51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Vector.h>
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Color.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/canvas.html#canvasstate
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class CanvasState {
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public:
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virtual ~CanvasState() = default;
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void save();
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void restore();
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void reset();
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bool is_context_lost();
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// https://html.spec.whatwg.org/multipage/canvas.html#drawing-state
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struct DrawingState {
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Gfx::AffineTransform transform;
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Gfx::Color fill_style { Gfx::Color::Black };
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Gfx::Color stroke_style { Gfx::Color::Black };
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float line_width { 1 };
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};
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DrawingState& drawing_state() { return m_drawing_state; }
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DrawingState const& drawing_state() const { return m_drawing_state; }
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void clear_drawing_state_stack() { m_drawing_state_stack.clear(); }
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void reset_drawing_state() { m_drawing_state = {}; }
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virtual void reset_to_default_state() = 0;
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protected:
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CanvasState() = default;
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private:
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DrawingState m_drawing_state;
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Vector<DrawingState> m_drawing_state_stack;
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// https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-context-lost
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bool m_context_lost { false };
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};
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}
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