutionTime::Performance>(*this))
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, m_crypto(Crypto::Crypto::create())
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, m_screen(CSS::Screen::create({}, *this))
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{
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}
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Window::~Window() = default;
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void Window::set_wrapper(Badge<Bindings::WindowObject>, Bindings::WindowObject& wrapper)
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{
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m_wrapper = wrapper.make_weak_ptr();
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}
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void Window::alert(String const& message)
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{
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if (auto* page = this->page())
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page->client().page_did_request_alert(message);
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}
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bool Window::confirm(String const& message)
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{
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if (auto* page = this->page())
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return page->client().page_did_request_confirm(message);
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return false;
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}
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String Window::prompt(String const& message, String const& default_)
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{
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if (auto* page = this->page())
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return page->client().page_did_request_prompt(message, default_);
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return {};
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}
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#dom-settimeout
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i32 Window::set_timeout(Bindings::TimerHandler handler, i32 timeout, JS::MarkedVector<JS::Value> arguments)
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{
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return run_timer_initialization_steps(move(handler), timeout, move(arguments), Repeat::No);
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}
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#dom-setinterval
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i32 Window::set_interval(Bindings::TimerHandler handler, i32 timeout, JS::MarkedVector<JS::Value> arguments)
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{
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return run_timer_initialization_steps(move(handler), timeout, move(arguments), Repeat::Yes);
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}
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#dom-cleartimeout
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void Window::clear_timeout(i32 id)
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{
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m_timers.remove(id);
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}
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#dom-clearinterval
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void Window::clear_interval(i32 id)
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{
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m_timers.remove(id);
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}
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void Window::deallocate_timer_id(Badge<Timer>, i32 id)
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{
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m_timer_id_allocator.deallocate(id);
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}
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// https://html.spec.whatwg.org/multipage/timers-and-user-prompts.html#timer-initialisation-steps
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i32 Window::run_timer_initialization_steps(Bindings::TimerHandler handler, i32 timeout, JS::MarkedVector<JS::Value> arguments, Repeat repeat, Optional<i32> previous_id)
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{
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// 1. Let thisArg be global if that is a WorkerGlobalScope object; otherwise let thisArg be the WindowProxy that corresponds to global.
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// 2. If previousId was given, let id be previousId; otherwise, let id be an implementation-defined integer that is greater than zero and does not already exist in global's map of active timers.
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auto id = previous_id.has_value() ? previous_id.value() : m_timer_id_allocator.allocate();
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// FIXME: 3. If the surrounding agent's event loop's currently running task is a task that was created by this algorithm, then let nesting level be the task's timer nesting level. Otherwise, let nesting level be zero.
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// 4. If timeout is less than 0, then set timeout to 0.
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if (timeout < 0)
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timeout = 0;
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// FIXME: 5. If nesting level is greater than 5, and timeout is less than 4, then set timeout to 4.
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// 6. Let callerRealm be the current Realm Record, and calleeRealm be global's relevant Realm.
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// FIXME: Implement this when step 9.2 is implemented.
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// 7. Let initiating script be the active script.
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// 8. Assert: initiating script is not null, since this algorithm is always called from some script.
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// 9. Let task be a task that runs the following substeps:
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auto task = [weak_window = make_weak_ptr(), handler = move(handler), timeout, arguments = move(arguments), repeat, id]() mutable {
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auto window = weak_window.strong_ref();
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if (!window)
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return;
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// 1. If id does not exist in global's map of active timers, then abort these steps.
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if (!window->m_timers.contains(id))
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return;
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handler.visit(
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// 2. If handler is a Function, then invoke handler given arguments with the callback this value set to thisArg. If this throws an exception, catch it, and report the exception.
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[&](Bindings::CallbackType& callback) {
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if (auto result = Bindings::IDL::invoke_callback(callback, window->wrapper(), arguments); result.is_error())
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HTML::report_exception(result);
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},
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// 3. Otherwise:
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[&](String const& source) {
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// 1. Assert: handler is a string.
