ladybird/Libraries/LibWeb/HTML/NavigationTransition.cpp
Shannon Booth 9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00

47 lines
1.5 KiB
C++

/*
* Copyright (c) 2023, Andrew Kaster <akaster@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Heap/Heap.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/NavigationTransitionPrototype.h>
#include <LibWeb/HTML/NavigationHistoryEntry.h>
#include <LibWeb/HTML/NavigationTransition.h>
#include <LibWeb/WebIDL/Promise.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(NavigationTransition);
JS::NonnullGCPtr<NavigationTransition> NavigationTransition::create(JS::Realm& realm, Bindings::NavigationType navigation_type, JS::NonnullGCPtr<NavigationHistoryEntry> from_entry, JS::NonnullGCPtr<WebIDL::Promise> finished_promise)
{
return realm.create<NavigationTransition>(realm, navigation_type, from_entry, finished_promise);
}
NavigationTransition::NavigationTransition(JS::Realm& realm, Bindings::NavigationType navigation_type, JS::NonnullGCPtr<NavigationHistoryEntry> from_entry, JS::NonnullGCPtr<WebIDL::Promise> finished_promise)
: Bindings::PlatformObject(realm)
, m_navigation_type(navigation_type)
, m_from_entry(from_entry)
, m_finished_promise(finished_promise)
{
}
NavigationTransition::~NavigationTransition() = default;
void NavigationTransition::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(NavigationTransition);
}
void NavigationTransition::visit_edges(JS::Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_from_entry);
visitor.visit(m_finished_promise);
}
}