
These were adding unnecessary indirection, whereas recording painter could be called directly.
118 lines
4.1 KiB
C++
118 lines
4.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "LinearGradientStyleValue.h"
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namespace Web::CSS {
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String LinearGradientStyleValue::to_string() const
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{
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StringBuilder builder;
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auto side_or_corner_to_string = [](SideOrCorner value) {
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switch (value) {
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case SideOrCorner::Top:
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return "top"sv;
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case SideOrCorner::Bottom:
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return "bottom"sv;
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case SideOrCorner::Left:
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return "left"sv;
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case SideOrCorner::Right:
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return "right"sv;
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case SideOrCorner::TopLeft:
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return "top left"sv;
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case SideOrCorner::TopRight:
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return "top right"sv;
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case SideOrCorner::BottomLeft:
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return "bottom left"sv;
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case SideOrCorner::BottomRight:
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return "bottom right"sv;
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default:
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VERIFY_NOT_REACHED();
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}
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};
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if (m_properties.gradient_type == GradientType::WebKit)
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builder.append("-webkit-"sv);
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if (is_repeating())
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builder.append("repeating-"sv);
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builder.append("linear-gradient("sv);
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m_properties.direction.visit(
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[&](SideOrCorner side_or_corner) {
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return builder.appendff("{}{}, "sv, m_properties.gradient_type == GradientType::Standard ? "to "sv : ""sv, side_or_corner_to_string(side_or_corner));
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},
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[&](Angle const& angle) {
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return builder.appendff("{}, "sv, angle.to_string());
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});
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serialize_color_stop_list(builder, m_properties.color_stop_list);
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builder.append(")"sv);
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return MUST(builder.to_string());
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}
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bool LinearGradientStyleValue::equals(StyleValue const& other_) const
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{
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if (type() != other_.type())
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return false;
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auto& other = other_.as_linear_gradient();
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return m_properties == other.m_properties;
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}
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float LinearGradientStyleValue::angle_degrees(CSSPixelSize gradient_size) const
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{
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auto corner_angle_degrees = [&] {
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return AK::to_degrees(atan2(gradient_size.height().to_double(), gradient_size.width().to_double()));
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};
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return m_properties.direction.visit(
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[&](SideOrCorner side_or_corner) {
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auto angle = [&] {
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switch (side_or_corner) {
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case SideOrCorner::Top:
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return 0.0;
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case SideOrCorner::Bottom:
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return 180.0;
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case SideOrCorner::Left:
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return 270.0;
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case SideOrCorner::Right:
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return 90.0;
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case SideOrCorner::TopRight:
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return corner_angle_degrees();
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case SideOrCorner::BottomLeft:
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return corner_angle_degrees() + 180.0;
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case SideOrCorner::TopLeft:
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return -corner_angle_degrees();
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case SideOrCorner::BottomRight:
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return -(corner_angle_degrees() + 180.0);
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default:
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VERIFY_NOT_REACHED();
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}
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}();
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// Note: For unknowable reasons the angles are opposite on the -webkit- version
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if (m_properties.gradient_type == GradientType::WebKit)
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return angle + 180.0;
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return angle;
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},
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[&](Angle const& angle) {
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return angle.to_degrees();
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});
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}
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void LinearGradientStyleValue::resolve_for_size(Layout::NodeWithStyleAndBoxModelMetrics const& node, CSSPixelSize size) const
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{
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if (m_resolved.has_value() && m_resolved->size == size)
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return;
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m_resolved = ResolvedData { Painting::resolve_linear_gradient_data(node, size, *this), size };
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}
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void LinearGradientStyleValue::paint(PaintContext& context, DevicePixelRect const& dest_rect, CSS::ImageRendering, Vector<Gfx::Path> const& clip_paths) const
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{
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VERIFY(m_resolved.has_value());
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context.recording_painter().fill_rect_with_linear_gradient(dest_rect.to_type<int>(), m_resolved->data, clip_paths);
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}
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}
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