ladybird/Libraries/LibWeb/HTML/AnimationFrameCallbackDriver.h
Shannon Booth c2988a7dd5 LibJS: Don't directly teach the heap about the javascript VM or Realm
Instead, smuggle it in as a `void*` private data and let Javascript
aware code cast out that pointer to a VM&.

In order to make this split, rename JS::Cell to JS::CellImpl. Once we
have a LibGC, this will become GC::Cell. CellImpl then has no specific
knowledge of the VM& and Realm&. That knowledge is instead put into
JS::Cell, which inherits from CellImpl. JS::Cell is responsible for
JavaScript's realm initialization, as well as converting of the void*
private data to what it knows should be the VM&.
2024-11-14 15:38:45 +01:00

41 lines
1.2 KiB
C++

/*
* Copyright (c) 2022, the SerenityOS developers.
* Copyright (c) 2024, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2024, Tim Flynn <trflynn89@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibJS/Heap/Cell.h>
#include <LibJS/Heap/GCPtr.h>
#include <LibJS/Heap/HeapFunction.h>
#include <LibWeb/WebIDL/Types.h>
namespace Web::HTML {
class AnimationFrameCallbackDriver final : public JS::Cell {
JS_CELL(AnimationFrameCallbackDriver, JS::Cell);
JS_DECLARE_ALLOCATOR(AnimationFrameCallbackDriver);
using Callback = JS::NonnullGCPtr<JS::HeapFunction<void(double)>>;
public:
[[nodiscard]] WebIDL::UnsignedLong add(Callback handler);
bool remove(WebIDL::UnsignedLong);
bool has_callbacks() const;
void run(double now);
private:
virtual void visit_edges(Cell::Visitor&) override;
// https://html.spec.whatwg.org/multipage/imagebitmap-and-animations.html#animation-frame-callback-identifier
WebIDL::UnsignedLong m_animation_frame_callback_identifier { 0 };
OrderedHashMap<WebIDL::UnsignedLong, Callback> m_callbacks;
OrderedHashMap<WebIDL::UnsignedLong, Callback> m_executing_callbacks;
};
}