
Previously, ResampleHelper was fixed on handling double's, which makes it unsuitable for the upcoming FLAC loader that needs to resample integers. For this reason, ResampleHelper is templated to support theoretically any type of sample, though only the necessary i32 and double are templated right now. The ResampleHelper implementations are moved from WavLoader.cpp to Buffer.cpp. This also improves some imports in the WavLoader files.
157 lines
4.3 KiB
C++
157 lines
4.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/MemoryStream.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <AK/Vector.h>
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#include <LibCore/AnonymousBuffer.h>
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#include <string.h>
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namespace Audio {
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// A single sample in an audio buffer.
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// Values are floating point, and should range from -1.0 to +1.0
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struct Frame {
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Frame()
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: left(0)
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, right(0)
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{
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}
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// For mono
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Frame(double left)
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: left(left)
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, right(left)
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{
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}
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// For stereo
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Frame(double left, double right)
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: left(left)
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, right(right)
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{
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}
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void clip()
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{
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if (left > 1)
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left = 1;
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else if (left < -1)
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left = -1;
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if (right > 1)
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right = 1;
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else if (right < -1)
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right = -1;
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}
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void scale(int percent)
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{
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double pct = (double)percent / 100.0;
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left *= pct;
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right *= pct;
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}
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Frame& operator+=(const Frame& other)
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{
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left += other.left;
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right += other.right;
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return *this;
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}
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double left;
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double right;
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};
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// Supported PCM sample formats.
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enum PcmSampleFormat : u8 {
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Uint8,
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Int16,
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Int24,
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Int32,
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Float32,
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Float64,
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};
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// Most of the read code only cares about how many bits to read or write
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u16 pcm_bits_per_sample(PcmSampleFormat format);
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String sample_format_name(PcmSampleFormat format);
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// Small helper to resample from one playback rate to another
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// This isn't really "smart", in that we just insert (or drop) samples.
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// Should do better...
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template<typename SampleType>
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class ResampleHelper {
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public:
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ResampleHelper(double source, double target);
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// To be used as follows:
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// while the resampler doesn't need a new sample, read_sample(current) and store the resulting samples.
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// as long as the resampler needs a new sample, process_sample(current)
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// Stores a new sample
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void process_sample(SampleType sample_l, SampleType sample_r);
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// Assigns the given sample to its correct value and returns false if there is a new sample required
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bool read_sample(SampleType& next_l, SampleType& next_r);
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Vector<SampleType> resample(Vector<SampleType> to_resample);
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private:
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const double m_ratio;
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double m_current_ratio { 0 };
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SampleType m_last_sample_l;
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SampleType m_last_sample_r;
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};
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// A buffer of audio samples, normalized to 44100hz.
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class Buffer : public RefCounted<Buffer> {
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public:
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static RefPtr<Buffer> from_pcm_data(ReadonlyBytes data, ResampleHelper<double>& resampler, int num_channels, PcmSampleFormat sample_format);
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static RefPtr<Buffer> from_pcm_stream(InputMemoryStream& stream, ResampleHelper<double>& resampler, int num_channels, PcmSampleFormat sample_format, int num_samples);
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static NonnullRefPtr<Buffer> create_with_samples(Vector<Frame>&& samples)
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{
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return adopt_ref(*new Buffer(move(samples)));
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}
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static NonnullRefPtr<Buffer> create_with_anonymous_buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
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{
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return adopt_ref(*new Buffer(move(buffer), buffer_id, sample_count));
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}
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const Frame* samples() const { return (const Frame*)data(); }
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int sample_count() const { return m_sample_count; }
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const void* data() const { return m_buffer.data<void>(); }
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int size_in_bytes() const { return m_sample_count * (int)sizeof(Frame); }
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int id() const { return m_id; }
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const Core::AnonymousBuffer& anonymous_buffer() const { return m_buffer; }
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private:
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explicit Buffer(const Vector<Frame> samples)
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: m_buffer(Core::AnonymousBuffer::create_with_size(samples.size() * sizeof(Frame)))
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, m_id(allocate_id())
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, m_sample_count(samples.size())
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{
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memcpy(m_buffer.data<void>(), samples.data(), samples.size() * sizeof(Frame));
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}
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explicit Buffer(Core::AnonymousBuffer buffer, i32 buffer_id, int sample_count)
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: m_buffer(move(buffer))
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, m_id(buffer_id)
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, m_sample_count(sample_count)
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{
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}
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static i32 allocate_id();
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Core::AnonymousBuffer m_buffer;
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const i32 m_id;
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const int m_sample_count;
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};
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}
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