ladybird/Userland/Libraries/LibGfx/BMPWriter.cpp
Marcus Nilsson 8324ffefe7 LibGfx/BMPWriter: Add support for V3 & V4 DIB headers
This adds very simple support for storing BMP files with
BITMAPV3INFOHEADER and BITMAPV4HEADER. This in turn allows us to
store alpha channels which is nice for our .pp file format. For
the moment no data regarding colorspace is saved, only the bare
minimum to make a valid file.

Some small restructuring of the code is made to hopefully make it
easier to implement more DIB-headers and support for colorspace/gamma
correction in the future.
2021-07-05 00:43:00 +02:00

143 lines
4.2 KiB
C++

/*
* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Vector.h>
#include <LibGfx/BMPWriter.h>
#include <LibGfx/Bitmap.h>
namespace Gfx {
class OutputStreamer {
public:
OutputStreamer(u8* data)
: m_data(data)
{
}
void write_u8(u8 i)
{
*(m_data++) = i;
}
void write_u16(u16 i)
{
*(m_data++) = i & 0xFF;
*(m_data++) = (i >> 8) & 0xFF;
}
void write_u32(u32 i)
{
write_u16(i & 0xFFFF);
write_u16((i >> 16) & 0xFFFF);
}
void write_i32(i32 i)
{
write_u32(static_cast<u32>(i));
}
private:
u8* m_data;
};
static ByteBuffer write_pixel_data(const RefPtr<Bitmap> bitmap, int pixel_row_data_size, int bytes_per_pixel, bool include_alpha_channel)
{
int image_size = pixel_row_data_size * bitmap->height();
auto buffer = ByteBuffer::create_uninitialized(image_size);
int current_row = 0;
for (int y = bitmap->physical_height() - 1; y >= 0; --y) {
auto* row = buffer.data() + (pixel_row_data_size * current_row++);
for (int x = 0; x < bitmap->physical_width(); x++) {
auto pixel = bitmap->get_pixel(x, y);
row[x * bytes_per_pixel + 0] = pixel.blue();
row[x * bytes_per_pixel + 1] = pixel.green();
row[x * bytes_per_pixel + 2] = pixel.red();
if (include_alpha_channel)
row[x * bytes_per_pixel + 3] = pixel.alpha();
}
}
return buffer;
}
static ByteBuffer compress_pixel_data(const ByteBuffer& pixel_data, BMPWriter::Compression compression)
{
switch (compression) {
case BMPWriter::Compression::BI_BITFIELDS:
case BMPWriter::Compression::BI_RGB:
return pixel_data;
}
VERIFY_NOT_REACHED();
}
ByteBuffer BMPWriter::dump(const RefPtr<Bitmap> bitmap, DibHeader dib_header)
{
switch (dib_header) {
case DibHeader::Info:
m_compression = Compression::BI_RGB;
m_bytes_per_pixel = 3;
m_include_alpha_channel = false;
break;
case DibHeader::V3:
case DibHeader::V4:
m_compression = Compression::BI_BITFIELDS;
m_bytes_per_pixel = 4;
m_include_alpha_channel = true;
}
const size_t file_header_size = 14;
size_t pixel_data_offset = file_header_size + (u32)dib_header;
int pixel_row_data_size = (m_bytes_per_pixel * 8 * bitmap->width() + 31) / 32 * 4;
int image_size = pixel_row_data_size * bitmap->height();
auto buffer = ByteBuffer::create_uninitialized(pixel_data_offset);
auto pixel_data = write_pixel_data(bitmap, pixel_row_data_size, m_bytes_per_pixel, m_include_alpha_channel);
pixel_data = compress_pixel_data(pixel_data, m_compression);
size_t file_size = pixel_data_offset + pixel_data.size();
OutputStreamer streamer(buffer.data());
streamer.write_u8('B');
streamer.write_u8('M');
streamer.write_u32(file_size);
streamer.write_u32(0);
streamer.write_u32(pixel_data_offset);
streamer.write_u32((u32)dib_header); // Header size
streamer.write_i32(bitmap->width()); // ImageWidth
streamer.write_i32(bitmap->height()); // ImageHeight
streamer.write_u16(1); // Planes
streamer.write_u16(m_bytes_per_pixel * 8); // BitsPerPixel
streamer.write_u32((u32)m_compression); // Compression
streamer.write_u32(image_size); // ImageSize
streamer.write_i32(0); // XpixelsPerMeter
streamer.write_i32(0); // YpixelsPerMeter
streamer.write_u32(0); // TotalColors
streamer.write_u32(0); // ImportantColors
if (dib_header == DibHeader::V3 || dib_header == DibHeader::V4) {
streamer.write_u32(0x00ff0000); // Red bitmask
streamer.write_u32(0x0000ff00); // Green bitmask
streamer.write_u32(0x000000ff); // Blue bitmask
streamer.write_u32(0xff000000); // Alpha bitmask
}
if (dib_header == DibHeader::V4) {
streamer.write_u32(0); // Colorspace
for (int i = 0; i < 12; i++) {
streamer.write_u32(0); // Endpoints
}
}
buffer.append(pixel_data.data(), pixel_data.size());
return buffer;
}
}