
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/RefCounted.h>
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#include <LibJS/Forward.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/WebIDL/Buffers.h>
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#include <LibWeb/WebIDL/Types.h>
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namespace Web::Encoding {
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// https://encoding.spec.whatwg.org/#dictdef-textencoderencodeintoresult
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struct TextEncoderEncodeIntoResult {
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WebIDL::UnsignedLongLong read;
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WebIDL::UnsignedLongLong written;
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};
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// https://encoding.spec.whatwg.org/#textencoder
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class TextEncoder final : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(TextEncoder, Bindings::PlatformObject);
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GC_DECLARE_ALLOCATOR(TextEncoder);
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public:
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static WebIDL::ExceptionOr<GC::Ref<TextEncoder>> construct_impl(JS::Realm&);
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virtual ~TextEncoder() override;
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GC::Ref<JS::Uint8Array> encode(String const& input) const;
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TextEncoderEncodeIntoResult encode_into(String const& source, GC::Root<WebIDL::BufferSource> const& destination) const;
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static FlyString const& encoding();
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protected:
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// https://encoding.spec.whatwg.org/#dom-textencoder
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explicit TextEncoder(JS::Realm&);
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virtual void initialize(JS::Realm&) override;
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};
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}
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