ladybird/Userland/Libraries/LibWeb/HTML/HTMLInputElement.cpp
MacDue 8a5d2be617 Everywhere: Remove unnecessary mutable attributes from lambdas
These lambdas were marked mutable as they captured a Ptr wrapper
class by value, which then only returned const-qualified references
to the value they point from the previous const pointer operators.

Nothing is actually mutating in the lambdas state here, and now
that the Ptr operators don't add extra const qualifiers these
can be removed.
2022-11-19 14:37:31 +00:00

565 lines
25 KiB
C++

/*
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, Adam Hodgen <ant1441@gmail.com>
* Copyright (c) 2022, Andrew Kaster <akaster@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/ShadowRoot.h>
#include <LibWeb/DOM/Text.h>
#include <LibWeb/HTML/BrowsingContext.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/HTML/HTMLFormElement.h>
#include <LibWeb/HTML/HTMLInputElement.h>
#include <LibWeb/HTML/Scripting/Environments.h>
#include <LibWeb/Infra/CharacterTypes.h>
#include <LibWeb/Layout/BlockContainer.h>
#include <LibWeb/Layout/ButtonBox.h>
#include <LibWeb/Layout/CheckBox.h>
#include <LibWeb/Layout/RadioButton.h>
#include <LibWeb/WebIDL/DOMException.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::HTML {
HTMLInputElement::HTMLInputElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: HTMLElement(document, move(qualified_name))
, m_value(String::empty())
{
set_prototype(&Bindings::cached_web_prototype(realm(), "HTMLInputElement"));
activation_behavior = [this](auto&) {
// The activation behavior for input elements are these steps:
// FIXME: 1. If this element is not mutable and is not in the Checkbox state and is not in the Radio state, then return.
// 2. Run this element's input activation behavior, if any, and do nothing otherwise.
run_input_activation_behavior();
};
}
HTMLInputElement::~HTMLInputElement() = default;
void HTMLInputElement::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_text_node.ptr());
visitor.visit(m_legacy_pre_activation_behavior_checked_element_in_group.ptr());
visitor.visit(m_selected_files);
}
JS::GCPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
{
if (type_state() == TypeAttributeState::Hidden)
return nullptr;
if (type_state() == TypeAttributeState::SubmitButton || type_state() == TypeAttributeState::Button || type_state() == TypeAttributeState::ResetButton || type_state() == TypeAttributeState::FileUpload)
return heap().allocate_without_realm<Layout::ButtonBox>(document(), *this, move(style));
if (type_state() == TypeAttributeState::Checkbox)
return heap().allocate_without_realm<Layout::CheckBox>(document(), *this, move(style));
if (type_state() == TypeAttributeState::RadioButton)
return heap().allocate_without_realm<Layout::RadioButton>(document(), *this, move(style));
return heap().allocate_without_realm<Layout::BlockContainer>(document(), this, move(style));
}
void HTMLInputElement::set_checked(bool checked, ChangeSource change_source)
{
if (m_checked == checked)
return;
// The dirty checkedness flag must be initially set to false when the element is created,
// and must be set to true whenever the user interacts with the control in a way that changes the checkedness.
if (change_source == ChangeSource::User)
m_dirty_checkedness = true;
m_checked = checked;
set_needs_style_update(true);
}
void HTMLInputElement::set_checked_binding(bool checked)
{
if (type_state() == TypeAttributeState::RadioButton) {
if (checked)
set_checked_within_group();
else
set_checked(false, ChangeSource::Programmatic);
} else {
set_checked(checked, ChangeSource::Programmatic);
}
}
// https://html.spec.whatwg.org/multipage/input.html#dom-input-files
JS::GCPtr<FileAPI::FileList> HTMLInputElement::files()
{
// On getting, if the IDL attribute applies, it must return a FileList object that represents the current selected files.
// The same object must be returned until the list of selected files changes.
