ladybird/Userland/Libraries/LibJS/Runtime/ConsoleObject.h
Linus Groh 867ad03995 LibJS: Move Console ownership from GlobalObject to ConsoleObject
GlobalObject is now a regular object with no special properties :^)
2022-08-28 16:36:56 +01:00

44 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
class ConsoleObject final : public Object {
JS_OBJECT(ConsoleObject, Object);
public:
explicit ConsoleObject(Realm&);
virtual void initialize(Realm&) override;
virtual ~ConsoleObject() override = default;
Console& console() { return *m_console; }
private:
JS_DECLARE_NATIVE_FUNCTION(log);
JS_DECLARE_NATIVE_FUNCTION(debug);
JS_DECLARE_NATIVE_FUNCTION(info);
JS_DECLARE_NATIVE_FUNCTION(warn);
JS_DECLARE_NATIVE_FUNCTION(error);
JS_DECLARE_NATIVE_FUNCTION(trace);
JS_DECLARE_NATIVE_FUNCTION(count);
JS_DECLARE_NATIVE_FUNCTION(count_reset);
JS_DECLARE_NATIVE_FUNCTION(clear);
JS_DECLARE_NATIVE_FUNCTION(assert_);
JS_DECLARE_NATIVE_FUNCTION(group);
JS_DECLARE_NATIVE_FUNCTION(group_collapsed);
JS_DECLARE_NATIVE_FUNCTION(group_end);
JS_DECLARE_NATIVE_FUNCTION(time);
JS_DECLARE_NATIVE_FUNCTION(time_log);
JS_DECLARE_NATIVE_FUNCTION(time_end);
NonnullOwnPtr<Console> m_console;
};
}