
This allows me to keep prototyping things on a random desktop machine, even if that machine has its own ideas about foo_t types.
30 lines
547 B
C++
30 lines
547 B
C++
#include "FullDevice.h"
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#include "Limits.h"
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#include "sys-errno.h"
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#include <AK/StdLib.h>
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#include <cstring>
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#include <cstdio>
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FullDevice::FullDevice()
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{
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}
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FullDevice::~FullDevice()
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{
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}
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Unix::ssize_t FullDevice::read(byte* buffer, Unix::size_t bufferSize)
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{
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printf("read from full device\n");
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Unix::size_t count = min(GoodBufferSize, bufferSize);
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memset(buffer, 0, count);
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return count;
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}
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Unix::ssize_t FullDevice::write(const byte*, Unix::size_t bufferSize)
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{
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if (bufferSize == 0)
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return 0;
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return -ENOSPC;
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}
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