50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWeb/Bindings/WindowObject.h>
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#include <LibWeb/WebAssembly/WebAssemblyModuleConstructor.h>
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#include <LibWeb/WebAssembly/WebAssemblyModuleObject.h>
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#include <LibWeb/WebAssembly/WebAssemblyModulePrototype.h>
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#include <LibWeb/WebAssembly/WebAssemblyObject.h>
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namespace Web::Bindings {
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WebAssemblyModuleConstructor::WebAssemblyModuleConstructor(JS::Realm& realm)
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: NativeFunction(*realm.global_object().function_prototype())
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{
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}
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WebAssemblyModuleConstructor::~WebAssemblyModuleConstructor() = default;
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JS::ThrowCompletionOr<JS::Value> WebAssemblyModuleConstructor::call()
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{
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return vm().throw_completion<JS::TypeError>(JS::ErrorType::ConstructorWithoutNew, "WebAssembly.Module");
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}
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JS::ThrowCompletionOr<JS::Object*> WebAssemblyModuleConstructor::construct(FunctionObject&)
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{
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auto& vm = this->vm();
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auto& realm = *vm.current_realm();
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auto* buffer_object = TRY(vm.argument(0).to_object(vm));
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auto result = TRY(parse_module(vm, buffer_object));
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return heap().allocate<WebAssemblyModuleObject>(realm, realm, result);
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}
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void WebAssemblyModuleConstructor::initialize(JS::Realm& realm)
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{
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auto& vm = this->vm();
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auto& window = static_cast<WindowObject&>(realm.global_object());
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NativeFunction::initialize(realm);
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define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyModulePrototype>("WebAssemblyModulePrototype"), 0);
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define_direct_property(vm.names.length, JS::Value(1), JS::Attribute::Configurable);
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}
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}
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