
We were not sending the ID of the window that was listening for window management (WM) events along with the WM messages. They only included the "target" window's ID. Since the taskbar's single window had the first window ID for its own connection to the WindowServer, it meant that it would only receive WM events for the first window ID in other processes as well. This broke when I ported WindowServer to LibIPC. Fix this by including the WM listener ID in all WM messages, and since we're here anyway, get rid of a bunch of unnecessary indirection where we were passing WM events through the WindowServer event loop before sending them to the listener.
303 lines
11 KiB
C++
303 lines
11 KiB
C++
#include <LibDraw/Palette.h>
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#include <LibDraw/SystemTheme.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GClipboard.h>
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#include <LibGUI/GDesktop.h>
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#include <LibGUI/GDragOperation.h>
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#include <LibGUI/GEvent.h>
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#include <LibGUI/GMenu.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GWindow.h>
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#include <LibGUI/GWindowServerConnection.h>
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//#define GEVENTLOOP_DEBUG
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GWindowServerConnection& GWindowServerConnection::the()
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{
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static GWindowServerConnection* s_connection = nullptr;
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if (!s_connection)
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s_connection = new GWindowServerConnection;
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return *s_connection;
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}
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static void set_system_theme_from_shared_buffer_id(int id)
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{
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auto system_theme = SharedBuffer::create_from_shared_buffer_id(id);
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ASSERT(system_theme);
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set_system_theme(*system_theme);
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GApplication::the().set_system_palette(*system_theme);
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}
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void GWindowServerConnection::handshake()
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{
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auto response = send_sync<WindowServer::Greet>();
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set_my_client_id(response->client_id());
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set_system_theme_from_shared_buffer_id(response->system_theme_buffer_id());
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GDesktop::the().did_receive_screen_rect({}, response->screen_rect());
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}
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void GWindowServerConnection::handle(const WindowClient::UpdateSystemTheme& message)
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{
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set_system_theme_from_shared_buffer_id(message.system_theme_buffer_id());
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GWindow::update_all_windows({});
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}
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void GWindowServerConnection::handle(const WindowClient::Paint& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d Paint\n", message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id())) {
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Vector<Rect, 32> rects;
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for (auto& r : message.rects()) {
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rects.append(r);
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}
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CEventLoop::current().post_event(*window, make<GMultiPaintEvent>(rects, message.window_size()));
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}
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}
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void GWindowServerConnection::handle(const WindowClient::WindowResized& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id())) {
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CEventLoop::current().post_event(*window, make<GResizeEvent>(message.old_rect().size(), message.new_rect().size()));
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}
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}
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void GWindowServerConnection::handle(const WindowClient::WindowActivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowActivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowBecameActive));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowDeactivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowDeactivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowBecameInactive));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowCloseRequest& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowCloseRequest));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowEntered& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowEntered));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowLeft& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowLeft));
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}
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void GWindowServerConnection::handle(const WindowClient::KeyDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyDown character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = GWindow::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<GKeyEvent>(GEvent::KeyDown, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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if (auto* focused_widget = window->focused_widget()) {
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if (auto* action = focused_widget->action_for_key_event(*key_event)) {
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if (action->is_enabled()) {
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action->activate();
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return;
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}
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}
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}
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if (auto* action = GApplication::the().action_for_key_event(*key_event)) {
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if (action->is_enabled()) {
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action->activate();
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return;
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}
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}
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CEventLoop::current().post_event(*window, move(key_event));
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}
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void GWindowServerConnection::handle(const WindowClient::KeyUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyUp character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = GWindow::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<GKeyEvent>(GEvent::KeyUp, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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CEventLoop::current().post_event(*window, move(key_event));
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}
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GMouseButton to_gmousebutton(u32 button)
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{
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switch (button) {
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case 0:
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return GMouseButton::None;
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case 1:
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return GMouseButton::Left;
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case 2:
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return GMouseButton::Right;
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case 4:
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return GMouseButton::Middle;
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default:
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ASSERT_NOT_REACHED();
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break;
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}
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}
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void GWindowServerConnection::handle(const WindowClient::MouseDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDown %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseDown, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseUp %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseUp, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseMove& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseMove %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseMove, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseDoubleClick& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDoubleClick %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseDoubleClick, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseWheel& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseWheel %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseWheel, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MenuItemActivated& message)
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{
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auto* menu = GMenu::from_menu_id(message.menu_id());
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if (!menu) {
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dbgprintf("GEventLoop received event for invalid menu ID %d\n", message.menu_id());
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return;
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}
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if (auto* action = menu->action_at(message.identifier()))
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action->activate(menu);
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowStateChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.wm_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowStateChangedEvent>(message.client_id(), message.window_id(), message.title(), message.rect(), message.is_active(), (GWindowType)message.window_type(), message.is_minimized()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowRectChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.wm_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowRectChangedEvent>(message.client_id(), message.window_id(), message.rect()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowIconBitmapChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.wm_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowIconBitmapChangedEvent>(message.client_id(), message.window_id(), message.icon_buffer_id(), message.icon_size()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowRemoved& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.wm_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowRemovedEvent>(message.client_id(), message.window_id()));
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}
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void GWindowServerConnection::handle(const WindowClient::ScreenRectChanged& message)
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{
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GDesktop::the().did_receive_screen_rect({}, message.rect());
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}
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void GWindowServerConnection::handle(const WindowClient::ClipboardContentsChanged& message)
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{
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GClipboard::the().did_receive_clipboard_contents_changed({}, message.content_type());
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}
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void GWindowServerConnection::handle(const WindowClient::AsyncSetWallpaperFinished&)
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{
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// This is handled manually by GDesktop::set_wallpaper().
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}
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void GWindowServerConnection::handle(const WindowClient::DragDropped& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GDropEvent>(message.mouse_position(), message.text(), message.data_type(), message.data()));
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}
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void GWindowServerConnection::handle(const WindowClient::DragAccepted&)
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{
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GDragOperation::notify_accepted({});
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}
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void GWindowServerConnection::handle(const WindowClient::DragCancelled&)
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{
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GDragOperation::notify_cancelled({});
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}
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void GWindowServerConnection::handle(const WindowClient::WindowStateChanged& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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window->notify_state_changed({}, message.minimized(), message.occluded());
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}
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