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// FIXME: 2. Perform HostEnsureCanCompileStrings(callerRealm, calleeRealm). If this throws an exception, catch it, report the exception, and abort these steps.
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// 3. Let settings object be global's relevant settings object.
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auto& settings_object = window->associated_document().relevant_settings_object();
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// 4. Let base URL be initiating script's base URL.
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auto url = window->associated_document().url();
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// 5. Assert: base URL is not null, as initiating script is a classic script or a JavaScript module script.
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// 6. Let fetch options be a script fetch options whose cryptographic nonce is initiating script's fetch options's cryptographic nonce, integrity metadata is the empty string, parser metadata is "not-parser-inserted", credentials mode is initiating script's fetch options's credentials mode, and referrer policy is initiating script's fetch options's referrer policy.
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// 7. Let script be the result of creating a classic script given handler, settings object, base URL, and fetch options.
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auto script = HTML::ClassicScript::create(url.basename(), source, settings_object, url);
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// 8. Run the classic script script.
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(void)script->run();
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});
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// 4. If id does not exist in global's map of active timers, then abort these steps.
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if (!window->m_timers.contains(id))
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return;
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switch (repeat) {
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// 5. If repeat is true, then perform the timer initialization steps again, given global, handler, timeout, arguments, true, and id.
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case Repeat::Yes:
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window->run_timer_initialization_steps(handler, timeout, move(arguments), repeat, id);
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break;
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// 6. Otherwise, remove global's map of active timers[id].
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case Repeat::No:
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window->m_timers.remove(id);
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break;
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}
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};
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// FIXME: 10. Increment nesting level by one.
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// FIXME: 11. Set task's timer nesting level to nesting level.
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// 12. Let completionStep be an algorithm step which queues a global task on the timer task source given global to run task.
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auto completion_step = [weak_window = make_weak_ptr(), task = move(task)]() mutable {
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auto window = weak_window.strong_ref();
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if (!window)
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return;
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HTML::queue_global_task(HTML::Task::Source::TimerTask, *window->wrapper(), move(task));
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};
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// 13. Run steps after a timeout given global, "setTimeout/setInterval", timeout, completionStep, and id.
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auto timer = Timer::create(*this, timeout, move(completion_step), id);
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m_timers.set(id, timer);
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timer->start();
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// 14. Return id.
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return id;
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}
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// https://html.spec.whatwg.org/multipage/imagebitmap-and-animations.html#run-the-animation-frame-callbacks
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i32 Window::request_animation_frame(NonnullOwnPtr<Bindings::CallbackType> js_callback)
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{
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auto callback = request_animation_frame_driver().add([this, js_callback = move(js_callback)](i32 id) mutable {
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// 3. Invoke callback, passing now as the only argument,
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auto result = Bindings::IDL::invoke_callback(*js_callback, {}, JS::Value(performance().now()));
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// and if an exception is thrown, report the exception.
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if (result.is_error())
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HTML::report_exception(result);
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m_request_animation_frame_callbacks.remove(id);
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});
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m_request_animation_frame_callbacks.set(callback->id(), callback);
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return callback->id();
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}
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void Window::cancel_animation_frame(i32 id)
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{
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auto it = m_request_animation_frame_callbacks.find(id);
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if (it == m_request_animation_frame_callbacks.end())
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return;
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it->value->cancel();
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m_request_animation_frame_callbacks.remove(it);
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}
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void Window::did_set_location_href(Badge<Bindings::LocationObject>, AK::URL const& new_href)
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{
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auto* browsing_context = associated_document().browsing_context();
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if (!browsing_context)
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return;
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browsing_context->loader().load(new_href, FrameLoader::Type::Navigation);
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}
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void Window::did_call_location_reload(Badge<Bindings::LocationObject>)
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{
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auto* browsing_context = associated_document().browsing_context();
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if (!browsing_context)
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return;
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browsing_context->loader().load(associated_document().url(), FrameLoader::Type::Reload);
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}
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void Window::did_call_location_replace(Badge<Bindings::LocationObject>, String url)
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{
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auto* browsing_context = associated_document().browsing_context();
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if (!browsing_context)
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return;
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auto new_url = associated_document().parse_url(url);
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browsing_context->loader().load(move(new_url), FrameLoader::Type::Navigation);
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}
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bool Window::dispatch_event(NonnullRefPtr<DOM::Event> event)
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{
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return DOM::EventDispatcher::dispatch(*this, event, true);
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}
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JS::Object* Window::create_wrapper(JS::GlobalObject& global_object)
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{
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return &global_object;
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}
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// https://www.w3.org/TR/cssom-view-1/#dom-window-innerwidth
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int Window::inner_width() const
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{
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// The innerWidth attribute must return the viewport width including the size of a rendered scroll bar (if any),
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// or zero if there is no viewport.