// If the IDL attribute does not apply, then it must instead return null.
if (m_type != TypeAttributeState::FileUpload)
return nullptr;
if (!m_selected_files)
m_selected_files = FileAPI::FileList::create(realm(), {});
return m_selected_files;
}
// https://html.spec.whatwg.org/multipage/input.html#dom-input-files
void HTMLInputElement::set_files(JS::GCPtr<FileAPI::FileList> files)
{
// 1. If the IDL attribute does not apply or the given value is null, then return.
if (m_type != TypeAttributeState::FileUpload || files == nullptr)
return;
// 2. Replace the element's selected files with the given value.
m_selected_files = files;
}
// https://html.spec.whatwg.org/multipage/input.html#update-the-file-selection
void HTMLInputElement::update_the_file_selection(JS::NonnullGCPtr<FileAPI::FileList> files)
{
// 1. Queue an element task on the user interaction task source given element and the following steps:
queue_an_element_task(Task::Source::UserInteraction, [this, files] {
// 1. Update element's selected files so that it represents the user's selection.
this->set_files(files.ptr());
// 2. Fire an event named input at the input element, with the bubbles and composed attributes initialized to true.
auto input_event = DOM::Event::create(this->realm(), EventNames::input, { .bubbles = true, .composed = true });
this->dispatch_event(*input_event);
// 3. Fire an event named change at the input element, with the bubbles attribute initialized to true.
auto change_event = DOM::Event::create(this->realm(), EventNames::change, { .bubbles = true });
this->dispatch_event(*change_event);
});
}
// https://html.spec.whatwg.org/multipage/input.html#show-the-picker,-if-applicable
static void show_the_picker_if_applicable(HTMLInputElement& element)
{
// To show the picker, if applicable for an input element element:
// 1. If element's relevant global object does not have transient activation, then return.
auto& global_object = relevant_global_object(element);
if (!is<HTML::Window>(global_object) || !static_cast<HTML::Window&>(global_object).has_transient_activation())
return;
// FIXME: 2. If element is not mutable, then return.
// 3. If element's type attribute is in the File Upload state, then run these steps in parallel:
if (element.type_state() == HTMLInputElement::TypeAttributeState::FileUpload) {
// NOTE: These steps cannot be fully implemented here, and must be done in the PageClient when the response comes back from the PageHost
// 1. Optionally, wait until any prior execution of this algorithm has terminated.
// 2. Display a prompt to the user requesting that the user specify some files.
// If the multiple attribute is not set on element, there must be no more than one file selected; otherwise, any number may be selected.
// Files can be from the filesystem or created on the fly, e.g., a picture taken from a camera connected to the user's device.
// 3. Wait for the user to have made their selection.
// 4. If the user dismissed the prompt without changing their selection,
// then queue an element task on the user interaction task source given element to fire an event named cancel at element,
// with the bubbles attribute initialized to true.
// 5. Otherwise, update the file selection for element.
bool const multiple = element.has_attribute(HTML::AttributeNames::multiple);
auto weak_element = element.make_weak_ptr<DOM::EventTarget>();
// FIXME: Pass along accept attribute information https://html.spec.whatwg.org/multipage/input.html#attr-input-accept
// The accept attribute may be specified to provide user agents with a hint of what file types will be accepted.
element.document().browsing_context()->top_level_browsing_context().page()->client().page_did_request_file_picker(weak_element, multiple);
return;
}
// FIXME: show "any relevant user interface" for other type attribute states "in the way [the user agent] normally would"
// 4. Otherwise, the user agent should show any relevant user interface for selecting a value for element,
// in the way it normally would when the user interacts with the control. (If no such UI applies to element, then this step does nothing.)
// If such a user interface is shown, it must respect the requirements stated in the relevant parts of the specification for how element
// behaves given its type attribute state. (For example, various sections describe restrictions on the resulting value string.)
// This step can have side effects, such as closing other pickers that were previously shown by this algorithm.
// (If this closes a file selection picker, then per the above that will lead to firing either input and change events, or a cancel event.)
}
// https://html.spec.whatwg.org/multipage/input.html#dom-input-showpicker
WebIDL::ExceptionOr<void> HTMLInputElement::show_picker()
{
// The showPicker() method steps are:
// FIXME: 1. If this is not mutable, then throw an "InvalidStateError" DOMException.
// 2. If this's relevant settings object's origin is not same origin with this's relevant settings object's top-level origin,
// and this's type attribute is not in the File Upload state or Color state, then throw a "SecurityError" DOMException.
// NOTE: File and Color inputs are exempted from this check for historical reason: their input activation behavior also shows their pickers,
// and has never been guarded by an origin check.
if (!relevant_settings_object(*this).origin().is_same_origin(relevant_settings_object(*this).top_level_origin)
&& m_type != TypeAttributeState::FileUpload && m_type != TypeAttributeState::Color) {
return WebIDL::SecurityError::create(realm(), "Cross origin pickers are not allowed"sv);
}
// 3. If this's relevant global object does not have transient activation, then throw a "NotAllowedError" DOMException.
