
This removes a set of complex reference cycles between DOM, layout tree and browsing context. It also makes lifetimes much easier to reason about, as the DOM and layout trees are now free to keep each other alive.
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/DOM/Position.h>
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#include <LibWeb/DOM/Range.h>
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#include <LibWeb/Layout/LayoutPosition.h>
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namespace Web::Layout {
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DOM::Position LayoutPosition::to_dom_position() const
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{
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if (!layout_node)
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return {};
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// FIXME: Verify that there are no shenanigans going on.
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return { const_cast<DOM::Node&>(*layout_node->dom_node()), (unsigned)index_in_node };
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}
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LayoutRange LayoutRange::normalized() const
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{
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if (!is_valid())
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return {};
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if (m_start.layout_node.ptr() == m_end.layout_node.ptr()) {
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if (m_start.index_in_node < m_end.index_in_node)
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return *this;
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return { m_end, m_start };
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}
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if (m_start.layout_node->is_before(*m_end.layout_node))
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return *this;
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return { m_end, m_start };
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}
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JS::NonnullGCPtr<DOM::Range> LayoutRange::to_dom_range() const
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{
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VERIFY(is_valid());
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auto start = m_start.to_dom_position();
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auto end = m_end.to_dom_position();
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return DOM::Range::create(*start.node(), start.offset(), *end.node(), end.offset());
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}
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}
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