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if (auto const* browsing_context = associated_document().browsing_context())
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return browsing_context->viewport_rect().width();
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return 0;
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}
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// https://www.w3.org/TR/cssom-view-1/#dom-window-innerheight
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int Window::inner_height() const
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{
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// The innerHeight attribute must return the viewport height including the size of a rendered scroll bar (if any),
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// or zero if there is no viewport.
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if (auto const* browsing_context = associated_document().browsing_context())
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return browsing_context->viewport_rect().height();
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return 0;
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}
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Page* Window::page()
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{
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return associated_document().page();
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}
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Page const* Window::page() const
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{
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return associated_document().page();
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}
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NonnullRefPtr<CSS::CSSStyleDeclaration> Window::get_computed_style(DOM::Element& element) const
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{
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return CSS::ResolvedCSSStyleDeclaration::create(element);
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}
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NonnullRefPtr<CSS::MediaQueryList> Window::match_media(String media)
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{
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auto media_query_list = CSS::MediaQueryList::create(associated_document(), parse_media_query_list(CSS::Parser::ParsingContext(associated_document()), media));
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associated_document().add_media_query_list(media_query_list);
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return media_query_list;
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}
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Optional<CSS::MediaFeatureValue> Window::query_media_feature(CSS::MediaFeatureID media_feature) const
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{
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// FIXME: Many of these should be dependent on the hardware
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// https://www.w3.org/TR/mediaqueries-5/#media-descriptor-table
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switch (media_feature) {
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case CSS::MediaFeatureID::AnyHover:
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return CSS::MediaFeatureValue(CSS::ValueID::Hover);
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case CSS::MediaFeatureID::AnyPointer:
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return CSS::MediaFeatureValue(CSS::ValueID::Fine);
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case CSS::MediaFeatureID::AspectRatio:
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return CSS::MediaFeatureValue(CSS::Ratio(inner_width(), inner_height()));
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case CSS::MediaFeatureID::Color:
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return CSS::MediaFeatureValue(8);
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case CSS::MediaFeatureID::ColorGamut:
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return CSS::MediaFeatureValue(CSS::ValueID::Srgb);
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case CSS::MediaFeatureID::ColorIndex:
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return CSS::MediaFeatureValue(0);
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// FIXME: device-aspect-ratio
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// FIXME: device-height
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// FIXME: device-width
