ladybird/Userland/Libraries/LibJS/Runtime/StringObject.h
Lenny Maiorani d00b79568f Libraries: Use default constructors/destructors in LibJS
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-16 16:19:40 +00:00

40 lines
1.2 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Object.h>
namespace JS {
class StringObject : public Object {
JS_OBJECT(StringObject, Object);
public:
static StringObject* create(GlobalObject&, PrimitiveString&, Object& prototype);
StringObject(PrimitiveString&, Object& prototype);
virtual void initialize(GlobalObject&) override;
virtual ~StringObject() override = default;
PrimitiveString const& primitive_string() const { return m_string; }
PrimitiveString& primitive_string() { return m_string; }
private:
virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const override;
virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor const&) override;
virtual ThrowCompletionOr<MarkedVector<Value>> internal_own_property_keys() const override;
virtual bool is_string_object() const final { return true; }
virtual void visit_edges(Visitor&) override;
PrimitiveString& m_string;
};
template<>
inline bool Object::fast_is<StringObject>() const { return is_string_object(); }
}