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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
33 lines
747 B
C++
33 lines
747 B
C++
/*
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/FileSystem/AnonymousFile.h>
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#include <Kernel/Process.h>
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#include <Kernel/VM/AnonymousVMObject.h>
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namespace Kernel {
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AnonymousFile::AnonymousFile(NonnullRefPtr<AnonymousVMObject> vmobject)
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: m_vmobject(move(vmobject))
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{
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}
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AnonymousFile::~AnonymousFile()
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{
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}
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KResultOr<Region*> AnonymousFile::mmap(Process& process, FileDescription&, const Range& range, u64 offset, int prot, bool shared)
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{
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if (offset != 0)
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return EINVAL;
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if (range.size() != m_vmobject->size())
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return EINVAL;
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return process.space().allocate_region_with_vmobject(range, m_vmobject, offset, {}, prot, shared);
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}
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}
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