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case CSS::MediaFeatureID::DisplayMode:
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// FIXME: Detect if window is fullscreen
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return CSS::MediaFeatureValue(CSS::ValueID::Browser);
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case CSS::MediaFeatureID::DynamicRange:
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return CSS::MediaFeatureValue(CSS::ValueID::Standard);
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case CSS::MediaFeatureID::EnvironmentBlending:
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return CSS::MediaFeatureValue(CSS::ValueID::Opaque);
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case CSS::MediaFeatureID::ForcedColors:
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return CSS::MediaFeatureValue(CSS::ValueID::None);
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case CSS::MediaFeatureID::Grid:
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return CSS::MediaFeatureValue(0);
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case CSS::MediaFeatureID::Height:
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return CSS::MediaFeatureValue(CSS::Length::make_px(inner_height()));
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case CSS::MediaFeatureID::HorizontalViewportSegments:
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return CSS::MediaFeatureValue(1);
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case CSS::MediaFeatureID::Hover:
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return CSS::MediaFeatureValue(CSS::ValueID::Hover);
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case CSS::MediaFeatureID::InvertedColors:
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return CSS::MediaFeatureValue(CSS::ValueID::None);
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case CSS::MediaFeatureID::Monochrome:
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return CSS::MediaFeatureValue(0);
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case CSS::MediaFeatureID::NavControls:
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return CSS::MediaFeatureValue(CSS::ValueID::Back);
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case CSS::MediaFeatureID::Orientation:
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return CSS::MediaFeatureValue(inner_height() >= inner_width() ? CSS::ValueID::Portrait : CSS::ValueID::Landscape);
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case CSS::MediaFeatureID::OverflowBlock:
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return CSS::MediaFeatureValue(CSS::ValueID::Scroll);
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case CSS::MediaFeatureID::OverflowInline:
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return CSS::MediaFeatureValue(CSS::ValueID::Scroll);
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case CSS::MediaFeatureID::Pointer:
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return CSS::MediaFeatureValue(CSS::ValueID::Fine);
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case CSS::MediaFeatureID::PrefersColorScheme: {
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if (auto* page = this->page()) {
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switch (page->preferred_color_scheme()) {
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case CSS::PreferredColorScheme::Light:
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return CSS::MediaFeatureValue(CSS::ValueID::Light);
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case CSS::PreferredColorScheme::Dark:
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return CSS::MediaFeatureValue(CSS::ValueID::Dark);
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case CSS::PreferredColorScheme::Auto:
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default:
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return CSS::MediaFeatureValue(page->palette().is_dark() ? CSS::ValueID::Dark : CSS::ValueID::Light);
|
|
}
|
|
}
|
|
return CSS::MediaFeatureValue(CSS::ValueID::Light);
|
|
}
|
|
case CSS::MediaFeatureID::PrefersContrast:
|
|
// FIXME: Make this a preference
|
|
return CSS::MediaFeatureValue(CSS::ValueID::NoPreference);
|
|
case CSS::MediaFeatureID::PrefersReducedData:
|
|
// FIXME: Make this a preference
|
|
return CSS::MediaFeatureValue(CSS::ValueID::NoPreference);
|
|
case CSS::MediaFeatureID::PrefersReducedMotion:
|
|
// FIXME: Make this a preference
|
|
return CSS::MediaFeatureValue(CSS::ValueID::NoPreference);
|
|
case CSS::MediaFeatureID::PrefersReducedTransparency:
|
|
// FIXME: Make this a preference
|
|
return CSS::MediaFeatureValue(CSS::ValueID::NoPreference);
|
|
// FIXME: resolution
|
|