// FIXME: The global object we get here should probably not need casted to Window to check for transient activation
auto& global_object = relevant_global_object(*this);
if (!is<HTML::Window>(global_object) || !static_cast<HTML::Window&>(global_object).has_transient_activation()) {
return WebIDL::NotAllowedError::create(realm(), "Too long since user activation to show picker"sv);
}
// 4. Show the picker, if applicable, for this.
show_the_picker_if_applicable(*this);
return {};
}
// https://html.spec.whatwg.org/multipage/input.html#input-activation-behavior
void HTMLInputElement::run_input_activation_behavior()
{
if (type_state() == TypeAttributeState::Checkbox || type_state() == TypeAttributeState::RadioButton) {
// 1. If the element is not connected, then return.
if (!is_connected())
return;
// 2. Fire an event named input at the element with the bubbles and composed attributes initialized to true.
auto input_event = DOM::Event::create(realm(), HTML::EventNames::input);
input_event->set_bubbles(true);
input_event->set_composed(true);
dispatch_event(*input_event);
// 3. Fire an event named change at the element with the bubbles attribute initialized to true.
auto change_event = DOM::Event::create(realm(), HTML::EventNames::change);
change_event->set_bubbles(true);
dispatch_event(*change_event);
} else if (type_state() == TypeAttributeState::SubmitButton) {
JS::GCPtr<HTMLFormElement> form;
// 1. If the element does not have a form owner, then return.
if (!(form = this->form()))
return;
// 2. If the element's node document is not fully active, then return.
if (!document().is_fully_active())
return;
// 3. Submit the form owner from the element.
form->submit_form(this);
} else if (type_state() == TypeAttributeState::FileUpload) {
show_the_picker_if_applicable(*this);
} else {
dispatch_event(*DOM::Event::create(realm(), EventNames::change));
}
}
void HTMLInputElement::did_edit_text_node(Badge<BrowsingContext>)
{
// An input element's dirty value flag must be set to true whenever the user interacts with the control in a way that changes the value.
m_value = value_sanitization_algorithm(m_text_node->data());
m_dirty_value = true;
// NOTE: This is a bit ad-hoc, but basically implements part of "4.10.5.5 Common event behaviors"
// https://html.spec.whatwg.org/multipage/input.html#common-input-element-events
queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
auto input_event = DOM::Event::create(realm(), HTML::EventNames::input);
input_event->set_bubbles(true);
input_event->set_composed(true);
dispatch_event(*input_event);
// FIXME: This should only fire when the input is "committed", whatever that means.
auto change_event = DOM::Event::create(realm(), HTML::EventNames::change);
change_event->set_bubbles(true);
dispatch_event(*change_event);
});
}
String HTMLInputElement::value() const
{
// https://html.spec.whatwg.org/multipage/input.html#dom-input-value-filename
if (type_state() == TypeAttributeState::FileUpload) {
// NOTE: This "fakepath" requirement is a sad accident of history. See the example in the File Upload state section for more information.
// NOTE: Since path components are not permitted in filenames in the list of selected files, the "\fakepath\" cannot be mistaken for a path component.
if (m_selected_files && m_selected_files->item(0))
return String::formatted("C:\\fakepath\\{}", m_selected_files->item(0)->name());
return "C:\\fakepath\\"sv;
}
// https://html.spec.whatwg.org/multipage/input.html#dom-input-value-value
// Return the current value of the element.
return m_value;
}
WebIDL::ExceptionOr<void> HTMLInputElement::set_value(String value)
{
// https://html.spec.whatwg.org/multipage/input.html#dom-input-value-filename
if (type_state() == TypeAttributeState::FileUpload) {
// On setting, if the new value is the empty string, empty the list of selected files; otherwise, throw an "InvalidStateError" DOMException.
if (value != String::empty())
return WebIDL::InvalidStateError::create(realm(), "Setting value of input type file to non-empty string"sv);
m_selected_files = nullptr;
return {};
}
// https://html.spec.whatwg.org/multipage/input.html#dom-input-value-value
// 1. Let oldValue be the element's value.
auto old_value = move(m_value);
// 2. Set the element's value to the new value.
// NOTE: This is done as part of step 4 below.
