
The existing implementation has some pre-existing issues where it is incorrectly assumes that byte offsets are given through the IDL instead of UTF-16 code units. While making these changes, leave some FIXMEs for that.
26 lines
767 B
C++
26 lines
767 B
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/ProcessingInstruction.h>
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#include <LibWeb/Layout/TextNode.h>
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namespace Web::DOM {
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ProcessingInstruction::ProcessingInstruction(Document& document, DeprecatedString const& data, DeprecatedString const& target)
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: CharacterData(document, NodeType::PROCESSING_INSTRUCTION_NODE, MUST(String::from_deprecated_string(data)))
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, m_target(target)
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{
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}
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void ProcessingInstruction::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::ProcessingInstructionPrototype>(realm, "ProcessingInstruction"));
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}
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}
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