ladybird/Userland/Libraries/LibJS/Bytecode
Andreas Kling c2ad599783 LibJS: Rename CallFrame => ExecutionContext
This struct represents what the ECMAScript specification calls an
"execution context" so let's use the same terminology. :^)
2021-06-24 19:28:00 +02:00
..
Pass LibJS: Add JumpUndefined bytecode 2021-06-19 09:38:26 +02:00
ASTCodegen.cpp LibJS: Remove direct argument loading since it was buggy 2021-06-22 22:20:17 +02:00
BasicBlock.cpp LibJS: Add a basic pass manager and add some basic passes 2021-06-15 22:06:33 +04:30
BasicBlock.h LibJS: Make basic block size customizable 2021-06-15 22:06:33 +04:30
Generator.cpp LibJS: Implement generator functions (only in bytecode mode) 2021-06-11 00:30:09 +02:00
Generator.h LibJS: Implement generator functions (only in bytecode mode) 2021-06-11 00:30:09 +02:00
Instruction.cpp LibJS: Move Instruction::length() to the Op.h header 2021-06-09 09:24:32 +02:00
Instruction.h LibJS: Remove direct argument loading since it was buggy 2021-06-22 22:20:17 +02:00
Interpreter.cpp LibJS: Rename CallFrame => ExecutionContext 2021-06-24 19:28:00 +02:00
Interpreter.h LibJS: Add a basic pass manager and add some basic passes 2021-06-15 22:06:33 +04:30
Label.h LibJS: Add a basic pass manager and add some basic passes 2021-06-15 22:06:33 +04:30
Op.cpp LibJS: Rename CallFrame => ExecutionContext 2021-06-24 19:28:00 +02:00
Op.h LibJS: Remove direct argument loading since it was buggy 2021-06-22 22:20:17 +02:00
PassManager.h LibJS: Add a basic pass manager and add some basic passes 2021-06-15 22:06:33 +04:30
Register.h LibJS: Always keep the global object in bytecode VM register $1 2021-06-10 21:59:49 +02:00
StringTable.cpp LibJS: Store strings in a string table 2021-06-09 17:42:52 +02:00
StringTable.h LibJS: Store strings in a string table 2021-06-09 17:42:52 +02:00