ladybird/Userland/Libraries/LibJS/Runtime/Array.h
Linus Groh 8f3a5ba5d8 LibJS: Add Array::create_from() for generic Vector<T>
It relies on a mapper function to convert each T& to a JS::Value. This
allows us to avoid awkward Vector<T> to MarkedValueList conversion at
the call site.
2021-09-04 19:08:18 +01:00

53 lines
1.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Assertions.h>
#include <AK/Function.h>
#include <AK/Vector.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class Array : public Object {
JS_OBJECT(Array, Object);
public:
static Array* create(GlobalObject&, size_t length, Object* prototype = nullptr);
static Array* create_from(GlobalObject&, Vector<Value> const&);
// Non-standard but equivalent to CreateArrayFromList.
template<typename T>
static Array* create_from(GlobalObject& global_object, Vector<T>& elements, Function<Value(T&)> map_fn)
{
auto& vm = global_object.vm();
auto values = MarkedValueList { global_object.heap() };
values.ensure_capacity(elements.size());
for (auto& element : elements) {
values.append(map_fn(element));
VERIFY(!vm.exception());
}
return Array::create_from(global_object, values);
}
explicit Array(Object& prototype);
virtual ~Array() override;
virtual Optional<PropertyDescriptor> internal_get_own_property(PropertyName const&) const override;
virtual bool internal_define_own_property(PropertyName const&, PropertyDescriptor const&) override;
virtual bool internal_delete(PropertyName const&) override;
virtual MarkedValueList internal_own_property_keys() const override;
[[nodiscard]] bool length_is_writable() const { return m_length_writable; };
private:
bool set_length(PropertyDescriptor const&);
bool m_length_writable { true };
};
}