
This is a monster patch that turns all EventTargets into GC-allocated PlatformObjects. Their C++ wrapper classes are removed, and the LibJS garbage collector is now responsible for their lifetimes. There's a fair amount of hacks and band-aids in this patch, and we'll have a lot of cleanup to do after this.
34 lines
965 B
C++
34 lines
965 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/HTMLHtmlElementPrototype.h>
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#include <LibWeb/HTML/HTMLHtmlElement.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::HTML {
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HTMLHtmlElement::HTMLHtmlElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: HTMLElement(document, move(qualified_name))
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{
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set_prototype(&window().ensure_web_prototype<Bindings::HTMLHtmlElementPrototype>("HTMLHtmlElement"));
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}
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HTMLHtmlElement::~HTMLHtmlElement() = default;
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bool HTMLHtmlElement::should_use_body_background_properties() const
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{
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auto background_color = layout_node()->computed_values().background_color();
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auto const& background_layers = layout_node()->background_layers();
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for (auto& layer : background_layers) {
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if (layer.background_image)
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return false;
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}
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return (background_color == Color::Transparent);
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}
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}
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