ladybird/Userland/Libraries/LibJS/Runtime/GeneratorObject.h
2021-11-09 20:32:51 +02:00

36 lines
1 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/Interpreter.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class GeneratorObject final : public Object {
JS_OBJECT(GeneratorObject, Object);
public:
static ThrowCompletionOr<GeneratorObject*> create(GlobalObject&, Value, ECMAScriptFunctionObject*, Environment*, Bytecode::RegisterWindow);
GeneratorObject(GlobalObject&, Object& prototype);
virtual void initialize(GlobalObject&) override;
virtual ~GeneratorObject() override;
void visit_edges(Cell::Visitor&) override;
ThrowCompletionOr<Value> next_impl(VM&, GlobalObject&, Optional<Value> value_to_throw);
void set_done() { m_done = true; }
private:
Environment* m_environment { nullptr };
ECMAScriptFunctionObject* m_generating_function { nullptr };
Value m_previous_value;
Bytecode::RegisterWindow m_frame;
bool m_done { false };
};
}