
In some contexts, it's helpful to also know the "Attribute Form", in addition to the "Attribute Type". An example for such context is the interpretation of the "DW_AT_high_pc" attribute, which has different meaning if the form is an address or a constant.
42 lines
894 B
C++
42 lines
894 B
C++
/*
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* Copyright (c) 2021, Itamar S. <itamar8910@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Types.h>
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#include <LibDebug/Dwarf/DwarfTypes.h>
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namespace Debug::Dwarf {
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struct AttributeValue {
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enum class Type : u8 {
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UnsignedNumber,
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SignedNumber,
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LongUnsignedNumber,
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String,
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DieReference, // Reference to another DIE in the same compilation unit
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Boolean,
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DwarfExpression,
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SecOffset,
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RawBytes,
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} type;
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union {
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u32 as_u32;
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i32 as_i32;
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u64 as_u64;
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const char* as_string; // points to bytes in the memory mapped elf image
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bool as_bool;
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struct {
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u32 length;
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const u8* bytes; // points to bytes in the memory mapped elf image
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} as_raw_bytes;
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} data {};
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AttributeDataForm form {};
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};
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}
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