ladybird/Userland/Libraries/LibJS/Bytecode/Interpreter.h
Timothy Flynn 77d7f715e3 LibJS+CI: Remove bytecode optimization passes for now
These passes have not been shown to actually optimize any JS, and tests
have become very flaky with optimizations enabled. Until some measurable
benefit is shown, remove the optimization passes to reduce overhead of
maintaining bytecode operations and to reduce CI churn. The framework
for optimizations will live on in git history, and can be restored once
proven useful.
2023-07-21 19:47:36 +03:30

134 lines
4.3 KiB
C++

/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/Label.h>
#include <LibJS/Bytecode/Register.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Runtime/FunctionKind.h>
#include <LibJS/Runtime/VM.h>
#include <LibJS/Runtime/Value.h>
namespace JS::Bytecode {
class InstructionStreamIterator;
struct CallFrame {
void visit_edges(Cell::Visitor& visitor)
{
for (auto const& value : registers)
visitor.visit(value);
for (auto const& environment : saved_lexical_environments)
visitor.visit(environment);
for (auto& context : unwind_contexts) {
visitor.visit(context.lexical_environment);
}
}
Vector<Value> registers;
Vector<GCPtr<Environment>> saved_lexical_environments;
Vector<UnwindInfo> unwind_contexts;
};
class Interpreter {
public:
[[nodiscard]] static bool enabled();
static void set_enabled(bool);
explicit Interpreter(VM&);
~Interpreter();
Realm& realm();
VM& vm() { return m_vm; }
ThrowCompletionOr<Value> run(Script&, JS::GCPtr<Environment> lexical_environment_override = nullptr);
ThrowCompletionOr<Value> run(SourceTextModule&);
ThrowCompletionOr<Value> run(Realm& realm, Bytecode::Executable& executable, Bytecode::BasicBlock const* entry_point = nullptr)
{
auto value_and_frame = run_and_return_frame(realm, executable, entry_point);
return move(value_and_frame.value);
}
struct ValueAndFrame {
ThrowCompletionOr<Value> value;
OwnPtr<CallFrame> frame;
};
ValueAndFrame run_and_return_frame(Realm&, Bytecode::Executable&, Bytecode::BasicBlock const* entry_point, CallFrame* = nullptr);
ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); }
Value& reg(Register const& r) { return registers()[r.index()]; }
auto& saved_lexical_environment_stack() { return call_frame().saved_lexical_environments; }
auto& unwind_contexts() { return call_frame().unwind_contexts; }
void jump(Label const& label)
{
m_pending_jump = &label.block();
}
void schedule_jump(Label const& label)
{
m_scheduled_jump = &label.block();
VERIFY(unwind_contexts().last().finalizer);
jump(Label { *unwind_contexts().last().finalizer });
}
void do_return(Value return_value)
{
m_return_value = return_value;
m_saved_exception = {};
}
void enter_unwind_context(Optional<Label> handler_target, Optional<Label> finalizer_target);
void leave_unwind_context();
ThrowCompletionOr<void> continue_pending_unwind(Label const& resume_label);
Executable& current_executable() { return *m_current_executable; }
Executable const& current_executable() const { return *m_current_executable; }
BasicBlock const& current_block() const { return *m_current_block; }
size_t pc() const;
DeprecatedString debug_position() const;
VM::InterpreterExecutionScope ast_interpreter_scope(Realm&);
void visit_edges(Cell::Visitor&);
private:
CallFrame& call_frame()
{
return m_call_frames.last().visit([](auto& x) -> CallFrame& { return *x; });
}
CallFrame const& call_frame() const
{
return const_cast<Interpreter*>(this)->call_frame();
}
Span<Value> registers() { return m_current_call_frame; }
ReadonlySpan<Value> registers() const { return m_current_call_frame; }
void push_call_frame(Variant<NonnullOwnPtr<CallFrame>, CallFrame*>, size_t register_count);
[[nodiscard]] Variant<NonnullOwnPtr<CallFrame>, CallFrame*> pop_call_frame();
VM& m_vm;
Vector<Variant<NonnullOwnPtr<CallFrame>, CallFrame*>> m_call_frames;
Span<Value> m_current_call_frame;
Optional<BasicBlock const*> m_pending_jump;
BasicBlock const* m_scheduled_jump { nullptr };
Optional<Value> m_return_value;
Optional<Value> m_saved_return_value;
Optional<Value> m_saved_exception;
Executable* m_current_executable { nullptr };
OwnPtr<JS::Interpreter> m_ast_interpreter;
BasicBlock const* m_current_block { nullptr };
InstructionStreamIterator* m_pc { nullptr };
};
extern bool g_dump_bytecode;
ThrowCompletionOr<NonnullOwnPtr<Bytecode::Executable>> compile(VM&, ASTNode const& no, JS::FunctionKind kind, DeprecatedFlyString const& name);
}