ladybird/Userland/Libraries/LibWeb/HTML/HTMLScriptElement.h
Andreas Kling 8cafdf8985 LibWeb: Make sure <script> elements get prepared when connected
There's a bit more nuance to how this should really work, but let's at
least make sure we execute <script> elements if you insert them into
the document.
2021-03-15 21:20:33 +01:00

81 lines
3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Function.h>
#include <LibWeb/HTML/HTMLElement.h>
namespace Web::HTML {
class HTMLScriptElement final : public HTMLElement {
public:
using WrapperType = Bindings::HTMLScriptElementWrapper;
HTMLScriptElement(DOM::Document&, QualifiedName);
virtual ~HTMLScriptElement() override;
bool is_non_blocking() const { return m_non_blocking; }
bool is_ready_to_be_parser_executed() const { return m_ready_to_be_parser_executed; }
bool failed_to_load() const { return m_failed_to_load; }
void set_parser_document(Badge<HTMLDocumentParser>, DOM::Document&);
void set_non_blocking(Badge<HTMLDocumentParser>, bool);
void set_already_started(Badge<HTMLDocumentParser>, bool b) { m_already_started = b; }
void prepare_script(Badge<HTMLDocumentParser>) { prepare_script(); }
void execute_script();
virtual void inserted_into(Node&) override;
private:
void prepare_script();
void script_became_ready();
void when_the_script_is_ready(Function<void()>);
WeakPtr<DOM::Document> m_parser_document;
WeakPtr<DOM::Document> m_preparation_time_document;
bool m_non_blocking { false };
bool m_already_started { false };
bool m_parser_inserted { false };
bool m_from_an_external_file { false };
bool m_script_ready { false };
bool m_ready_to_be_parser_executed { false };
bool m_failed_to_load { false };
enum class ScriptType {
Classic,
Module
};
ScriptType m_script_type { ScriptType::Classic };
Function<void()> m_script_ready_callback;
String m_script_source;
String m_script_filename;
};
}