case CSS::MediaFeatureID::Scan:
|
|
return CSS::MediaFeatureValue(CSS::ValueID::Progressive);
|
|
case CSS::MediaFeatureID::Scripting:
|
|
if (associated_document().is_scripting_enabled())
|
|
return CSS::MediaFeatureValue(CSS::ValueID::Enabled);
|
|
return CSS::MediaFeatureValue(CSS::ValueID::None);
|
|
case CSS::MediaFeatureID::Update:
|
|
return CSS::MediaFeatureValue(CSS::ValueID::Fast);
|
|
case CSS::MediaFeatureID::VerticalViewportSegments:
|
|
return CSS::MediaFeatureValue(1);
|
|
case CSS::MediaFeatureID::VideoColorGamut:
|
|
return CSS::MediaFeatureValue(CSS::ValueID::Srgb);
|
|
case CSS::MediaFeatureID::VideoDynamicRange:
|
|
return CSS::MediaFeatureValue(CSS::ValueID::Standard);
|
|
case CSS::MediaFeatureID::Width:
|
|
return CSS::MediaFeatureValue(CSS::Length::make_px(inner_width()));
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return {};
|
|
}
|
|
|
|
// https://www.w3.org/TR/cssom-view/#dom-window-scrollx
|
|
float Window::scroll_x() const
|
|
{
|
|
if (auto* page = this->page())
|
|
return page->top_level_browsing_context().viewport_scroll_offset().x();
|
|
return 0;
|
|
}
|
|
|
|
// https://www.w3.org/TR/cssom-view/#dom-window-scrolly
|
|
float Window::scroll_y() const
|
|
{
|
|
if (auto* page = this->page())
|
|
return page->top_level_browsing_context().viewport_scroll_offset().y();
|
|
return 0;
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/#fire-a-page-transition-event
|
|
void Window::fire_a_page_transition_event(FlyString const& event_name, bool persisted)
|
|
{
|
|
// To fire a page transition event named eventName at a Window window with a boolean persisted,
|
|
// fire an event named eventName at window, using PageTransitionEvent,
|
|
// with the persisted attribute initialized to persisted,
|
|
HTML::PageTransitionEventInit event_init {};
|
|
event_init.persisted = persisted;
|
|
auto event = HTML::PageTransitionEvent::create(event_name, event_init);
|
|
|
|
// ...the cancelable attribute initialized to true,
|
|
event->set_cancelable(true);
|
|
|
|
// the bubbles attribute initialized to true,
|
|
event->set_bubbles(true);
|
|
|
|
// and legacy target override flag set.
|
|
dispatch_event(move(event));
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/#dom-queuemicrotask
|
|
void Window::queue_microtask(NonnullOwnPtr<Bindings::CallbackType> callback)
|
|
{
|
|
// The queueMicrotask(callback) method must queue a microtask to invoke callback,
|
|
HTML::queue_a_microtask(&associated_document(), [callback = move(callback)]() mutable {
|
|
auto result = Bindings::IDL::invoke_callback(*callback, {});
|
|
// and if callback throws an exception, report the exception.
|
|
if (result.is_error())
|
|
HTML::report_exception(result);
|
|
});
|
|
}
|
|
|
|
float Window::device_pixel_ratio() const
|
|
{
|
|
// FIXME: Return 2.0f if we're in HiDPI mode!
|
|
return 1.0f;
|
|
}
|
|
|
|
// https://drafts.csswg.org/cssom-view/#dom-window-screenx
|
|
int Window::screen_x() const
|
|
{
|
|
// The screenX and screenLeft attributes must return the x-coordinate, relative to the origin of the Web-exposed screen area,
|
|
// of the left of the client window as number of CSS pixels, or zero if there is no such thing.
|
|
return 0;
|
|
}
|
|
|
|
// https://drafts.csswg.org/cssom-view/#dom-window-screeny
|
|
int Window::screen_y() const
|
|
{
|
|
// The screenY and screenTop attributes must return the y-coordinate, relative to the origin of the screen of the Web-exposed screen area,
|
|
// of the top of the client window as number of CSS pixels, or zero if there is no such thing.
|
|
return 0;
|
|
}
|
|
|
|
// https://w3c.github.io/selection-api/#dom-window-getselection
|
|
Selection::Selection* Window::get_selection()
|
|
{
|
|
// FIXME: Implement.
|
|
return nullptr;
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/webstorage.html#dom-localstorage
|
|
RefPtr<HTML::Storage> Window::local_storage()
|
|
{
|
|
// FIXME: Implement according to spec.
|
|
|
|
static HashMap<Origin, NonnullRefPtr<HTML::Storage>> local_storage_per_origin;
|
|
return local_storage_per_origin.ensure(associated_document().origin(), [] {
|
|
return HTML::Storage::create();
|
|
});
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/webstorage.html#dom-sessionstorage
|
|
RefPtr<HTML::Storage> Window::session_storage()
|
|
{
|
|
// FIXME: Implement according to spec.
|
|
|
|
static HashMap<Origin, NonnullRefPtr<HTML::Storage>> session_storage_per_origin;
|
|
return session_storage_per_origin.ensure(associated_document().origin(), [] {
|
|
return HTML::Storage::create();
|
|
});
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/browsers.html#dom-parent
|
|
Window* Window::parent()
|
|
{
|
|
// 1. Let current be this Window object's browsing context.
