ladybird/VirtualFileSystem/SyntheticFileSystem.h
Andreas Kling 9528edab92 Move readEntireInode() up to FileSystem (from ext2.)
It's just a wrapper around multiple calls to readInodeBytes() now.
2018-10-15 00:16:14 +02:00

36 lines
1.2 KiB
C++

#pragma once
#include "FileSystem.h"
#include "UnixTypes.h"
#include <AK/HashMap.h>
class SyntheticFileSystem final : public FileSystem {
public:
virtual ~SyntheticFileSystem() override;
static RetainPtr<SyntheticFileSystem> create();
virtual bool initialize() override;
virtual const char* className() const override;
virtual InodeIdentifier rootInode() const override;
virtual bool writeInode(InodeIdentifier, const ByteBuffer&) override;
virtual bool enumerateDirectoryInode(InodeIdentifier, std::function<bool(const DirectoryEntry&)>) const override;
virtual InodeMetadata inodeMetadata(InodeIdentifier) const override;
virtual bool setModificationTime(InodeIdentifier, dword timestamp) override;
virtual InodeIdentifier createInode(InodeIdentifier parentInode, const String& name, word mode) override;
virtual ssize_t readInodeBytes(InodeIdentifier, Unix::off_t offset, size_t count, byte* buffer) const override;
private:
SyntheticFileSystem();
struct File {
String name;
InodeMetadata metadata;
ByteBuffer data;
};
OwnPtr<File> createTextFile(String&& name, String&& text);
void addFile(OwnPtr<File>&&);
Vector<OwnPtr<File>> m_files;
};