// 3. Set the element's dirty value flag to true.
m_dirty_value = true;
// 4. Invoke the value sanitization algorithm, if the element's type attribute's current state defines one.
m_value = value_sanitization_algorithm(move(value));
// 5. If the element's value (after applying the value sanitization algorithm) is different from oldValue,
// and the element has a text entry cursor position, move the text entry cursor position to the end of the
// text control, unselecting any selected text and resetting the selection direction to "none".
if (m_text_node && (m_value != old_value))
m_text_node->set_data(m_value);
return {};
}
void HTMLInputElement::create_shadow_tree_if_needed()
{
if (shadow_root())
return;
// FIXME: This could be better factored. Everything except the below types becomes a text input.
switch (type_state()) {
case TypeAttributeState::RadioButton:
case TypeAttributeState::Checkbox:
case TypeAttributeState::Button:
case TypeAttributeState::SubmitButton:
case TypeAttributeState::ResetButton:
case TypeAttributeState::ImageButton:
return;
default:
break;
}
auto* shadow_root = heap().allocate<DOM::ShadowRoot>(realm(), document(), *this);
auto initial_value = m_value;
if (initial_value.is_null())
initial_value = String::empty();
auto element = document().create_element(HTML::TagNames::div).release_value();
MUST(element->set_attribute(HTML::AttributeNames::style, "white-space: pre; padding-top: 1px; padding-bottom: 1px; padding-left: 2px; padding-right: 2px"));
m_text_node = heap().allocate<DOM::Text>(realm(), document(), initial_value);
m_text_node->set_always_editable(m_type != TypeAttributeState::FileUpload);
m_text_node->set_owner_input_element({}, *this);
if (m_type == TypeAttributeState::Password)
m_text_node->set_is_password_input({}, true);
MUST(element->append_child(*m_text_node));
MUST(shadow_root->append_child(move(element)));
set_shadow_root(move(shadow_root));
}
void HTMLInputElement::did_receive_focus()
{
auto* browsing_context = document().browsing_context();
if (!browsing_context)
return;
if (!m_text_node)
return;
browsing_context->set_cursor_position(DOM::Position { *m_text_node, 0 });
}
void HTMLInputElement::parse_attribute(FlyString const& name, String const& value)
{
HTMLElement::parse_attribute(name, value);
if (name == HTML::AttributeNames::checked) {
// When the checked content attribute is added, if the control does not have dirty checkedness,
// the user agent must set the checkedness of the element to true
if (!m_dirty_checkedness)
set_checked(true, ChangeSource::Programmatic);
} else if (name == HTML::AttributeNames::type) {
m_type = parse_type_attribute(value);
} else if (name == HTML::AttributeNames::value) {
if (!m_dirty_value)
m_value = value_sanitization_algorithm(value);
}
}
HTMLInputElement::TypeAttributeState HTMLInputElement::parse_type_attribute(StringView type)
{
#define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
if (type.equals_ignoring_case(#keyword##sv)) \
return HTMLInputElement::TypeAttributeState::state;
ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
#undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
// The missing value default and the invalid value default are the Text state.
// https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
// https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
return HTMLInputElement::TypeAttributeState::Text;
}
void HTMLInputElement::did_remove_attribute(FlyString const& name)
{
HTMLElement::did_remove_attribute(name);
if (name == HTML::AttributeNames::checked) {
// When the checked content attribute is removed, if the control does not have dirty checkedness,
// the user agent must set the checkedness of the element to false.
if (!m_dirty_checkedness)
set_checked(false, ChangeSource::Programmatic);
} else if (name == HTML::AttributeNames::value) {
if (!m_dirty_value)
m_value = String::empty();
}
}
String HTMLInputElement::type() const
{
switch (m_type) {
#define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
case TypeAttributeState::state: \
return #keyword##sv;
ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
#undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
}
VERIFY_NOT_REACHED();
}
void HTMLInputElement::set_type(String const& type)
{
MUST(set_attribute(HTML::AttributeNames::type, type));
}
// https://html.spec.whatwg.org/multipage/input.html#value-sanitization-algorithm
String HTMLInputElement::value_sanitization_algorithm(String value) const
{
if (type_state() == HTMLInputElement::TypeAttributeState::Text || type_state() == HTMLInputElement::TypeAttributeState::Search || type_state() == HTMLInputElement::TypeAttributeState::Telephone || type_state() == HTMLInputElement::TypeAttributeState::Password) {
// Strip newlines from the value.
if (value.contains('\r') || value.contains('\n')) {
StringBuilder builder;
for (auto c : value) {
if (!(c == '\r' || c == '\n'))
builder.append(c);
}
return builder.to_string();
}
} else if (type_state() == HTMLInputElement::TypeAttributeState::URL) {
// Strip newlines from the value, then strip leading and trailing ASCII whitespace from the value.
if (value.contains('\r') || value.contains('\n')) {
StringBuilder builder;
for (auto c : value) {
if (!(c == '\r' || c == '\n'))
builder.append(c);
}
return builder.string_view().trim(Infra::ASCII_WHITESPACE);
}
} else if (type_state() == HTMLInputElement::TypeAttributeState::Number) {
// If the value of the element is not a valid floating-point number, then set it to the empty string instead.