|
|
auto* current = associated_document().browsing_context();
|
|
|
|
// 2. If current is null, then return null.
|
|
if (!current)
|
|
return nullptr;
|
|
|
|
// 3. If current is a child browsing context of another browsing context parent,
|
|
// then return parent's WindowProxy object.
|
|
if (current->parent()) {
|
|
VERIFY(current->parent()->active_document());
|
|
return ¤t->parent()->active_document()->window();
|
|
}
|
|
|
|
// 4. Assert: current is a top-level browsing context.
|
|
VERIFY(current->is_top_level());
|
|
|
|
// FIXME: 5. Return current's WindowProxy object.
|
|
VERIFY(current->active_document());
|
|
return ¤t->active_document()->window();
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/web-messaging.html#window-post-message-steps
|
|
DOM::ExceptionOr<void> Window::post_message(JS::Value message, String const&)
|
|
{
|
|
// FIXME: This is an ad-hoc hack implementation instead, since we don't currently
|
|
// have serialization and deserialization of messages.
|
|
HTML::queue_global_task(HTML::Task::Source::PostedMessage, *wrapper(), [strong_this = NonnullRefPtr(*this), message]() mutable {
|
|
HTML::MessageEventInit event_init {};
|
|
event_init.data = message;
|
|
event_init.origin = "<origin>";
|
|
strong_this->dispatch_event(HTML::MessageEvent::create(HTML::EventNames::message, event_init));
|
|
});
|
|
return {};
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/window-object.html#dom-name
|
|
String Window::name() const
|
|
{
|
|
// 1. If this's browsing context is null, then return the empty string.
|
|
if (!browsing_context())
|
|
return String::empty();
|
|
// 2. Return this's browsing context's name.
|
|
return browsing_context()->name();
|
|
}
|
|
|
|
// https://html.spec.whatwg.org/multipage/window-object.html#dom-name
|
|
void Window::set_name(String const& name)
|
|
{
|
|
// 1. If this's browsing context is null, then return.
|
|
if (!browsing_context())
|
|
return;
|
|
// 2. Set this's browsing context's name to the given value.
|
|
browsing_context()->set_name(name);
|
|
}
|
|
|
|
// https://w3c.github.io/requestidlecallback/#start-an-idle-period-algorithm
|
|
void Window::start_an_idle_period()
|
|
{
|
|
// 1. Optionally, if the user agent determines the idle period should be delayed, return from this algorithm.
|
|
if (!wrapper())
|
|
return;
|
|
// 2. Let pending_list be window's list of idle request callbacks.
|
|
auto& pending_list = m_idle_request_callbacks;
|
|
// 3. Let run_list be window's list of runnable idle callbacks.
|
|
auto& run_list = m_runnable_idle_callbacks;
|
|
run_list.extend(pending_list);
|
|
// 4. Clear pending_list.
|
|
pending_list.clear();
|
|
|
|
// FIXME: This might not agree with the spec, but currently we use 100% CPU if we keep queueing tasks
|
|
if (run_list.is_empty())
|
|
return;
|
|
|
|
// 5. Queue a task on the queue associated with the idle-task task source,
|
|
// which performs the steps defined in the invoke idle callbacks algorithm with window and getDeadline as parameters.
|
|
HTML::queue_global_task(HTML::Task::Source::IdleTask, *wrapper(), [window = NonnullRefPtr(*this)]() mutable {
|
|
window->invoke_idle_callbacks();
|
|
});
|
|
}
|
|
|
|
// https://w3c.github.io/requestidlecallback/#invoke-idle-callbacks-algorithm
|
|
void Window::invoke_idle_callbacks()
|
|
{
|
|
auto& event_loop = main_thread_event_loop();
|
|
// 1. If the user-agent believes it should end the idle period early due to newly scheduled high-priority work, return from the algorithm.
|
|
// 2. Let now be the current time.
