
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
40 lines
1,023 B
C++
40 lines
1,023 B
C++
/*
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* Copyright (c) 2022, DerpyCrabs <derpycrabs@gmail.com>
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* Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Vector.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/Geometry/DOMRect.h>
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namespace Web::Geometry {
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// https://drafts.fxtf.org/geometry-1/#DOMRectList
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class DOMRectList final : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(DOMRectList, Bindings::PlatformObject);
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GC_DECLARE_ALLOCATOR(DOMRectList);
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public:
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[[nodiscard]] static GC::Ref<DOMRectList> create(JS::Realm&, Vector<GC::Root<DOMRect>>);
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virtual ~DOMRectList() override;
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u32 length() const;
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DOMRect const* item(u32 index) const;
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virtual Optional<JS::Value> item_value(size_t index) const override;
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private:
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DOMRectList(JS::Realm&, Vector<GC::Ref<DOMRect>>);
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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Vector<GC::Ref<DOMRect>> m_rects;
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};
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}
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