ladybird/Libraries/LibHTML/Layout/LayoutNode.cpp
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

154 lines
4.6 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibGUI/GPainter.h>
#include <LibHTML/DOM/Document.h>
#include <LibHTML/DOM/Element.h>
#include <LibHTML/Frame.h>
#include <LibHTML/Layout/LayoutBlock.h>
#include <LibHTML/Layout/LayoutNode.h>
LayoutNode::LayoutNode(const Node* node)
: m_node(node)
{
if (m_node)
m_node->set_layout_node({}, this);
}
LayoutNode::~LayoutNode()
{
if (m_node && m_node->layout_node() == this)
m_node->set_layout_node({}, nullptr);
}
void LayoutNode::layout()
{
for_each_child([](auto& child) {
child.layout();
});
}
const LayoutBlock* LayoutNode::containing_block() const
{
for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
if (is<LayoutBlock>(*ancestor))
return to<LayoutBlock>(ancestor);
}
return nullptr;
}
void LayoutNode::render(RenderingContext& context)
{
if (!is_visible())
return;
// TODO: render our border
for_each_child([&](auto& child) {
child.render(context);
});
}
HitTestResult LayoutNode::hit_test(const Point& position) const
{
HitTestResult result;
for_each_child([&](auto& child) {
auto child_result = child.hit_test(position);
if (child_result.layout_node)
result = child_result;
});
return result;
}
const Document& LayoutNode::document() const
{
if (is_anonymous())
return parent()->document();
return node()->document();
}
Document& LayoutNode::document()
{
if (is_anonymous())
return parent()->document();
// FIXME: Remove this const_cast once we give up on the idea of a const link from layout tree to DOM tree.
return const_cast<Node*>(node())->document();
}
const LayoutDocument& LayoutNode::root() const
{
ASSERT(document().layout_node());
return *document().layout_node();
}
LayoutDocument& LayoutNode::root()
{
ASSERT(document().layout_node());
return *document().layout_node();
}
void LayoutNode::split_into_lines(LayoutBlock& container)
{
for_each_child([&](auto& child) {
if (child.is_inline()) {
child.split_into_lines(container);
} else {
// FIXME: Support block children of inlines.
}
});
}
void LayoutNode::set_needs_display()
{
auto* frame = document().frame();
ASSERT(frame);
if (auto* block = containing_block()) {
block->for_each_fragment([&](auto& fragment) {
if (&fragment.layout_node() == this || is_ancestor_of(fragment.layout_node())) {
const_cast<Frame*>(frame)->set_needs_display(enclosing_int_rect(fragment.rect()));
}
return IterationDecision::Continue;
});
}
}
FloatPoint LayoutNode::box_type_agnostic_position() const
{
if (is_box())
return to<LayoutBox>(*this).position();
ASSERT(is_inline());
FloatPoint position;
if (auto* block = containing_block()) {
block->for_each_fragment([&](auto& fragment) {
if (&fragment.layout_node() == this || is_ancestor_of(fragment.layout_node())) {
position = fragment.rect().location();
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
}
return position;
}