|
|
auto now = event_loop.unsafe_shared_current_time();
|
|
// 3. If now is less than the result of calling getDeadline and the window's list of runnable idle callbacks is not empty:
|
|
if (now < event_loop.compute_deadline() && !m_runnable_idle_callbacks.is_empty()) {
|
|
// 1. Pop the top callback from window's list of runnable idle callbacks.
|
|
auto callback = m_runnable_idle_callbacks.take_first();
|
|
// 2. Let deadlineArg be a new IdleDeadline whose [get deadline time algorithm] is getDeadline.
|
|
auto deadline_arg = RequestIdleCallback::IdleDeadline::create();
|
|
// 3. Call callback with deadlineArg as its argument. If an uncaught runtime script error occurs, then report the exception.
|
|
auto result = callback->invoke(deadline_arg);
|
|
if (result.is_error())
|
|
HTML::report_exception(result);
|
|
// 4. If window's list of runnable idle callbacks is not empty, queue a task which performs the steps
|
|
// in the invoke idle callbacks algorithm with getDeadline and window as a parameters and return from this algorithm
|
|
HTML::queue_global_task(HTML::Task::Source::IdleTask, *wrapper(), [window = NonnullRefPtr(*this)]() mutable {
|
|
window->invoke_idle_callbacks();
|
|
});
|
|
}
|
|
}
|
|
|
|
// https://w3c.github.io/requestidlecallback/#the-requestidlecallback-method
|
|
u32 Window::request_idle_callback(NonnullOwnPtr<Bindings::CallbackType> callback)
|
|
{
|
|
// 1. Let window be this Window object.
|
|
auto& window = *this;
|
|
// 2. Increment the window's idle callback identifier by one.
|
|
window.m_idle_callback_identifier++;
|
|
// 3. Let handle be the current value of window's idle callback identifier.
|
|
auto handle = window.m_idle_callback_identifier;
|
|
// 4. Push callback to the end of window's list of idle request callbacks, associated with handle.
|
|
auto handler = [callback = move(callback)](NonnullRefPtr<RequestIdleCallback::IdleDeadline> deadline) -> JS::Completion {
|
|
auto& global_object = callback->callback.cell()->global_object();
|
|
auto* wrapped_deadline = Bindings::wrap(global_object, *deadline);
|
|
return Bindings::IDL::invoke_callback(const_cast<Bindings::CallbackType&>(*callback), {}, JS::Value(wrapped_deadline));
|
|
};
|
|
window.m_idle_request_callbacks.append(adopt_ref(*new IdleCallback(move(handler), handle)));
|
|
// 5. Return handle and then continue running this algorithm asynchronously.
|
|
return handle;
|
|
// FIXME: 6. If the timeout property is present in options and has a positive value:
|
|
// FIXME: 1. Wait for timeout milliseconds.
|
|
// FIXME: 2. Wait until all invocations of this algorithm, whose timeout added to their posted time occurred before this one's, have completed.
|
|
// FIXME: 3. Optionally, wait a further user-agent defined length of time.
|
|
// FIXME: 4. Queue a task on the queue associated with the idle-task task source, which performs the invoke idle callback timeout algorithm, passing handle and window as arguments.
|
|
}
|
|
|
|
// https://w3c.github.io/requestidlecallback/#the-cancelidlecallback-method
|
|
void Window::cancel_idle_callback(u32 handle)
|
|
{
|
|
// 1. Let window be this Window object.
|
|
auto& window = *this;
|
|
// 2. Find the entry in either the window's list of idle request callbacks or list of runnable idle callbacks
|
|
// that is associated with the value handle.
|
|
// 3. If there is such an entry, remove it from both window's list of idle request callbacks and the list of runnable idle callbacks.
|
|
window.m_idle_request_callbacks.remove_first_matching([handle](auto& callback) {
|
|
return callback->handle() == handle;
|
|
});
|
|
window.m_runnable_idle_callbacks.remove_first_matching([handle](auto& callback) {
|
|
return callback->handle() == handle;
|
|
});
|
|
}
|
|
|
|
}
|