
This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
25 lines
476 B
C++
25 lines
476 B
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/HTMLMediaElement.h>
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namespace Web::HTML {
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class HTMLVideoElement final : public HTMLMediaElement {
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WEB_PLATFORM_OBJECT(HTMLVideoElement, HTMLMediaElement);
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public:
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virtual ~HTMLVideoElement() override;
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private:
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HTMLVideoElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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};
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}
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