// https://html.spec.whatwg.org/multipage/common-microsyntaxes.html#rules-for-parsing-floating-point-number-values
// 6. Skip ASCII whitespace within input given position.
auto maybe_double = value.to_double(TrimWhitespace::Yes);
if (!maybe_double.has_value() || !isfinite(maybe_double.value()))
return "";
}
// FIXME: Implement remaining value sanitation algorithms
return value;
}
void HTMLInputElement::form_associated_element_was_inserted()
{
create_shadow_tree_if_needed();
}
void HTMLInputElement::set_checked_within_group()
{
if (checked())
return;
set_checked(true, ChangeSource::User);
String name = this->name();
document().for_each_in_inclusive_subtree_of_type<HTML::HTMLInputElement>([&](auto& element) {
if (element.checked() && &element != this && element.name() == name)
element.set_checked(false, ChangeSource::User);
return IterationDecision::Continue;
});
}
// https://html.spec.whatwg.org/multipage/input.html#the-input-element:legacy-pre-activation-behavior
void HTMLInputElement::legacy_pre_activation_behavior()
{
m_before_legacy_pre_activation_behavior_checked = checked();
// 1. If this element's type attribute is in the Checkbox state, then set
// this element's checkedness to its opposite value (i.e. true if it is
// false, false if it is true) and set this element's indeterminate IDL
// attribute to false.
// FIXME: Set indeterminate to false when that exists.
if (type_state() == TypeAttributeState::Checkbox) {
set_checked(!checked(), ChangeSource::User);
}
// 2. If this element's type attribute is in the Radio Button state, then
// get a reference to the element in this element's radio button group that
// has its checkedness set to true, if any, and then set this element's
// checkedness to true.
if (type_state() == TypeAttributeState::RadioButton) {
String name = this->name();
document().for_each_in_inclusive_subtree_of_type<HTML::HTMLInputElement>([&](auto& element) {
if (element.checked() && element.name() == name) {
m_legacy_pre_activation_behavior_checked_element_in_group = &element;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
set_checked_within_group();
}
}
// https://html.spec.whatwg.org/multipage/input.html#the-input-element:legacy-canceled-activation-behavior
void HTMLInputElement::legacy_cancelled_activation_behavior()
{
// 1. If the element's type attribute is in the Checkbox state, then set the
// element's checkedness and the element's indeterminate IDL attribute back
// to the values they had before the legacy-pre-activation behavior was run.
if (type_state() == TypeAttributeState::Checkbox) {
set_checked(m_before_legacy_pre_activation_behavior_checked, ChangeSource::Programmatic);
}
// 2. If this element 's type attribute is in the Radio Button state, then
// if the element to which a reference was obtained in the
// legacy-pre-activation behavior, if any, is still in what is now this
// element' s radio button group, if it still has one, and if so, setting
// that element 's checkedness to true; or else, if there was no such
// element, or that element is no longer in this element' s radio button
// group, or if this element no longer has a radio button group, setting
// this element's checkedness to false.
if (type_state() == TypeAttributeState::RadioButton) {
String name = this->name();
bool did_reselect_previous_element = false;
if (m_legacy_pre_activation_behavior_checked_element_in_group) {
auto& element_in_group = *m_legacy_pre_activation_behavior_checked_element_in_group;
if (name == element_in_group.name()) {
element_in_group.set_checked_within_group();
did_reselect_previous_element = true;
}
m_legacy_pre_activation_behavior_checked_element_in_group = nullptr;
}
if (!did_reselect_previous_element)
set_checked(false, ChangeSource::User);
}
}
void HTMLInputElement::legacy_cancelled_activation_behavior_was_not_called()
{
m_legacy_pre_activation_behavior_checked_element_in_group = nullptr;
}
// https://html.spec.whatwg.org/multipage/interaction.html#dom-tabindex
i32 HTMLInputElement::default_tab_index_value() const
{
// See the base function for the spec comments.
return 0;
}
}