
This allows me to keep prototyping things on a random desktop machine, even if that machine has its own ideas about foo_t types.
27 lines
505 B
C++
27 lines
505 B
C++
#include "ZeroDevice.h"
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#include "Limits.h"
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#include <AK/StdLib.h>
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#include <cstring>
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#include <cstdio>
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ZeroDevice::ZeroDevice()
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{
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}
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ZeroDevice::~ZeroDevice()
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{
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}
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Unix::ssize_t ZeroDevice::read(byte* buffer, Unix::size_t bufferSize)
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{
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printf("read from zero device\n");
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Unix::size_t count = min(GoodBufferSize, bufferSize);
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memset(buffer, 0, count);
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return count;
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}
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Unix::ssize_t ZeroDevice::write(const byte*, Unix::size_t bufferSize)
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{
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return min(GoodBufferSize, bufferSize);
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}
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